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pmp10

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Everything posted by pmp10

  1. Assassins creed 3. A just punishment for asking "How bad could it be?". First of all - the entire storyline is a mess. Story flow is terrible - due to plot-twist in the fist few hours game winds down the pace at the worst possible moment. Even worse - just as you think tutorials are done with you get put through an entire gauntlet of them. Literally half of the game consist of introducing some new weapon or open-world concept. Game is trying to explore the templar order but it has no idea what to really do with it. It cannot make up it's mind if they are well-meaning but misguided or straight-out mustache-twirling villains out to rule the world. This affects the present-day sections of the storyline the worst. The resolutions they provide are unsatisfying at best and complete nonsense at worst. Add to that a protagonist that is so detached he might as well be autistic / hefty dose of nationalistic bias / good deal of Washington worship and you end up with a recipe for a disaster. Gameplay suffers badly from being cut-down way too far. Climbing in particular has been simplified to remove any challenge and even the regular rooftop running is only occasionally of any use. Most of the time you are better off trading your parkour for a horse. But the absolute worst part about the game is mission/level design by far. It has become so simplified and formulaic that the game gets dull within just a couple hours. That's mostly because there is absolutely nothing on offer approaching the challenge or complexity of regular AC2 missions let alone things like assassins tombs. By far the worst offender is the lengthy 'Homestead' mission-line which is essentially an utterly wretched piece of community melodrama with very little gameplay to be found. Of course that mission-line is essential if you hope to make any money off your property. But since that requires the use of a terrible interface it ends up very effort-intensive and about as enjoyable as real accounting. The only good things I can say about AC3 is that naval missions are quite tolerable and certainly preferable over the tower defense found in AC:Revelations and that game pays some attention to folklore. I guess the presentation values may also be considered above average. TLDR: Avoid like the plague.
  2. People who know about/are interested in science and how the universe really works care. Would you have noticed if they bothered to be more realistic? There is no way to make such things more realistic without impacting a lot of other things like art design. Putting attention to that is just a waste of time. Especially since writers can't stay consistent even without paying attention to science. And it's true that people expect tropes not science. In the end there will be a need for fantasy elements sooner or later so you might as well make them easy to understand. Even if the source of understanding is a 50 year old tv-show. Too much techno-babble can always hurt a title.
  3. IIRC confederacy tried that. It didn't work out too well. Didn't the confederacy as a whole not work out so well, regardless of anything else? Depends on your point of view. There was always a lot of debate about what was realistically within it's power. The weakness of it's political institutions is often attributed to breaking with the party system but perhaps there were other causes like secrecy.
  4. IIRC confederacy tried that. It didn't work out too well.
  5. He always made it very clear he thinks little of video games and is selling IP adaptation rights only for the money.
  6. On second thought, that doesn't say much - Bioshock's storyline could fit on a business card. True, the only thing I really remember liking about Bioshock was the atmosphere, and at the end of the day that wasn't enough to get me through all the shooter stuff. Bioshock at least created 2 memorable moments in narrative. Dishonored for all it's lore couldn't provide me even with a single one.
  7. There used to be depth to climbing/freeruning. Sadly from what I hear they removed it in AC3 to keep in line with rest of the game.
  8. That was actually the cunning ploy where nearly all the EU created before the prequels is set AFTER A New Hope. WIth the most extensive stuff being in that 5-20 years post Return of the Jedi. The only real stuff set before A New Hope.. is set hm, 5,000 years before, 4,000 years before, and 1,000 years before. That let them leave the big hole for the prequels, and post prequels has let them fill in those gaps. Hah, fair enough, I'm not really familiar with Star Wars EU - I just know I always hear people complaining about the prequels messing with canon. I remember that the Clone Wars story was told before where supposedly Ben Kenobi died and got replaced with the clone 0B1 Kenobi. Perhaps that was all bull that I was told, but it sure as damn sounded better than the prequels. The problem with expanded star wars canon are not the prequels but that it mapped out a lot of stuff after episode 6. IIRC some 30 years plus a short foray into 100+ years later. It seems unlikely that Disney would just film existing material or try to fit their movies into it.
