Everything posted by Sargallath Abraxium
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Mods
...this place needs a visit from Overseer... ...WHO LUVS YA, BABY!!...
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Planescape Torment question
...prolly cuz they feel it is in theys experience...personal opinion be a marvelous thing... ...WHO LUVS YA, BABY!!...
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Interplay still alive
...I wonders if'n theys'll remember ta ban Krackhead 'afore goin' online wit' the Boards???...:/ ...WHO LUVS YA, BABY!!...
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Looking for a game..
...grab a handful of the old Infinity Engine games (PS:T, IWD+expansion(s), BG+expansion(s), BG:SoA+craptacular expansion, IWD II), lock yourself in your bedroom (or wherever your PC is), and vegetate on the goodness... ...WHO LUVS YA, BABY!!...
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icewind dale like game
...well, it worked anyways; here come the Most Holy Defenders of PS:T...Messiah (roshan) can lead this charge, though; I'm not up to it at the present time (fiancee was pregnant, but lost the baby )... ...WHO LUVS YA, BABY!!...
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Did i just buy a good RPG?
...the story unfolds slowly at first and there are many who have lost interest there, but hang with it a bit, things start to unravel and you won't be disappointed IMHO...mkreku is right, though; if the characters and the story don't do it for ya, ya won't like PS:T... ...WHO LUVS YA, BABY!!...
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Did i just buy a good RPG?
...one thing 'bout Torment; if ya dunna jack yer Wisdom up whene'er ya gits a chance ta, ye'll lose alot o' what makes her special...Wisdom be yer most important stat (startin' off wit' it at 18 an' buildin' from there be a good idea)... ...WHO LUVS YA, BABY!!...
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What game(s) would you like to see remade?
Planescape: Torment ...WHO LUVS YA, BABY!!...
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Did i just buy a good RPG?
PS:T ...best cRPG e'er...'nuff said... ...WHO LUVS YA, BABY!!...
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Thank you Hades One!
...Piss-Off Munchkin... <_< ...WHO LUVS YA, BABY!!...
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Favorite Game Villan
...ummm, the guy in me avvie be David Bowie (cover o' his Heathen album)... ...WHO LUVS YA, BABY!!...
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Favorite Game Villan
...not ta git off topic 'ere, but ye'd figure that all the peoples votin' fer a Planescape: Torment "Ultimate Bad Guy" that at least one'd mention the actual "bad guy" in PS:T: The Good Incarnation ...WHO LUVS YA, BABY!!...
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What was your first memorable game?
Dragon Warrior ...WHO LUVS YA, BABY!!...
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Planescape: Torment
...yes, we can; problem be that theys very few an' far between...more's the pity... ...no offence ta the FF fans an' such, but I dunna consider any game wit' a "bubble gum" storyline ta equal a a game wit' great "substance", no matter how good the bubble gum storyline...personal opinion, I knows, but methinks it rings some truth ta it... ...WHO LUVS YA, BABY!!...
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Whats the last game you played?
...last PC game I loaded up was 'nother run-through o' IWD-HoW-TotL...made it ta Kuldahar 'afore me ol' PoS p3 gave me the "blue screen o' death" gift again (comps on her last legs...thankfully I should be done wit' gettin' e'erythin' I wants an' buildin' me new gamin' rig by the end o' October)... <_< ...last game I's actually got ta play through was God o' War on me PS2...an' a wicked-arse game it be... ...WHO LUVS YA, BABY!!...
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Planescape: Torment
~ hits the "Sargy Off" button for the moment ~ The real sad part of all this is that "glitz over content" is deeply ingrained into Society today...people want "the quick distraction", the "easy escape" from the realities of Life today and "eye candy" provides that...people don't want to think when they don't have to, because games are supposed to be an escape from the pressures of reality, time off from the battlefield that is daily living in times such as we live in now...Society won't change; it's taken thousands of years for humanity to build up such a resistance to mental stimulation while "at rest"...Planescape: Torment is a perfect example of this; "quasi-deep, true to Life emotions in a video game...please; I do enough of that in my daily existence to actually want to do it while I'm actually trying to enjoy a few moments of down time"...most people play games to escape from the moral questions and dilemna of life, and don't want them popping up in their leisure time (which is getting to be a lesser and lesser amount of time as Human Society "grows")...visual stimulation has become the "calling card" of leisure time; any type of mental and emotional stimulation is for the daily grind of Life...more's the pity... ~ unfortunately hits the "Sargy On" button ~ ...WHO LUVS YA, BABY!!...
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Oldest PC game you still play today?
Battle Chess ...WHO LUVS YA, BABY!!...
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Planescape: Torment
...nah, jus' somethin' ta argue 'bout ta pass the time...e'eryone needs a bit o' fun e'ery now an' then, Visc; ye knows that... ...WHO LUVS YA, BABY!!...
