I picked up my Gameboy Micro and my copy of Fire Emblem Sacred Stones again. Every time I pick it up I'm reminded that hard mode, really is hard, especially when you are trying to pick up every character and not let any of them die. Most recently, I had Rennac killed by the second last enemy on the map 30 turns in. That was nearly two hours of playtime. The bastard had a five percent chance of delivering that killing blow, and he made it. :sad: