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WorstUsernameEver

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Everything posted by WorstUsernameEver

  1. That's obviously because he's an official Forgotten Realms character you silly thing!
  2. Mmmh, seems like a good system overall. I would have hoped for different damage types, but I don't mind this overall. I pre-ordered the Collector's Edition by the way. Since it seems that New Vegas fixed my three big gripes with Fallout 3 : bad writing, balance issues and the story linearity; I don't really see why I shouldn't.
  3. I think he's being a bit presumptuous about the purpose of the armor system, but I still think it's a question worth asking... Is there a system similar to the DPS / DAM tradeoff in armor usage? Or does armor follow a linear progression upwards? Given how armor works in practice in F1/F2, I am extremely skeptical that the DR/DT system was designed to "combat" picking the armor with the highest DR/DT. A system is nothing without content, and the content of F1 and F2 featured a form of power armor as the end-all-be-all endgame armor. I mean, you could finish F1 in standard combat armor or Brotherhood armor, but power armor/APA is so much better that it's mostly an aesthetic choice. Armor does follow linear DT progressions upward, but outfits are now divided into Light/Medium/Heavy classes. Light moves without any movement penalty, Medium with some, and Heavy with more. Of course, some armor types come with their own built-in bonuses and penalties. I think there are compelling reasons to use different armor types, even toward the high end. Well, that's good at least. I must admit, I would have probably preferred if you played a little bit more with DR and DT combinations, but that shouldn't be so bad overall. Also, is this change just for player armors? Do some enemies still have DR? Will there be a differentiation between bullet sponges and armored enemies?
  4. Is San Andreas any good? I know you'll probably all answer me "YES!" because I've heard nothing but praise, but for some reason the setting put me off, compared to the deliciously campy take on the eighties of Vice City. I should really try to find the PS2 version again on some online shops, because I suddenly have the urge of replaying it, but I borrowed it from a friend and gave it back to him years ago...
  5. Poor little Oner *hugs*
  6. According to Bethblog, we'll be able (you'll be able, considering I don't plan on attending) to get our hands on the NCR t-shirts at this year's PAX.
  7. What places have you been frequenting sorophx? I don't think I've ever heard anyone praising Gothic 3 like that, it's usually ranked lower than the original two. Also, have you installed the community patch?
  8. A gnome wizard? That's simultaneously unexpected and cool.
  9. Storm Of Zehir had some interesting gameplay, but it was built on top of an engine that did not really support that kind of gameplay they were striving for. Also, I suspect that they spent too much time on the technical/design changes, and forgot the content, it was a bit too thin. EDIT : I'm also beginning to see why doing an action rpg was actually a smart choice for Obsidian. Focusing on just one system and the supporting system (the combat is the main focus after all) instead of various different ways to accomplish objectives should mean that overall the game systems will be more robust because of that. No more 'we put a lot of things in, but none was developed enough' Alpha Protocol-syndrome. EDIT 2 : And oh God was that edit engrish-y? I hope it's not totally incomprehensible.
  10. Glenn Hughes - The State I'm In. I couldn't find a video of this song on Youtube unfortunately. But it's bloody good, as all of the songs from Return Of Crystal Karma.
  11. Oh, I don't know I the changes will be received. I personally just think that the design there is better than for Alpha Protocol, even though, to be honest, they've probably been facilitated by having the possibility of playing Fallout 3 and seeing what was done right and what was wrong.
  12. A different team from Tigranes' one or will there be overlap Nightshape?
  13. I'm impressed to see an Obsidian game praised for its combat system. Maybe there's still hope for an incline of Obsidian's gameplay? The tweaks done to Fallout : New Vegas sound pretty good too after all.
  14. Japanese breasts physics. (NSFW)
  15. Didn't think for Realms of Arcania, I'd probably have voted that instead of Might & Magic IV. I've also voted ToEE since I haven't played it and I really have no intention to do that.
  16. Torchwood? Is it Torchlight or another game I don't know about? I wouldn't call Batman : Arkham Asylum undemanding though.
  17. What is this trend of inflatable swords? First Dragon Age II now Dungeon Siege III?
  18. Looks like FRAPS to me.
  19. A lot of greetings and dialogues are shared between NPCs.
  20. Well, IIRC, Josh Sawyer said that we'll definitely know about Klamath and Gecko in New Vegas.. setting the canon for the next DLCs? Though I'd honestly prefer new places. With a bit of variety, not just 'desert-y wasteland with new ruined buildings to explore'. I like factions and plotlines as much as anyone else but new assets are nice to see too. Of course, the best option would be scrapping the DLC plans and just doing a full-fledged expansion, but we know they won't..
  21. Me too. Don't get depressed Tigranes, go on! GO ON!
  22. Not but seriously : OMG. Did he even manage to say that straight or did he burst out laughing while pronouncing it?
  23. Oooh such a tease. P.S. : Not completely connected, but AFAIK the demos weren't really quests in the game but more like simplified quests that used areas from the game? Or did I misinterpret?
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