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Sensuki

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Everything posted by Sensuki

  1. It will also reduce their DPS. I don't understand his problem, in our version Interrupt is stronger. In the current version it's awful if you don't also have a high Accuracy. Obsidian is removing it - we didn't ask for that.
  2. Yep, definitely check it out guys - make sure you give it at least four episodes before you decide whether you like it or not.
  3. Offensive casters also need Accuracy - as every offensive action requires an ACC-DEF check. Not all warrior classes need CON either. In the end it works out pretty much the same for everyone class wise, but the key differences are melee and ranged, not warrior and caster. That is not a fault of the attribute system design - but of the game in general. The new AI routines next patch may help balance this out.
  4. It's not only that either. I like how it lacks any pretentiousness whatsoever. Everyone is a believable character and you can totally see their reasons for everything they do. Fantastic use of light and silence in the scenes. Really captures the humanity of it all as well.
  5. Absolutely. Treading new ground here as far as television goes. It seems to me that to you the most popular = the best. This is not the case with anything.
  6. Here's mine. http://www.upload.ee/files/4267036/DxDiag.txt.html Drop to 5 FPS for .5 sec after clicking the attribute buttons and stuff like that Sometimes the game takes a very long time to load/hangs repeatedly, but not all the time.
  7. The best show on TV atm (Rectify) only has an 8.4/10 on imdb whereas Game of Thrones has a 9.4/10. Which is better? Hint: it's not Game of Thrones.
  8. The MC user score is more important than the critic score, I'll give you that, but going by MC scores is not how you measure whether a game is good or not. Games these days are also given lower scores than they were in yesteryear.
  9. Sales and metascores don't mean anything to me. I don't agree with everything, but I think it could be a lot worse.
  10. I've stated multiple times that durations are overpowered at the moment. Nerf Durations - and casters won't be as powerful. I've also stated that splitting Intellect and AoE hurts support casters more than damage casters.
  11. https://www.youtube.com/watch?v=SWJPhoQf_vs Josh has been copping a bit of flak on here and in other communities recently, and I've been getting some PMs and comments about coming across as very harsh towards Josh Sawyer and Pillars of Eternity in general, so I thought I'd make a video to address that. I forgot to talk about 'recognition of the IE feels' as a thing unfortunately, but I think I remembered everything else. Cheers Josh!
  12. Oh they've redone the Formation UI have they? I don't open it because it permanently reduces my FPS by ~30 edit: just tried it then, I guess it just wasn't working properly the last patch, cool
  13. It was a design decision to have a closer zoom but yeah the character animations are a lot better than PE.
  14. Yeah my first comment over at the Codex was hey they easily beat the Pillars of Eternity UI on the first try.
  15. where? how? (my mouse at w*rk is having a similar problem - but will it get replaced? Maybe in a year or so :shrug: ) http://www.danieljackson.co.uk/fun/old/ Scroll down, and there's some instructions about how to get it to work
  16. I find it funny that you think I have that delusion, but suit yourself.
  17. Your posts in the thread say otherwise: For instance
  18. Fair enough, although currently I think the Dyrford Crossing could use with a bit of trimming down, YMMV.
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