Jump to content


  • Content Count

  • Joined

  • Last visited

  • Days Won


Muzrub333 last won the day on September 14 2012

Muzrub333 had the most liked content!

Community Reputation

23 Excellent

About Muzrub333

  • Rank
    Brewmaster of the Obsidian Order

Profile Information

  • Location
    Austin, TX


  • Pillars of Eternity Backer Badge
  • Pillars of Eternity Kickstarter Badge
  1. I'd actually like to see a city of the dead, or a city of souls, similar to the concept of the grey company, (the Dead Men of Dunharrow), from Tolkiens mythos. If you have the right faction built up, or the right type of soul, you can use the city as a safe haven. If not...
  2. Just broke 70K...I believe that's another level. Nice stealth edit OP >)
  3. Nice! Left work yesterday, and didn't get a chance to check in until this morning. Pretty serious upswing in donations yesterday, and seems to be continuing this morning. Su-wheat.
  4. To answer the OP; I love it! The level of detail, is fantastic. Like many others, I can't wait to see a character model within the environment. With the detail in that SS, I can see myself wasting days just looking around at everything. Opens the doors to all kinds of semi-hidden features. Old faded/worn carvings, runes, ...so much potential for depth beyond just the normal ring hidden in a tree.
  5. Sure, and while they're at it, lets have them add some guy with crazy hair named Cozmo, who constantly barges in to where ever you might be, and eats all your food.
  6. I don't want to start out special at all. I want to be just a normal schmo, who stubbles, or is pulled, into something extraordinary. The adventure, and how I deal with its various pitfalls, should dictate to a degree who/what I become. Let me stumble upon ancient secrets that perhaps unlock latent powers, that all of us posses, but only a few have ever unlocked. Have the accumulation of souls unlock knowledge or power that manifests itself in unique, and (hopefully) frightening ways. I want to be an everyman, who evolves into a superman.
  7. As long as the quest givers have huge glowing icons above their heads, and a magical golden wormhole appears leading me to my destination, I am fine with any types of quest. Oh, and uber loot too...gotta have uber loot. Make a wide variety of quests, from the mundane to the epic. Sometimes I like to go kill 10 rats for a quick SP or two, other times, I want to grovel, grind, scream, and gnash my teeth for several long days/weeks to finish a quest. As long as the reason to begin a quest makes sense, I am good with it.
  8. So the point of this post was to rally support to add an EZ Mode exp bonus to the Hard Mode of the game? LOL Really? You've been playing too many modern MMO's; those things will rot your brain.
  9. I like a bit of voice work, but really only for initial character introductions, and real "world shaping" events. I prefer to read the rest. If I had to listen to the entire dialog, with some of the voices used in games, I'd smash my computer, kick my cat across the room, walk into the street, sit down, and light myself on fire. Moderation is key.
  10. I love crafting, as long as there is some complexity to the crafting system, and like the OP said, it makes sense to do so. The problem is, that loot always seems to trump crafted goods, or the whole system is so shallow, and unengaging, that there is no reason to do it. Indepth, engaging, useful crafting system = money well spent. On the other hand, I'd rather see no crafting at all, than something just tossed into the game half-assed to fill an empthy niche.
  11. Implimencations, implimencations...I like it! I'm going to use it at work. Rolls off the tongue just so. Srsly tho... I like to see racism, often seen as factions, in games. I love to be the guy no one wants in town. Make me earn the locals trust, make me scream at my monitor because some high and mighty nit wit won't let me buy a beer in the local tavern. Do I kill him and everyone in town? Do I kill all the folks the townies don't like? Hmmm life is full of choices.
  12. See that dirt? Young dirt. First RPG Traveller Oh cRPG Sword of Fargoal for my trusty VIC-20
  13. It might be because Europeans, unlike us Americans, know how to slow down, and smell the roses. The first time their children use their imagination, they don't pump them full of drugs like we do, and blame the specter of ADD. Many nations in the EU actually think challenging their children academically is a good thing...gasp I know, that would never be tolerated in the US...not PC enough, here you get a trophy/diploma for just showing up. I hate to sat it, but most American gamers can hardly handle the stress of angry birds, let alone a full blown old school RPG. Hmmm, I have this so
  • Create New...