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Everything posted by Sensuki
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How to Fix the Attribute Design in Pillars of Eternity
Sensuki replied to Sensuki's topic in Backer Beta Discussion
Stronger in the sense that it's always a good choice. -
How to Fix the Attribute Design in Pillars of Eternity
Sensuki replied to Sensuki's topic in Backer Beta Discussion
It will also reduce their DPS. I don't understand his problem, in our version Interrupt is stronger. In the current version it's awful if you don't also have a high Accuracy. Obsidian is removing it - we didn't ask for that. -
Sensuki's Suggestions #018: Backer Beta Version Review v278 bb
Sensuki replied to Sensuki's topic in Backer Beta Discussion
Wholeheartedly agree with that. -
A Positive Video: Josh Sawyer and Pillars of Eternity
Sensuki replied to Sensuki's topic in Backer Beta Discussion
Yep, definitely check it out guys - make sure you give it at least four episodes before you decide whether you like it or not. -
How to Fix the Attribute Design in Pillars of Eternity
Sensuki replied to Sensuki's topic in Backer Beta Discussion
Offensive casters also need Accuracy - as every offensive action requires an ACC-DEF check. Not all warrior classes need CON either. In the end it works out pretty much the same for everyone class wise, but the key differences are melee and ranged, not warrior and caster. That is not a fault of the attribute system design - but of the game in general. The new AI routines next patch may help balance this out. -
A Positive Video: Josh Sawyer and Pillars of Eternity
Sensuki replied to Sensuki's topic in Backer Beta Discussion
It's not only that either. I like how it lacks any pretentiousness whatsoever. Everyone is a believable character and you can totally see their reasons for everything they do. Fantastic use of light and silence in the scenes. Really captures the humanity of it all as well. -
A Positive Video: Josh Sawyer and Pillars of Eternity
Sensuki replied to Sensuki's topic in Backer Beta Discussion
Absolutely. Treading new ground here as far as television goes. It seems to me that to you the most popular = the best. This is not the case with anything. -
Here's mine. http://www.upload.ee/files/4267036/DxDiag.txt.html Drop to 5 FPS for .5 sec after clicking the attribute buttons and stuff like that Sometimes the game takes a very long time to load/hangs repeatedly, but not all the time.
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A Positive Video: Josh Sawyer and Pillars of Eternity
Sensuki replied to Sensuki's topic in Backer Beta Discussion
The best show on TV atm (Rectify) only has an 8.4/10 on imdb whereas Game of Thrones has a 9.4/10. Which is better? Hint: it's not Game of Thrones. -
A Positive Video: Josh Sawyer and Pillars of Eternity
Sensuki replied to Sensuki's topic in Backer Beta Discussion
Where I come from (RPGCodex) we don't score reviews. -
A Positive Video: Josh Sawyer and Pillars of Eternity
Sensuki replied to Sensuki's topic in Backer Beta Discussion
The MC user score is more important than the critic score, I'll give you that, but going by MC scores is not how you measure whether a game is good or not. Games these days are also given lower scores than they were in yesteryear. -
A Positive Video: Josh Sawyer and Pillars of Eternity
Sensuki replied to Sensuki's topic in Backer Beta Discussion
Sales and metascores don't mean anything to me. I don't agree with everything, but I think it could be a lot worse. -
How to Fix the Attribute Design in Pillars of Eternity
Sensuki replied to Sensuki's topic in Backer Beta Discussion
I've stated multiple times that durations are overpowered at the moment. Nerf Durations - and casters won't be as powerful. I've also stated that splitting Intellect and AoE hurts support casters more than damage casters. -
How to Fix the Attribute Design in Pillars of Eternity
Sensuki replied to Sensuki's topic in Backer Beta Discussion
Uhhhh, what? Nothing makes you recover from effects faster ... -
https://www.youtube.com/watch?v=SWJPhoQf_vs Josh has been copping a bit of flak on here and in other communities recently, and I've been getting some PMs and comments about coming across as very harsh towards Josh Sawyer and Pillars of Eternity in general, so I thought I'd make a video to address that. I forgot to talk about 'recognition of the IE feels' as a thing unfortunately, but I think I remembered everything else. Cheers Josh!
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Are you a Californian hop head ?
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Sensuki's Suggestions #018: Backer Beta Version Review v278 bb
Sensuki replied to Sensuki's topic in Backer Beta Discussion
Oh they've redone the Formation UI have they? I don't open it because it permanently reduces my FPS by ~30 edit: just tried it then, I guess it just wasn't working properly the last patch, cool -
It was a design decision to have a closer zoom but yeah the character animations are a lot better than PE.
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Yeah my first comment over at the Codex was hey they easily beat the Pillars of Eternity UI on the first try.
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They need separate tooltip delays for Combat HUD and UI tooltips
- 290 replies
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Sensuki's Suggestions #018: Backer Beta Version Review v278 bb
Sensuki replied to Sensuki's topic in Backer Beta Discussion
where? how? (my mouse at w*rk is having a similar problem - but will it get replaced? Maybe in a year or so :shrug: ) http://www.danieljackson.co.uk/fun/old/ Scroll down, and there's some instructions about how to get it to work -
I find it funny that you think I have that delusion, but suit yourself.
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Your posts in the thread say otherwise: For instance
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Are they even listening to our feedback?
Sensuki replied to ctn2003's topic in Backer Beta Discussion
Fair enough, although currently I think the Dyrford Crossing could use with a bit of trimming down, YMMV. -
How to Fix the Attribute Design in Pillars of Eternity
Sensuki replied to Sensuki's topic in Backer Beta Discussion
You're the one who started it Uomoz.