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BruceVC

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Everything posted by BruceVC

  1. I enjoy the main PE forums, there are some people who seriously spend loads of time discussing interesting points like Female Armour, Romance\Sex and the Design a Monster threads started by one of our regular members JFSOCC. But of course the word "interesting" is relative. I do find myself just naturally gravitating to this section of the Obsidian forums because I do it more insightful and topics more varied
  2. I have to be honest I haven't even played the first one yet, but its one of my Steam games ready for download.
  3. Agreed, I enjoy and value most of the debates we have on these forums. We aren't going to agree all the time but I have had my opinion changed before just because of the way people have explained a certain point
  4. https://www.gameinformer.com/b/news/archive/2013/04/20/first-screenshot-evidence-of-legend-of-grimrock-2-appears-online.aspx Nice, Legends of Grimrock 2 will have some outdoor questing. @Hurlshot This should make you happy
  5. Hi Macbeth Yes we are all really excited about this KS. LordCrash and Indira have been excellent ambassadors for the game and have been studiously keeping us updated around the progress of the KS, I have to say its really great to have people like yourself from Larian Studio's taking the time to comment. I can only imagine how busy you must be so if time permits your posts would always be appreciated, but of course this is not something anyone expects. Its just a bonus
  6. Ridiculously patient response to an inflammatory post. Well done. Sometimes a detailed response is important, you don't necessarily do it so you can "win" a debate but you can inform or rather give another perspective to other people following the discussion. I learnt something about Serbia from this discussion
  7. I don't always agree with you but you can be very funny sometimes when you say certain things in a certain way
  8. Good points raised, he is rather sad when you think about it
  9. " huge man with some object as a head.." you funny What's there to laugh? Pyramid Head I believe what he is saying is true, its just the idea of the concept that makes me laugh. It sounds absurd if you didn't know what he was talking about "huge man with some object as a head.." is becoming a sub genre
  10. Wow thats amazing, I haven't played an MMO in about 2 years but I am watching WOD very closely
  11. I can't tell you how much people like Glen Beck irritate me, can't he be arrested on some charge around the spreading of misinformation?
  12. Word. I totally agree. That said, I also keep arguing just to annoy the other person sometimes. Sorry but that just seems like a waste of time, and pointless.
  13. I agree, Chechen fighters were accusing the West of doing nothing to help the plight of the Chechen people. Also if the USA was actively helping the Chechens against the Russians and this was known the Russians would have raised this at the UN and made it very obvious. The war in Chechnya lasted nearly 20 years so why not bring it to the attention of the international community. I don't buy the story at all that the USA was supporting the Chechen's against the Russians, its factually incorrect @ Drowsy Are you not getting confused with the War in Afghanistan against the USSR in the 1980's where the USA used the CIA to help train the Mujahideen fighters? So you're dismissing the part about the pipeline as a lie? Or just picking sources to suit your theory? Since you're interested in the war here's an article: http://globalresearch.ca/articles/CHO409E.html I don't see the relevance around the pipeline and your point about the USA funding Chechen fighters against the Russians. I am not even sure if the pipeline even runs through Chechnya, I don't think it does?
  14. I agree, Chechen fighters were accusing the West of doing nothing to help the plight of the Chechen people. Also if the USA was actively helping the Chechens against the Russians and this was known the Russians would have raised this at the UN and made it very obvious. The war in Chechnya lasted nearly 20 years so why not bring it to the attention of the international community. I don't buy the story at all that the USA was supporting the Chechen's against the Russians, its factually incorrect @ Drowsy Are you not getting confused with the War in Afghanistan against the USSR in the 1980's where the USA used the CIA to help train the Mujahideen fighters?
