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Libertarian

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Everything posted by Libertarian

  1. Crap happens. So many people are excited from the overload of awesome.
  2. So will Michael Thorton be in this? I assume not. Whatever it is, I'm excited.
  3. I disagree wholeheartedly with your thoughts, TC. Honestly, I find Dungeon Siege III to be a challenging and worthwhile role-playing game of the isometric dungeon crawler variety. I keep hearing so much negativity, yet I can't really understand most of it. Sure, there are legitimate complaints, no doubt; however, I do find it quite peculiar when someone goes as far as saying it's "crap" or whatever; there's legitimate gripes, then there's hyperbole.
  4. Looks great. Placed my order in on Amazon.
  5. True. I saw this on Neogaf and everyone acted like they were a sinking ship. Now I'll wait until I respond to these stories, as the gaming press and the people who comment on it usually blow things out of proportion.
  6. Well, this just bites. I hate this generation, this lousy economy, etc. God speed to all those who lost their job. I hope Obsidian sticks around for many more years to come. You're one of the best developers ever and you'd be sorely missed.
  7. So I wonder how many games will be further delayed from their June release? As it is right now, there are a ton of titles in June. It seems like everyone wanted to avoid L.A. Noire, so now we have Dungeon Siege, Alice, Shadows of the Damned, Duke Nukem, and Infamous. Personally, I'm saving up all of my pennies for these June releases, and if any are delayed, then I'll just play the waiting game. Being a fan of games, I'm used to developers/publishers not being able to nail a specific date.
  8. Well deserved. Alpha Protocol is a masterpiece despite its faults.
  9. Yes, thank you. I've enjoyed Alpha Protocol many times over.
  10. Agreed. It doesn't get much better than Alpha Protocol.
  11. Not a clue. I've played higher rated RPG titles with far more issues.
  12. I've completed Alpha Protocol a total of 7 times now. Despite its issues, which are minor, IMO, Alpha Protocol is a classic and it'll never leave my gaming collection.
  13. Alpha Protocol is fantastic and anyone who says otherwise is truly delusional. I've come to expect some unpolished portions in Obsidian's games. It comes with the territory. Aside from the unpolished nature of many thing in their titles (including AP), the pros always outweigh the cons. You can fault Obsidian games for many things, but for a gamer with the thirst for something nice and fresh, or just well done story/dialogue wise, Obsidian always hits it out of the park for me. And while some can whine about the gameplay in this and other Obsidian titles, I've always enjoyed it, even though it could've used more time in the oven in this regard. It was never so outright bad that it makes the overall package bad. Alpha Protocol is solid at worst.
  14. This shows that you're not aware of Sega's love with failure.
  15. Something that is playable from beginning to end is not "broken". Please use correct terms to express things. Thanks.
  16. I seriously doubt development cost are comparable between a wii shooter build on a in-house developed framework and a console arpg made by licensing ut3 engine. Wasted money is wasted money. Why back something that has continued to fail sales wise over and over again?
  17. I repeat -- why the hell take another stab at The Conduit and not Alpha Protocol? There's no market on the Wii for such a game. The first was a failure. Sega's other attempts at "hardcore" games on the Wii, i.e. MadWorld and House of the Dead: Overkill, were failures. Sega is backing a horse that no longer has legs to move. Hell, it never had legs to begin with. At least Alpha Protocol has the potential, but Sega is still getting behind a platform and releasing games on it that have no potential whatsoever. Even with solid reviews, they'll still bomb at retail. The Dreamcast's demise was Sega's exit from the hardware business -- it won't be long until they exit the software business, either.
  18. I like to drill things, but not into my own head.
  19. I'm also on GAF, and I happen to like the combat -- so there!
  20. It sold 700,000 units in less than a month and they're not going ahead with a sequel? Wtf... It's on track to sell 1+ million (if it hasn't already), which is a success. Not a Halo/Call of Duty success, but better than most third-party releases.
  21. I'm already a member of the Bioware boards.
  22. Well, I think it looks pretty damn good, tbh.
  23. I don't understand how this is related to the checkpoint system, but I think that you should listen to Mina and go take a shower. Seriously. Go take a shower. Good advice, lol.
  24. Love him. I'm a sarcastic prick, he's a sarcastic prick. It's perfect.
  25. Alpha Protocol, for me, was a glorious game. It was a game that took my most beloved gaming genre and transformed it into an action game in the most perfect example to date. Sure, its faults were in the many, and it could've used a few more months in the oven, but honestly, despite all the complaints I've heard across various gaming forums, I have yet to hit any major issues that'd hurt my overall experience with this gem. Many may say Mass Effect 2 perfected the formula. However, I would sincerely disagree with these folks. While a spectacular game in its own right, Mass Effect 2 stripped away the RPG systems that I've come to expect in an RPG. Many also prefer such a streamlined approach. And I would also disagree, because if I merely wanted a shooter with not much depth to speak of, I'd simply play a third-person shooter. And in the end, after my enjoyment with Mass Effect 2 came to an end when I reached its conclusion, that's what it felt like: a third-person shooter. And I have nothing wrong with that, as it provided a nice personal narrative and some good gameplay. Then I waited a few months after the dust had settled. Alpha Protocol was approaching its release, and from all the pre-release media I had seen, I started to think it was somewhat of a spiritual successor to the original Mass Effect, which I adored. Not in story, not even in gameplay, but in its RPG systems. And once I got my hands on the game, I can easily say that without a doubt that Alpha Protocol delivered in spades. Minor glitches and presentation issues aside, Alpha Protocol gave me an espionage RPG with those systems that I expect out of the genre, but it also gave me an RPG with some true replay value, thanks to so many branching dialogue trees that can shape and shift different events. So I sit here, saddened by the fact that Alpha Protocol not only flopped in reviews, but it's also flopped in sales. And now, as a fan of this great Action/RPG hybrid, I have to realize that this is the end of its journey. No sequel. No widespread love or recognition. Nothing but my love for this great game exists -- and that, that will never go away. R.I.P. Alpha Protocol.
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