Jump to content

Jozape

Members
  • Posts

    269
  • Joined

  • Last visited

Everything posted by Jozape

  1. My brain is telling me to pledge $35, but my BURNING desire is to get the $140 tier. I'm going to have to make some sacrifices for that much. Also, 100k already!
  2. Well at least the idea of South Park the RPG has grown on to me. I'm not sure the same would happen with My Little Pony!
  3. I think people are ready for another big(million plus) KickStarter again. It's been 6 months since the big ones, the fans wallets have respawned currency(well, hopefully), and Obsidian is a pretty well respected developer among the RPG niche. Actually OUYA raised $8,596,474 on Aug 09. Then Reaper Miniatures Bones got $3,429,235 on Aug 26. And if you focus on videogame "literally", Planetary Annihilation, which ends tommorow, already have $1,874,740 and Homestuck Adventure Game have $1,197,261 and still 21 days to go. There's still big project on KS. Let's see if another RPG can beat the Wasteland 2 record... As you pointed out, Ouya and Reaper Miniature Bones are not video games. I had no idea about Planetary Annihilation and Homestuck though. That looks very promising for an Obsidian KickStarter.
  4. I assume you're talking about graphically cutting edge? None of the KickStarter games are graphically cutting edge, can't argue with that. But most of us who got into the KickStarters were more concerned about the gameplay. As for the scale, I don't know how you can make an assumption like that. None of the games have been released yet(South Park or the KickStarters), and the Wasteland 2 developers claim themselves that the game has quite a large scale. We willl see.
  5. Plus it's a very old engine. Overhaul's been banging their heads trying to fix the code for newer operating systems and platforms the whole development of BG:EE. Onyx is already ready to go, and Obsidian is obviously very familiar with it's code already.
  6. I think people are ready for another big(million plus) KickStarter again. It's been 6 months since the big ones, the fans wallets have respawned currency(well, hopefully), and Obsidian is a pretty well respected developer among the RPG niche.
  7. Interesting. Most games release in the USA first though, which is on Tuesdays, while February 11th is a Monday. Could mean an all digital release if he/she is right and the code is a release date. Oh, and two games released in less than a month. SP: TSoT comes out on the 5th of March. Doesn't seem too likely.
  8. I'd love a new Fallout from Obsidian, but there is no way that is happening. The logo is a dragon eating it's tail. And the advertising/revealing would be done by Bethesda, would it not?
  9. - Geospatial Hypotheticals Coordinator (...and Computer Game Designer) @ Obsidian Ent. Last Project: Fallout New Vegas + DLCs. Now: Wasteland 2 and ??? From Chris Avellone's twitter description. So I'd guess he's working on it too.
  10. You could ask them on Twitter if they don't look in here. Avellone and Sawyer are regulars on Twitter.
  11. Thanks a lot for this mod. The only problem I had was the occasional random dialog scene being played at light speed.
  12. I need to play New Vegas's DLCs. Old World Blues looks absurd.
  13. There's a few blog entries on here by Chris about it already. http://forums.obsidian.net/blog/1/entry-158-if-obsidian-kickstarter/ http://forums.obsidian.net/blog/1/entry-159-initial-kickstarter-responses/ They're considering it.
  14. This is really exciting to watch, for me at least. Wish gaming was always like this!
  15. ...this is interesting. Wasteland 2 would be a dream come true. I hope Brian Fargo considers it and it'd be cool if Obsidian helped(IIRC Avellone is a fan of Wasteland too!), but it'd be even more awesome if we got Wasteland 2 + Obsidian's game at the same time.
  16. I didn't think to make any writing suggestions, but try not to hide important details about the protagonist from the player, if the character is supposed to know it. It can make role-playing very difficult. Also, no MotB style situations where in the ending the protagonist can randomly love Kelemvhor instead of opposing him and no longer want to tear down the wall.
  17. Indeed, minimal voice acting is the best of both worlds imo. Ditching some VA seems like it would be less of a big deal that way.
  18. Quality over quantity, sure. I agree. But consider the expenses too. Every penny spent on a voiceactor is away from something else, and this is a really limited budget thing we're talking about. They can't plan ahead too much as far as money goes as the overall budget is a subject to change up until the Kickstarter timelimit is reached (if they even put it to realisation at all, that is). Think long term.Quality can be had without someone reading the text for you, and there's also the matter that how much quantity are you willing to sacrifice for quality (as well as how much quantity will hurt quality - PST had a lot of quality with minimal voiceacting, for example). Planescape: Torment would probably be financially unfeasible today if it were voice acted. Good point. The setting and mechanics should come first; if full voice acting takes away from that to any significant degree, than full voice acting may not be worth it! And text is absolutely higher quality than full voice acting, as it can simply be rewritten. If they record a dialog and decide something sounds better afterwards, they probably have to rerecord and what not.
  19. I also prefer 2D btw, not sure if you guys want or would be able to do that, but I personally find the 3D distracting in RPGs, and the graphics are usually unimpressive. Much prefer the Infinity Engine or Bastion look. I'd gladly be proven wrong though.
  20. A role-playing game where the focus is on role-playing but with great content like in Planescape: Torment or Fallout! Beyond that, I miss the days of voiceless or minimally voiced protagonists, a combat/dialog log, and minimal to no action. So if you're going real-time, use pause! This all assuming you're making a role-playing game, and with dialog/combat.
×
×
  • Create New...