  9. You'd be surprised what people even today will believe in given some wishful thinking and techno-optimism. If anything the prevalence of science has lead many people to accept absurd promises with far less skepticism.
  10. Comic books do it all the time. In the long run all expanded cannon becomes self-contradictory and stale without enough new source material to mimic.
  11. I'm not sure if you actually can. I tried to make No Remorse running some years back but it was written under some sort of middle-ware that has serious issues under modern OS and dosbox.
  12. Finished Sleeping Dogs. It starts well with a sufficiently cliché story line and a fun fighting system - too bad neither got developed with time. What remains are shooting and chasing sections that are not really very interesting. Eventually the game slowly spirals-down into another average-quality sandbox.
  13. And how is it any different than making money from denial? Because there are groups of people who made their entire scientific carers denying things like harmful effects of passive smoking and have now moved onto climate change. That argument goes both ways.
  14. Are you really suggesting that climate change is scientific community indulging in environmental bias if not outright conspiracy?
  15. Are you under the impression that Extended Universe is fan material? It has about as much chances of disappearing as Marvel comics. I think the question is whether they are going to honor it in any way. If they are heading into episode 7 they have plenty of EU material to step on. May be easier to ditch everything non-Lucas entirely and just start anew.
  16. I wonder if they'll bother keeping with EU at all. Even Lucas was not all that fond of it.
  17. Which one? I liked the framing in 1, 2, and Brotherhood. Revelations was just terrible. I'm not familiar with how 3 works out, just how it ends. It's 3 It's literally you're Desmond and you're going to a vault, then something happens and you're just IN a new character, and not the one that has been hyped as the new assassin. So it feels like you're being tossed into the middle of an ongoing story without being able to read the first 2/3rds (not the Desmond stuff... the Memories stuff) So how bad is the flag-waving in this one? Normally I'd want to see the series to it's (temporary) conclusion but the setting and promotional material has me concerned.
  18. If there is a nice in todays RPG market then it's turning games into outright pornography. You'd think Obsidian would be the first to capitalize on that given all the call for romances and nude mods that are being made. If it was gameplay that people were nostalgic about then mods for NWN/NWN2 would still rule the day. And I don't mean the likes of 'A dance with rogues'.
  19. That's a lost cause by now. The licensing/subscribing of software much like many DRMs and forced online should have been challenged before they became the industry standard. By now the best answer you'll get is don't buy them if you don't like them. Besides unexplainable bannings are the standard when it comes to cheat-protection. Much like most DRMs such systems on the PC have the effect of a placebo.
  20. Oh? What happened? I think you can still find it on his channel. He wasn't having much fun with it and got bombarded on twitter (and I imagine lost viewers) as a result. Turns out people on the internet were expected to be validated in their opinion that it's a fun game. Did.... you actually watch the video?? He goes into that quite explicitly. Yes and he failed to tackle the most obvious problem - he's effectively being payed by self-selecting fan-base. I fail to see much difference in sacrificing your integrity for the sake of the fanboys rather than that of the publishers.
  21. Thats nice and all but how is the future of youtube commentators any better? TB has a fan-base that he needs to please and therefore just like any gaming journalist he is financially answerable for his opinions. I'm sure he remembers what reception his Portal 2 video had and how much that cost him.
  22. It could. In fact something of the loot would be almost guaranteed to disintegrate.
  23. What's exactly surprising about this? Online-only game that has no official support for linux is not guaranteed to work.
  24. The easiest way would be to just use in-game console to change the time keeping variable reset every week or so. But you'll have to do some digging to find the name of the variable. It may need decompiling scripts or browsing through dialogue.tlk file.
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