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aluminiumtrioxid

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Everything posted by aluminiumtrioxid

  1. He/she certainly shares your self loathing man hating perspective, while parroting your views almost word for word. So Im not surprised you two "individuals" also like to furiously tap each others like button. Could we please refrain from gross oversimplifications like "self loathing man hating perspective"?
  2. How would they function like the rest of the group while segregated from the rest of the group? Well, since segregation is a two-way street, they would probably function the same as the rest of the group, including being segregated Non-smartass answer: I don't really know, neither do I care. As I've previously stated, I have no preference either way on the subject of segregation, and I am of the opinion that this question should be settled by women. Y'know, the ones who are actually in the position to evaluate whether not having their inbox filled with Nasty Stuff is worth suffering the cons of segregation?
  3. I'm sorry to curb your enthusiasm, but I don't think anyone in the dev team has commented on the subject of torture chambers so far.
  4. Not really a concern on this forum in my experience, but asking for private spaces in order to not get rape threats and unpleasant things like that seems to me like something motivated by a desire to be able to function like the rest of the group (who usually don't get rape threats by virtue of being male).
  5. Apologies. I mistyped. (I'm sure the quoted text in the input box had your names switched about.) That said, I do believe the comment still holds true in as much as Gfted1 is complicit in allowing the more crude commentary to go unchecked. Well, this ain't rpg.net, sonny.
  6. Well, this could work if anyone here (say, the mods) was interested in doing that. Well, yes, there are women who prefer traditional gender roles, and they shouldn't be judged because of that. On the other hand, there are those who don't, and they suffer pretty serious repercussions for deviating from the norm. I think it's understandable that they want to live in a world where this doesn't happen. It's fundamentally unjust and we'd be better off without the societal structures that uphold it. Funny thing about this sort of stuff (less women in engineering or management jobs) is that the studies seem to suggest that the factors behind it have more to do with societal pressure than biological predispositions. If we accept this as a fact, I strongly believe that any community (or nation, or even humanity as a whole) is chaining its true potential by discouraging about half of the population's best and brightest (assuming equal distribution of talent between men and women, which we should, as per the aforementioned studies) to work on these fields. We need to get rid of the perception that women have no place in STEM and management, and for that, we kind of need those quotas for a period of time (while societal perceptions reassert themselves). At least this is my take on the matter, which might be completely wrong.
  7. You agree with SusurrusParadox saying to Nonek, who in my mind has not shown any sexist behaviour here at all: "You need to change your behaviour, and that of fellow men, so that people don't feel the need to have a separate safe space."? What is implied here is that Nonek is responsible for the jerkish behaviour of other men, even though he has done nothing of the sort. And he should change that, presumably by being very ashamed of himself for being male and agreeing with whatever SusurrusParadox thinks is the best solution. I think he used generic you.
  8. I'm sorry, but I have to agree with Paradox about that.
  9. No, I'm saying that putting Morrowind on the 7th place while saying that Skyrim isn't even in the top 70 is an extremely hypocritical stance to take. Also, while nobody forces you to do it, it's still the least painful way to level Strength. (And let's have a moment of silence for that to sink in...)
  10. I'm fairly willing to back down from this stance if you can point out 10 quests not in the main story which satisfy these requirements: - isn't a glorified FedEx mission - doesn't essentially boil down to "go to this place and kill people, possibly take their stuff, too" / "go to this place and sneak past people, also take some stuff" - can't be solved essentially by clicking repeatedly on the admire/intimidate button for 10 minutes OR: has elements of the above, but is saved by some twist that makes these activities somehow interesting.
  11. I feel a need to direct you to a previous post of mine, which I feel might have been overlooked in the business of shouting nasty things at each other vehemently... Also, this: is a reasonable expectation and should be kept in mind by all.
  12. Being a good ally is not about insulting people over the internet, methinks.
  13. I'm not sure we can. But we probably should be able to? (Actually I'm not sure if we should, but from a verisimilitude standpoint, having a torture chamber in the keep seems reasonable.)
  14. While Skyrim also had an interesting setting (well, a setting with the potential to be interesting - then again, Morrowind has also squandered its potential with the thoroughly uninspiring quests and dull dialogue, so I'd call it a draw), more enjoyable gameplay, a much denser gameworld, and an actually smarter and deeper character development system which had complexity without forcing you to jump up and down thousand times in a row in order to level up your Acrobatics, and therefore gain a 5x bonus to Strength.
  15. Welcome to patriarchy. But if you consider yourself an ally, it is kind of your job to educate the abusive backwards cavemen, because they will probably listen to the same arguments even less if they come out of the mouths of [insert marginalized group]. Word of friendly advice, though: most people here are fairly educated and intelligent (while unquestionably holding some pretty iffy opinions). Insulting them will get you nowhere, rational arguments might. (Probably won't, but you're dealing with massive amounts of cognitive dissonance, expecting things to change overnight is fairly unrealistic.)
  16. My problem with this stance is that while this is a valid opinion to have, it's fairly unsupported by scientific facts (as far as I'm aware). And yes, the opposite is also unsupported (again, to my knowledge); but if there are no compelling arguments either way, I think the groups in question should decide whether they want their protected spaces or not. At least this is what seems reasonable to me.
  17. If we're at it, Agents of SHIELD had an eminently satisfying season finale. Juuust the right amount of camp.
  18. You could say pretty much the same about Morrowind, and it's in the top 10. Considering that Skyrim has improved on every single aspect of that game with the exception of story, the hypocrisy is baffling.
  19. I dunno, keeping them for torture or public execution (possibly both!) also seems like a valid option.
  20. I sincerely hope that combat pragmatism plays a huge role in their creed. A somewhat rogue-ish outlook would be a nice subversion to the usual depictions of anti-paladins (who are not especially concerned with fighting fairly, but regardless usually win fights through being an unstoppable combat machine, not trickery).
  21. Worked pretty well in the last HOMM game, if I remember correctly. C'mon, it's just a short animation that fades quickly, then the symbol gets applied to the character portrait. It could be pretty cool.
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