riiiiiiight, any person, who thinks, that Two Worlds 2 had bad physics, voice acting and design, is an idiot, obviously
anyway, collision detection sucked, animation sucked. so much for physics. voice acting... I don't even want to go there. design. most areas are awful. but there are some, that stand out. I liked the cursed grounds (what I didn't like was the enemy spawning every few steps). I didn't like that every town or location has a very distinctive design (ancient ruins to middle eastern, mixed with medieval european to south-east asian, all in first 2 chapters), too much contrast. I can buy the whole "a castle built on top of ancient ruins" thing, but having a completely different architecture, inspired but another culture just miles away is just awful.
so, what's left, graphics? graphics are good, I'll give them that.