Jump to content
View in the app

A better way to browse. Learn more.

Obsidian Forum Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

WorstUsernameEver

Members
  • Joined

  • Last visited

Everything posted by WorstUsernameEver

  1. It's golden, not brown, golden! It's all just one color though. I hate that. They easily could have made it more colouful. How can you hate gold? How can you? You must be a communist, like LoF. P.S. : I was joking by the way, I'm not a fan of the color palette too, but at least, it gives the game personality, and looking from the screenshots, is mostly limited to the outiside/night locations.
  2. It's golden, not brown, golden!
  3. Well, that screenie is actually pretty bad as far as interfaces go, and the text size is also pretty small compared to the normal text size used with the item names and stats. It could probably be resolved, mind you, but I doubt it was high on the priorities list.
  4. When was this confirmed? Why has it taken this long to implement this? This long to implement this.. in the Deus Ex series or in stealth games in general? Because I'm pretty sure the feature has been present in game for years. E.g. MGS 2
  5. [generichardcoarrpgermode] It's because of the.... consoles. [/generichardcoarrpgermode] Seriously though, while I would have very much liked them, I don't think there's a way to fit them considering the enormous text size. I'm pretty sure they'll make a mod just as with Fallout 3 though.
  6. Whether any and all changes will be seen as improvements depends on the individual players. I for one LOVE the Blade-Runner-meets-Ghost-in-the-Shell look and don't care whether or not it looks too advanced, but if one is the type to scream that Eidos Montreal is raping Deus Ex canon, then one is probably not going to see it as an improvement. You have to admit though : Ghost in the Shell looked much cooler.
  7. You mean that augment that sucked bio energy? It's.. not exactly the same thing as having health regen always turned on without drawbacks.
  8. You mean the guy talking in the video or the game's voice over? Because I couldn't hear anything at all.
  9. I. Was. Just. About. To. Post. It. I HATE YOU FUNCROC! HATE YOU! By the way, I'm pretty sure that's not the last build, considering that the supermutants still use the old Fallout 3 model.
  10. While still not on the 'must buy list' I must admit it leveled up from 'cautious optimism' to 'optimism'. EDIT : Completely OT, but I noticed just now that both I and Morgoth have an avatar with EJ Olmos. With a mustache.
  11. I'd say if health regeneration is the only thing they changed from the original gameplay and the rest is simply improvements, I can live on with it. By the way, the screenshots look great.
  12. Sarif. Trailer is fab. Won't stop the negative nancys from complaining though. Well, maybe I'm not looking in the right forums, but there's been much less complaining than with e.g. Fallout 3, though. And yeah, I've been one of the complainers too about this game, doesn't mean I'm not interested in it.
  13. I must say, even with my complaints about the art direction, this game is giving me a good vibe. Well, except for the art direction and health regen. I'm pretty sure I'll hate that design decision in the final product. But I'm much, much more positive than I thought I would be. I'm keeping my eye on this, for sure.
  14. I personally never had a problem with the Fatman. Ok, I'm lying, I always had problems with Fatman. Two problems, actually: 1) Tons and tons of mini nuke, for no reason, in the Capital Wasteland.. hopefully this problem will be addressed.. granted, every weapon had this problem, but with the Fatman it just stretched the suspension of disbelief and until she were torn apart, and then raped her corpse; 2) It was unbalanced, imho. It had almost no drawbacks and since in Fallout 3 damage was only barely influenced by your skill, I could easily kill a behemoth with two shots. By the way, who decided to place the weapon in the main path of the game? Placing a couple of Fatmen in hidden locations in the game, possibly giving it one or two to the Brotherhood, would have been better, imho. As long as the balance problems are addressed and the Fatman has real drawbacks (but it's also powerful enough with the right build) I have no problems with it.
  15. ... so basically they made us wait weeks and weeks for a dev diary.. that repeats thing they've already said on the forums and interview? The team seems very committed to the game (though the look in the eyes of the one that's talking about the 'erotic' side of the story is quite clearly that of a 14 years old hormone-driven gamer ) but I'd prefer to, you know, hear new informations.
  16. By the way, Josh, since you're watching, tell Larry Liberty to talk a little bit more fluently the next time he does a podcast interview. By the way, I think the only new information we got from the podcast is the confirmation of the return of spore plants and a couple of informations about the radio stations in the game. EDIT : I've finally realized that I hate podcasts. The volume was all over the place, sometimes I couldn't hear a thing, sometimes it broke my ears, and also, to be honest, I get the feeling that as much as Captain Liberty tried to be helpful, the interview would have been much more interesting with a designer or someone that knows the gameplay mechanics better.
  17. We created a new crafting interface for the game that is quite extensive. Initially it was only going to apply to the Survival skill, but we expanded it to use a variety of skills at different locations. Crafting ranges from cooking raw meat into steak at a campfire to hand loading custom ammunition from spent shell casings at a reloading bench. I think people will really enjoy it. That's interesting.
  18. Just take into account that Assassin's Creed (the first one) gets very very very veeeeeeeery repetitive going on.
  19. I don't know if the Steam version is patched out but it's certainly far from polished. And I don't know, I'm enjoying it probably far more than I should. Part of it has to do with the sheer enjoyment I get from upgrading my armor and the top-notch art direction though.
  20. Didn't see it, but whatever. Anyway, still playing S.T.A.L.K.E.R. except I've finished my medkits while entering another laboratory and there's quite a lot of zombified stalkers here. Damn.
  21. Obviously it didn't, but I don't think anyone ever implied it.
  22. I'm not a fan of shooters, but with rpgs, yeah, it appears that it's the norm, with the exception of Bioware maybe.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.