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Drowsy Emperor

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Everything posted by Drowsy Emperor

  1. Then I can wholeheartedly recommend you the book ''in Stahlgewittern'' (Storm of steel), the enthralling diary of Ernst Jünger, a (slightly fanatic) German troop officer in WWI ( ISBN 0-86527-310-3) - yes, there exists a translated version of this book, I think Amazon international sells them. One hell of an exciting book, he served in WWI from the beginning to its very end. Bruce, whats your second language? There exists tons of good German literature so its definitely a language worth learning. I'm a lucky bastard and can read manuscripts and books written by both sides of the conflict. I read a translated part (20 something pages) for my Peace Studies course. He left a strong impression .
  2. What are the consequences? What will she regret? What is the full cost? If I actually need to tell you that there's no purpose even going into that discussion with you.
  3. More gif work with pixel art. Inspired by my nick, obviously.
  4. Yep, porn actress. Her filmography is as long as my forearm. Sad, really. Okay so she was in the Porn industry, that's not a bad thing in my opinion. In fact now I would now say her tattoo's make more sense. I like to watch the odd adult entertainment. Do you know her stage name ? How can it not be bad for a teenager to sell him/herself for money? That's a choice one is likely to regret for the rest of their life, made at a point where one is most likely not mature enough to realize the full cost such decision entails.
  5. That was my experience with Outcast as well. I looked at all the picturesque vistas and though: if only I weren't able to count the voxels on the screen I'd enjoy this so much. There's an other-worldliness about that game that resonated very strongly with me, dunno why that is. If I were to make a game, I'd definitely try to achieve that sort of atmosphere. I thought Mass Effect could offer a similar experience but it ended up being very safe and familiar, no novelty in it - the universe was more instantly familiar than a pair of worn slippers. And with too much killing, not really focused on adventuring and exploration. So yeah, I fully understand what you're trying to say.
  6. So that why you're still single? What do you mean "still"? I mean, I get days when I'd like to settle down, but those are few and far between. You were getting all soppy over some chick a while ago, I thought you were planning to stop baiting chicks with the big screen tv and PS3's blu ray playback and grow up. :D
  7. Well the other part of the argument is that today we can fly through the air at supersonic speeds. Yes its all science, but until you understand how the damn thing works, for all intents and purposes its magic, or god makes it so.
  8. I'm probably the only one who can't play MoO on account of how ugly the game is. Alpha Centauri was dangerously close to the line too in that regard, but MoO is in a different ...galaxy... altogether.
  9. Yep, porn actress. Her filmography is as long as my forearm. Sad, really.
  10. Labadal just cast summon L4D2 into my inbox. Give it up for the man. On three:
  11. Í'm broke and I was really looking forward to getting Left 4 Dead 2 for cheap. Damn.
  12. If I had a secretary I'd tell her to file EA under "obsolete" and reroute all my future shopping to GoG and Steam sales.
  13. I've been wondering why that is honestly. It used to be that tattoos were (and still are among the older generations) associated with lowlifes (sailors, army tattoos, criminals, some among the lower classes.). Now everyone wants to be a tribal and we're seemingly only a step away from the bone in the nose becoming a fashion item. I'm 26 and I'd never get a tattoo. Most are so ugly anyway. I wonder what goes through most people's heads when they go to do them.
  14. It goes without saying that it would take a lot of tact to pull off to be meaningful and not dominate the actual "fun" part of the game.
  15. To get emotionally invested in a game requires it to be directed at the pace of a good film or be told like a good book. That rarely happens. Most games tend to rely on negative emotions far too much to be emotionally engaging. Hate, vengeance, power fantasies. Too shallow to work most of the time. This is I remember games like Torment, Shadow of the Colossus, Homeworld etc. more fondly than others. Because they weren't negative power fantasies and because they tried actively to provoke an emotional response with beauty of sorts: whether it be writing, graphics, music or a combination of all.
  16. I didn't mean it that way. The romance is second fiddle to whatever passes for the main storyline in those games. And its mostly juvenile. I meant a game where the theme is love and relationships between mature (or maybe not so mature) individuals - the adventuring elements of the story are secondary to it, not the other way around. Have you played Tales of Monkey Island? You don't think ToMI is juvenile? (in an entertaining way though) I'm talking about something contemporary leaning more towards "real life"drama than comedy. Its not about a guy trying to win the affection of a woman, its about relationships in a broader sense. If you've watched a Wong Kar-Wai film, something like that... only turned into a game.
  17. Thank you. I'll need luck, three times as much time and the skill sets of at least two highly trained professionals
  18. Keep us updated, I'll send you a PM of someone on these forums who I'm sure can help you if you ask Thanks Bruce. I'd buy you some biltong as a token of my affection but they don't sell any in these parts
  19. I didn't mean it that way. The romance is second fiddle to whatever passes for the main storyline in those games. And its mostly juvenile. I meant a game where the theme is love and relationships between mature (or maybe not so mature) individuals - the adventuring elements of the story are secondary to it, not the other way around.
  20. I'm trying to learn a bit about making sprites, photoshop, gif animtions, pixel art etc. Skills for making a 2D game some time... maybe. Learnt how to animate objects today to a simple gif, work with transparency etc. The fruit of those labors is the simple animation on the left. It includes more work than one would think.
  21. What do you guys think about a game, say a point and click adventure with a story that revolves around romantic love? It would still be a traditional adventure with puzzles, purely story driven - not goal driven - in the sense that its not a game of finding the right options to score with someone. Neither is it an extended wooing of an NPC through dialog/puzzles. Rather, the romance is woven and integral to the plot as a platonic relationship that is a motivator behind the PC's actions and other events that transpire in the game. In other words, no lengthy cringe worthy dialog, no forced interactions between the player controlled character and the object of story/romance - no gamifying of the relationship in any way. The gamey parts would be strictly puzzles in service to the plot, but not to the romance itself, which would be a non interactive part of the story, save for perhaps the existence of more than one outcome to the story itself. The outcome, as per P&C standards wouldn't be the result of a multitude of modifiers but a simple and appropriate dialogue choice. To put it plainly: it would be a game, a story, about love that would not feature what passes for romance in today's games.
  22. Can't you rent it? In these parts there are a few places where you can rent the console and games for a few days. I plan to draw up a list and if I'm able play the few titles that interest me.
  23. In other words they're fragmenting. That's a good thing as it will probably lead to a quicker ending of the conflict.
  24. Yeah, he's very much a salesman. I don't know if its a good or bad thing if the customer sees that, but it certainly didn't stop him from raking in the cash.
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