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pmp10

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Everything posted by pmp10

  1. Finished Sleeping Dogs. It starts well with a sufficiently cliché story line and a fun fighting system - too bad neither got developed with time. What remains are shooting and chasing sections that are not really very interesting. Eventually the game slowly spirals-down into another average-quality sandbox.
  2. And how is it any different than making money from denial? Because there are groups of people who made their entire scientific carers denying things like harmful effects of passive smoking and have now moved onto climate change. That argument goes both ways.
  3. Are you really suggesting that climate change is scientific community indulging in environmental bias if not outright conspiracy?
  4. Are you under the impression that Extended Universe is fan material? It has about as much chances of disappearing as Marvel comics. I think the question is whether they are going to honor it in any way. If they are heading into episode 7 they have plenty of EU material to step on. May be easier to ditch everything non-Lucas entirely and just start anew.
  5. I wonder if they'll bother keeping with EU at all. Even Lucas was not all that fond of it.
  6. Which one? I liked the framing in 1, 2, and Brotherhood. Revelations was just terrible. I'm not familiar with how 3 works out, just how it ends. It's 3 It's literally you're Desmond and you're going to a vault, then something happens and you're just IN a new character, and not the one that has been hyped as the new assassin. So it feels like you're being tossed into the middle of an ongoing story without being able to read the first 2/3rds (not the Desmond stuff... the Memories stuff) So how bad is the flag-waving in this one? Normally I'd want to see the series to it's (temporary) conclusion but the setting and promotional material has me concerned.
  7. If there is a nice in todays RPG market then it's turning games into outright pornography. You'd think Obsidian would be the first to capitalize on that given all the call for romances and nude mods that are being made. If it was gameplay that people were nostalgic about then mods for NWN/NWN2 would still rule the day. And I don't mean the likes of 'A dance with rogues'.
  8. That's a lost cause by now. The licensing/subscribing of software much like many DRMs and forced online should have been challenged before they became the industry standard. By now the best answer you'll get is don't buy them if you don't like them. Besides unexplainable bannings are the standard when it comes to cheat-protection. Much like most DRMs such systems on the PC have the effect of a placebo.
  9. Oh? What happened? I think you can still find it on his channel. He wasn't having much fun with it and got bombarded on twitter (and I imagine lost viewers) as a result. Turns out people on the internet were expected to be validated in their opinion that it's a fun game. Did.... you actually watch the video?? He goes into that quite explicitly. Yes and he failed to tackle the most obvious problem - he's effectively being payed by self-selecting fan-base. I fail to see much difference in sacrificing your integrity for the sake of the fanboys rather than that of the publishers.
  10. Thats nice and all but how is the future of youtube commentators any better? TB has a fan-base that he needs to please and therefore just like any gaming journalist he is financially answerable for his opinions. I'm sure he remembers what reception his Portal 2 video had and how much that cost him.
  11. It could. In fact something of the loot would be almost guaranteed to disintegrate.
  12. What's exactly surprising about this? Online-only game that has no official support for linux is not guaranteed to work.
  13. The easiest way would be to just use in-game console to change the time keeping variable reset every week or so. But you'll have to do some digging to find the name of the variable. It may need decompiling scripts or browsing through dialogue.tlk file.
  14. Wait until you try the drug busts that include thin-air enemy spawns behind your back. Fully armed with automatic weapons of course. I have been trying to give Fall of Samurai a chance but it takes two step back for every one taken forward. While they did improve the research system it came at a price of making the whole unit progression system completely unnecessary. You can easily finish the whole campaign just by using wooden vessels and starting infantry/cavalry/artillery. The other additions of manual cannon aiming and calling in orbital bombardment doesn't produce enough novelty to make it any better than vanilla Shogun 2.
  15. i'd advise actually opening links that get posted before commenting on them . it's simply an overview of the AD&D 2E rules used in CRPG adaptations, including IE games. Heh, fair enough, it's a fair cop etc. OTOH of all the 2e games PST probably needs the least explanation since the combat is... inherently more forgiving than something like Baldur's Gate where if the protagonist dies you get an annoying ten second game over cinematic. Except you can get stuck far easier if you are in the habit of using few saves. Sometimes failure states make far more sense then leaving player stranded in situations were he has almost no chance to proceed.
  16. Silent protagonist dose not participate in dialogues and game is driven by monologues as a result. I think you meant that protagonist will be unvoiced.
  17. Still doesn't seem it will bring enough money.
  18. How do you reconcile these? You can't have a dialogue with a silent protagonist.
  19. The explanation was that there was no reason to connect another routine delivery with the destruction that happened at the divide. Apparently there was also no reason for courier to even remember the place at all. That of course makes the whole Ulysses 'blame' argumentation nonsense as he aims to punish the courier for something that was done unwittingly. I agree that it's not terribly convincing but at least MCA didn't pull a 'Kotor 2' on this.
  20. Been having a look at Dishonered. Some thief nostalgia is nice even tho the formula has been treated rather poorly. What's surprising is the over-enthusiastic critical reception. I am pretty sure that Square-Enix is crying bloody tears right now over not doing a proper job on Thief 4.
  21. Yes - complexity of the challenge is important to me. And when I see that remake goes from 26 soldiers to 6 I lose interests.
  22. If you're looking for a sense of accomplishment for beating challenges, why is that person playing on Normal in a game that very clearly has variable difficulty? I did mean hard difficulty and assasins creed games have no difficulty setting whatsoever. The point isn't that the combat isn't difficult (given enough guns that ignore lines of fire any fight can be) but that it's terribly shallow for the sake of a spectacle. Certainly going back to contra days would not be an improvement. Not everybody is interested in the remake for variety of reasons.
  23. To quote myself, I actually was thinking it's probably more akin to the old schoolers losing the feeling: "I got to the end, and because of that I feel special." All games are about sense of accomplishment gained from beating challenges. Unless of course you play a batman/ac game for it's 'storyline'.
  24. That's all well and good but given fossil-fuel consumption today there is no transitioning into renewable within foreseeable future. Not even in Germany.
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