  15. I'm glad you are finished with the bar exam, well hopefully. Unless you need to rewrite
  16. Ouch nasty, I hope you aren't referring to my post as I only did it for some historical interest?
  17. http://www.rockpapershotgun.com/2013/04/19/pc-version-of-dark-souls-ii-aint-no-port/#more-150188 Guys take a look at this 12 minute trailer around Game Play in Dark Souls 2, it looks impressive but hard Advanced AI and tactics for monsters and real environmental considerations, like using torches, makes this game very exciting IMO
  18. This is a good time to raise to something that some of you may be interested in or may not be aware of and that is the Chechen civil wars. This also explains the mindset of the brothers and violent place they came from. I was always fascinated by the Chechen conflict mostly due to the way the Russians handled it , they showed an almost complete disregard for civilian casualties and finally how they were able to achieve "victory" https://en.wikipedia.org/wiki/First_Chechen_War http://en.wikipedia.org/wiki/Second_Chechen_War I remember reading reports about terrified Russian mothers who refused to send there sons to the meat grinder that was the Chechen conflict, conscription is law in Russia and there was heavy jail time for avoiding it but many families would rather have broken the law then send there sons to this dangerous civil war. The Russian used brutal tactics to try to suppress the Chechen fighters and hundreds of thousands of people became refugees. They were finally able to achieve peace by convincing Ramzan Kadyrov, a former Chechen rebel leader, to switch sides and help them. He employed even more brutal tactics to end the civil war and almost all the remaining rebel leaders were killed or joined him. He is now the president of Chechnya, you need to read about this guy. Its like making some mob boss the ruler of a country http://en.wikipedia.org/wiki/Ramzan_Kadyrov http://news.bbc.co.uk/2/hi/europe/8001495.stm Anyway that is just some context to the Chechen civil war and the consequences to it
  19. Yeah those are true horror games and really well done, so Amnesia: Machine for Pigs has been pushed out a little and will be released in June now. I am very excited about that game. I plan to turn off all the lights, use my headphones and smoke some weed when I play it. It doesn't get more atmospheric than that
  20. " huge man with some object as a head.." you funny
  21. Okay I know I am easily pleased but that summary of the game is exactly what I expect from these types of horror survival games Also because Bethesda is behind the game I am even more confident it will be a success
  22. Thats one of the things I admire about you. You take the time to comprehensively make your point, of that there is no doubt
  23. I like you way you just pack up and go fishing, I remember when you did that after the election. I am envious of this type of lifestyle choice But anyway take care and have a good trip, I want to ask you some question about these camping trips when you return
  24. Pics or it didn't happen. The ability to visually discern between characters is important (you admit that yourself), and armor that covers 90% of the character and is shaped exactly the same always negatively impacts the ability to do so. Put 3 characters in professional sports mascot suits and you'll have the same (albeit much more obvious) result. "Which giant humanoid eagle is my male warrior, and which is my female Paladin?!" Also, you adamantly point out that inter-character armor variance is unnecessary, while agreeing that visual character distinction, even in form-covering-armor, is entirely important, then proposing equally un"necessary" methods of maintaining this distinction (such as "everyone always wears different colored/shaped/symbol'd tabards," or "everyone always has different embellishments on their armor!" Do you truly not see the folly in suggesting that players always wear unique tabards and/or have their names floating above their heads, rather than simply fitting rigid armors to physiques, in the name of maintaining realism/immersion? I took all that time to make it clear, contextually, that I was commenting on technical, graphical concerns/factors, and you go and take it out of context. Why do I bother... Clearly, it is exaggerated differences. So, thanks for... agreeing with me, on this tidbit? Missed point: the small character models aren't even going to very effectively convey the perfectly realistic subtle differences between armors on different characters. Even the physique difference between a lithe male Elf and a beefy male Elf is going to need to be exaggerated, because "His biceps are 5 inches bigger around than that other guy's" isn't going to show up worth a crap when scaled down to such a tiny character on-screen. So, I'm glad you agree that the visual exaggerations I speak of are, in fact, both exaggerations as well as differences. o_o Heh... So you're gonna respond to my "this allows for intuitive character distinguishment" argument with "I don't mind a lesser level of inherent intuitiveness, so I don't see why anyone else should"? Maybe we shouldn't have different font size options, if you can clearly read 10pt dialogue font. Why on earth should anyone want to visually recognize their characters, but not want otherwise-arbitrarily multi-colored armor, tabards, and floating character names on-screen? For sooth! I dunno. Why is an exclamation point above a person-with-a-dilemma's head intrusive, and the spell quickslots along the bottom of the screen isn't? Good question. Because we're going to have males and females. Unless, of course, they use the same character models for both, which I'm pretty sure the old IE games didn't do. *shrug* Nice allegation, but it wasn't backpedaling, AND I didn't say that it was sarcasm but not an argument. It was both. What it wasn't was a direct representation of the words out of your mouth (aka your "argument"), but instead a parallel along your track of reasoning. To clarify, your reasoning was that armor color, armor decorations, and floating names (among other things) should handle visual character distinction just fine, ALONGSIDE the reasoning that there's absolutely no reason not to maintain realism in the appearance of equipment. Therefore, sarcastically suggesting that making sure armor ALWAYS bore some external, optional difference was a good idea in the interest of making sure two different sets of plate armor can always appear identical for the sake of realism was appropriate to your argument and reasoning. All I did was point out a collision between your two seemingly coexistent lines of reasoning. I'll be as blunt as I can here: Your dislike for sarcasm does not make it a strawman argument, and I have no interest in convincing you to stop disliking something. See? Not a strawman argument. Just sarcasm. Although, I'm not sure what it's supposed to emphasize, other than your lack of reading comprehension (as I've specifically advocated subtlety countless times so far, and your sarcasm highlights only the folly of a complete lack of it), or maybe your pure frustration at this point with me, personally, simply because you don't like the fact that I'm trying to be reasonable when you've already decided you're not even going to consider my words before trying to figure out how to slice them up and make it sound like I haven't had a relevant point or ounce of logic since 1989. For what it's worth, I'm sorry that this discussion is so frustrating to you, and I don't think it's ridiculous to want armor designs to be entirely true to history. What I do find ridiculous is the tenacity with which you fight to act as though the subtle difference between a male and female armor set (which the devs have already posted concepts for) is entirely and utterly nonsensical and purposeless, and the only possible way to not be a bunch of crazies is to go with your stance on the matter (perfectly realistic armor that we won't even know is perfectly realistic because of tiny character proportions and detail degradation). How many representations in the game, I wonder, do you welcome the mild abstraction of, in the interest of increased functionality or decreased troublesomeness? And yet you act like the sheer idea of ever-so-slight abstraction (again, see Obsidian character miniature concepts) here is the most preposterous thing you've ever heard of? I've said it countless times on these forums, and I'll say it again: "My preference is different from yours" is far different from "You, sir, are incapable of intelligent reasoning because I don't prefer your suggestion/stance." Geez Lephys I like you and your contribution on the forum but you can debate a point to death using a loads of logic and detail Right now I'm glad I have never been on the opposite side of the debate from your opinion, but I imagine the day will come and we'll be debating until the cows come home
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