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Planescape: Torment
...hehehe...pity this Forum dunna 'ave a sewer, what wit' the bullshyte yer slingin', Klown...ye spent almost an entire post arguin' direct points that I's brought up, but becuz ya didna "quote" me, ya wasna respondin' ta me post???...what is ya, six???...honestly, Klown, that jus' be sad; but, in hindsight, I's should know ta expect such, so me bad... ...dunna pretend ta be naive now, Klown; 'tis a bit late fer it...commercial failure, on any level, doesna necessarily equal "total failure"...Fallout was certainly not a "total failure", yet failed to earn a profit in its first two quarters o' existence, same as PS:T failed to do...was PS:T's commercial failure greater than that o' Fallout's; yes...does that make it a "total failure"; no, jus' a greater commercial one...in order to be a "total failure", there can be no upside found an' that certainly ain't the case wit' either PS:T or Fallout... ...WHO LUVS YA, BABY!!...
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Planescape: Torment
...again, Klown tries to cloud o'er issue he hisself brought to table...quote: "nevertheless, if a game doesn't sell in the first two quarters it is a failure" ...Fallout, as wit' PS:T, didna sell in its first two quarters; "better" means squat, neither game made up theys production costs, as ye stressed so heavily in previous posts, in first two quarters...yet, in Gospel accordin' to Klown, Fallout wasna a failure an' PS:T was...e'en ye can see contradiction 'ere, Klown...so either Fallout was failure by yer terms o' the word, or PS:T wasna...which be it???... ...WHO LUVS YA, BABY!!...
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Planescape: Torment
...hehehe...same ol' Klown...when caught in a slip-up, start tossin' barbed clouds an' hope noone notices...sad...speakin' o' issues & help... ...so the "two quarter" rule doesna apply ta Fallout, then???...yet it supposedly applies to PS:T...what's the difference???...Fallout didna sell well in it's first 6 months o' Life, but ain't a "total failure"; PS:T didna sell well it's first 6 months o' Life, an' apparently is...makes all kinds o' sense...Klown sense, anyways... ...how many explanations ye need ta see there be more than jus' "Black & White"???...PS:T failed on one front, yet survives on many others...nothin' "total" 'bout it...simple concept...call it "powdered sugar" or whate'er li'l quirky euphemism ye thinks'll make ye look the Clever One... ...WHO LUVS YA, BABY!!...
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What's your dirty little secret?
...well, not soo much o' a "dirty li'l secret", but , when I was in the Military stationed in St. Jean, Quebec, me an' me buddy Moose (his real name's Chad, but a 6'2 295 lb Newfie gets a nickname quick) used to sneak across the US/Canada Quebec/New York border every second weekend and smuggle American cigarettes back ta sell...made quite a bit o' dough... ...WHO LUVS YA, BABY!!...
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Planescape: Torment
...umm, yes, you was; hence why ya spent most o' yer previous post arguin' me point that PS:T sold pretty well o'er time, jus' not right outta the gate...yer hypocrisy's as sharp as e'er, I sees, Klown... ...so ye would also consider Fallout a failure too???...damn; until now, I's ne'er heard anyone consider Fallout a failure, an' now we has 2 in the same thread that apparently does...wonders ne'er cease, eh???... ...an' noone 'ere denies that PS:T failed commercially...so yer beatin' a dead horse that e'eryone seen from the beginnin'...again, same ol' Klown...
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Planescape: Torment
Those two statements are mutually contradictory, as a product is either a success or a failure commercially. In this case, and regardless of the critical acclaim received by the game, it was a failure on its own. The amount of prestige earned by its developers in the industry is irrelevant, as that is not the goal of any business endeavor, simply a welcome byproduct. <{POST_SNAPBACK}> ...what a bunch o' cowshyte; ye'd also consider the original Fallout a "total failure", then, by yer wondrous definition (if'n ye remember, Fallout didna sell well out o' the gate, either)...there be no "black & white" 'ere; PS:T failed to succed commercially out o' the gate, yes, but ta call it a "total failure" is bullshyte an' ye knows it...it garnered BIS critical acclaim, which in turn catches the interest of more investors an' gamers for IPLY (AND BIO, since, back then, BIS & BIO was attatched at the hip)...not to mention the fact that it still sold well over 100,000 copies (more than likely closer ta 200,000) afore BIS shut its doors fer the long haul...was it a financial failure out o' the gate; yes...was it a "total failure"; hell no...if'n it was, we'd not still be havin' these debates... ...WHO LUVS YA, BABY!!...
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Planescape: Torment
You also said ...so...it did sell pretty well over time, so it's a truthful statement...nowhere in there did I say she was a smashing success, jus' that it sold pretty well over time...truth hurt???... As Grommir said it sold crap after launch, games have about 4 months to payoff its cost and PS:T did not, it might break even 2 years after been release but then again Interplay could have made more money if they put the money in the bank. And it was not about making a immediate success, its about covering production costs that PS:T did not. <{POST_SNAPBACK}> ...when did I ever say PS:T covered production costs???...when did I ever mention production costs???...again, nowhere; right...so I ne'er once said PS:T was a financial success...so yer point be that his point illustrates that neither one o' ye pays much attention, what wit' yer heads up yer own arses...OK, glad we cleared that up... ...WHO LUVS YA, BABY!!...