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Romance Packs DLC
Ink Blot replied to GadgetSun's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Normally I don't mind that people are wanting their romances in RPGs, but I have to agree with Rosveen on the big facepalm. I find romances in games are generally contrived, awkward, often juvenile, and don't particularly add anything to the story or my gameplay experience. I'd far prefer that any time spent on DLCs were spent on something (anything) other than romances. -
Question about disarming traps
Ink Blot replied to Djagga's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Apologies. Instead of 'commenting' I should have said the ones that get credit. Don't know why I phrased it that way, as I actually don't recall my PC commenting at all (but I do remember the other party members saying things). -
Question about disarming traps
Ink Blot replied to Djagga's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Perhaps it's just whichever character is closest to the found object? That's the way it seemed to me, at least, when I was playing through the game. My character was almost always the one that commented, but she was in the lead (Paladin). Less frequently, it would be one of the other characters commenting, but the only one in my party with significant mechanics was my custom-made Rogue (second-liner). -
is steam down
Ink Blot replied to majnoon's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
LOL - GOG FTW! -
is steam down
Ink Blot replied to majnoon's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Just fired Steam up and started up Skyrim, so no, Steam's not down. -
POE and D&D v 5
Ink Blot replied to gibby290's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Greyhawk was always a better setting anyway. -
Respec?
Ink Blot replied to manageri's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Ah, good point. Although there are limited useful Chanter/Cipher spells anyway, so it's moot (but it could be very handy to get rid of something you took that turned out to be dog poo). -
Respec?
Ink Blot replied to manageri's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Yeah, as Nakia said, you can switch at any time if you've learned the spells. And if you have multiple Grimoires, you can have tons of spells locked and loaded if you take the time to arrange them with no repeats. -
POE and D&D v 5
Ink Blot replied to gibby290's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
It... wouldn't be PoE. It would be a D&D Forgotten Realms game. Besides, I think the licensing alone would cost Obs a fortune, and they'd have a third party breathing down their necks approving/rejecting much of what they do, so wouldn't be worth it in the least. -
Prevent Dump Stats
Ink Blot replied to sim-h's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
The irony is that in the original beta release, all stats started at 1 (or zero - can't recall exactly) and Obs gave you a bunch of points to raise whatever stats you wanted. There were no penalties, but a lot of people complained that it didn't make sense. So all Obs did was shift the baseline to 10 and give you fewer points to distribute. It's actually exactly the same system but with 'penalties' to 'low' stats. The resultant character is actually the same in-game. -
Prevent Dump Stats
Ink Blot replied to sim-h's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
And you'd get to build your character pretty much exactly the same as every other character. *golf clap* My heart bleeds for you. (Not). Wow, it's easy to play the snarky insult game. -
Prevent Dump Stats
Ink Blot replied to sim-h's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I honestly don't see a good solution. There will always be dump stats unless you create a system where even lowering one stat carries such a high penalty that it basically cripples the character. And if you create a system like that, it ends up making all character builds boringly similar because non one will dump any stats at all. I personally don't mind if there are dump stats for character class builds, as long as they're not the same one or two stats for every class ( like CHA was the de facto dump stat for almost all character classes in D&D other than the Sorcerer - and to a lesser extent, the Bard). -
Prevent Dump Stats
Ink Blot replied to sim-h's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Stats that have no use for a particular character/class build. Such as INT for Fighters in the old D&D system (not sure what the new on is like). Or, as an example, in IWD2, you'd build (if you're powergaming) your Fighters with max STR, CON, and maybe DEX. You'd dump all other stats to the lowest possible. For Wizards, you'd max INT, DEX, and maybe CON. You'd dump all other stats. -
Prevent Dump Stats
Ink Blot replied to sim-h's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I think I'd have to agree with KDubya on this one. This kind of implementation would be a terrible idea, as it would just serve to make all builds end up in a very narrow range of ability scores. -
This isn't what Obs said in their Kickstarter Update (sent out today), Here are the salient bits: "Physical discs are being printed for shipping now. One reason for waiting was so we could get the 1.04 patch as the base build on the disc. You should start seeing your discs in the next few weeks." "We anticipate that 1.06 will be shipping out later this month. 1.06 will continue the trend of adding in new features, balancing existing gameplay, and fixing bugs important to the community."
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Motivation after the Level Cap
Ink Blot replied to Ickis99's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
This is similar to how I felt. I was also at the point where I just wanted to finish to see the end. But I also wanted to see how all the quests I encountered ended up playing out. The combat though, was not enjoyable. -
Motivation after the Level Cap
Ink Blot replied to Ickis99's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I don't quite agree here. What about the player that's not really focused on leveling up, but just really enjoys exploration and completing quests? This is where I fall and I hit the level cap just into act 3, as Achilles did. As a side note, I think it's really weird that you can only complete 3 of the 11 (12?) bounties before entering the third act areas. I'd have expected you'd get at least half of them (of course, this would have made you hit the cap even earlier though, so averall it's a wash I guess).