Everything posted by Longknife
- Mature themes you'd like to see in the game
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Can we get a.....more original symbol for Project Eternity?
I didn't spend the entire duration of Lonesome Road getting bitched at by Ulysses about the importance of symbols and understanding their meaning to hear Mr. Chris Avellone say the logo doesn't matter.
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Sex and Romance Poll
And make harpies carry herpes for extra barrel o' laughs bonus points.
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Can we get a.....more original symbol for Project Eternity?
I know what it is, but it's really not the most distinguishable symbol (I mean it's a ring with a dragon head), and the minor details between TES online's version and Project Eternity are really quite striking.
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Can we get a.....more original symbol for Project Eternity?
I hate to be the bearer of bad news and I'm sure the team is focused on more important things right now, of course, but did nobody notice the blatant similarities between the symbol for Project Eternity and the symbol for The Elder Scrolls Online? Every time I look at the logo, that story about Apple suing that Polish grocery store or whatever for having a similar logo and for using the web address of a.pl just screams at me.
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Things that made "companions" great!
I liked that Boone bitched at me with a tone that said "I'm restraining myself from kicking your ass" when you took his beret. Or that Veronica squealed like a little girl if I put a dress in her inventory. Little things like that give companions personality and the interactivity of the world helps immersion.
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[Merged] PROTIP: Replace the "Player House" stretch goal with multi-language support
At any rate I think it'd be interesting to add multi-language support as a stretch goal and monitor how that effects donation frequency. Sure the marketing department would enjoy such an experiment aswell.
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Sex and Romance Poll
How about magical spells that require the caster to swing her boobs in a certain direction EDIT: Why is another word for mammary glands starting with "t" censored?
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A suggestion for the romances you're considering (if any)
Yes because all straight males desire to rub one out while playing an RPG, all straight males totally dig artificial romance with packets of AI data and all straight males refuse to buy games if the only female companions are sassy hand-to-hand lesbians, bitchy ginger alcoholics or straight-up mutants.
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Dialogues, should they be tied to your stats?
Personally I'd love to see Charisma influence your dialog choices. Give high charisma characters the witty and funny lines while providing them with basics like "Would you mind telling me where I can find Brian?" while the low charisma characters get "Tell me where Brian is now" and get treated differently because of it. Make high charisma characters handle an enemy provokation with a confident "I don't think you know what you're getting yourself into" or a reasonable "There's no reason we can't both walk away from this without a lot of unneccesary bruises, right?" whereas low charisma characters get a "**** you" or a "Leave me alone/Don't touch me!" I'm sure many people would also enjoy a return of low-intelligence playthroughs from Fallout.
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Do we want elves and dwarves?
I don't think hardcore racism is neccesary as long as the races have very distinguishable and different cultures.
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Do we want elves and dwarves?
D'awww :C
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Do we want elves and dwarves?
I would like to see some suggestions, seeing that this seems to be the most popular option atm. So like "anti alcoholic tree dwarves" or "pacifist demonic hell elves" or something? :3 I for one wouldn't mind seeing orcs that aren't brutal killers, but rather fair, civilized people who just happen to be butt-****ing-ugly and perhaps (perhaps) physically stronger than most. Typically it's: Humans = Flawed and resourceful Elves = "Perfect" and above humans somehow Dwarves = Live underground and are short. Also smart and good engineers. Literally that's that Orcs = Brutal, evil, mindless and ugly I wouldn't mind seeing that switched up a bit. Let orcs be considered "perfect" because they're physically stronger and mentally equal, but don't make them lord it over the other races like jerks (save for a racist here and there). Make elves more like tribals who prefer to live off the land than research and create, make Dwarves....hell if I know, they've never really been anything but their initial stereotype...Dwarves basically ARE elves that are just shorter, live underground and are decent engineers...
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Do we want elves and dwarves?
Seems clich
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Pacifist Run
I am always for seeing the Charisma stat beefed up. A lot of games do a very poor job of making pacifist playthroughs possible. New Vegas did a wonderful job of making the Speech skill God-Tier (plenty of fights with speech checks felt downright suicidal, passing the check could literally save your life), but the charisma attribute still needed work.
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Evil PC Options
- Evil PC Options
Exactly. The most evil character I ever had was a House supporter who simply schmoozed up with the more powerful group in every conflict, just to reap their rewards. This meant he handed over Cass to the Van Graffs, killed off the Great Khans and BoS at Colonel Moore's command, and eventually betrayed the Van Graffs for power armor training. However, this doesn't mean he ran into the King's building guns blazing and just shot them dead. No, the only reason he shot up the Khans and the BoS was because Moore seemed insistent on it to the point where it was to his benefit to do so. With the Kings though, why NOT work towards a peaceful solution if the option is available. On the other end, I'd say the other most evil character I made was an idealist who didn't see why the Omertas, Boomers and BoS should be allowed to exist, given their conduct and/or goals. He provoked more fights than my sociopath, all in the belief that he was morally justified in doing so. You can debate his reasons (Omertas are kinda scum, BoS refuses to play nice with anyone, Boomers say "MAN I CAN'T WAIT TO BOMB YOUR FELLOW SAVAGES LOL") but by the end of the day, he started fights that were unneccesary. Perhaps RPGs should just stop calling it the "evil" option and call it the "selfish" one instead, as for some reason people have developed this shortsighted belief that evil = stupid and senseless violence for the sake of violence.- Evil PC Options
It's really kind of pathetic how bad evil has gotten in some games. Sometimes it feels like: A young woman approaches you crying. She says her father was beaten and left for dead by a group of bandits and desperately needs medical attention. How do you respond? A: Offer your help at any costs B: Offer to help, but saying you'll expect some form of compensation C: Take a **** in her father's mouth- Evil PC Options
To me, a sociopath would be someone that sees people as tools; someone who's not afraid to use them in whichever way is most profitable to himself. That type of playthrough, I am interested in. There's many selfish people out there like this to some extent. Having said that though, a sociopath wouldn't see the point in needlessly killing someone off and wouldn't be randomly killing people unless it was somehow profitable to him, so even this has it's limits. I think what people are generally saying is "I really don't think blowing up Megaton for 500 caps is a realistic option..." Stupid Evil is a definite no, and simply offering a cash profit doesn't justify outrageously evil options; a sociopath is selfish, not shortsighted. Slaughtering an entire town for some spare cash? Definitely seems like the entire town would have more to offer if you work with them, no?- Petition to include tea-parties with player housing!
The hats should be DLC content.- What mold should be broken?
- What mold should be broken?
- Will Project Eternity raise 10M?
Am I the only one that saw "Bill Gates' Son" lurking the forums earlier? WE GOT THIS.- Will Project Eternity raise 10M?
You gotta realize less people will be willing to donate as their initial goal becomes more and more secure. Some people donate solely out of neccesity, and they've already crossed that line. The further they get away from that line, the more donations will slow down. I think 3-4mil is a good estimate for now.- Regarding player housing
So does that mean flirty light switches are confirmed for eternity? - Evil PC Options