Anyone who has watched any Star Wars movie will realize that the Lightsaber is "the thing", it slices, it dices, and in KotOR it... well... sucked.
In the EGM article it was implied that Lightsabers would be far more dangerous...
But the question is... just how dangerous should they be in KotOR2:TSL?
Should they follow the movies... or should game balance be a more deciding factor?
Should it be more inherently powerful? Allowing for one hit kills?
Should it be more like in the D20 PnP game? Where the lightsaber isn't really that dangerous... it's the skill of the user that makes it so?
Should it remain "gimped" for some hypothetical "game balance" concept?
Personally I think it should be closer to D20 PnP, as you level the damage value of the lightsaber goes up...