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WorstUsernameEver

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Everything posted by WorstUsernameEver

  1. While it seems that dialogue won't make a big part of the game, polishing the animations would be nice. Then again, it's a pre-alpha, too soon to really make any kind of assessment.
  2. Wasn't the journos consensus that Fallout : New Vegas looked pretty dated and similar to Fallout 3? Now it's a leap in graphical quality? Hum. EDIT : Also, what the hell was Josh saying at the end of the interview?
  3. It better be! BETTER BE! *shakes fist at the air* But seriously, that was reassuring, thanks for the post. ..now is there any chance that you could explain us how the special attack bars work? Bad bad german + using google translations to help myself understand came with a very contradictory picture.
  4. I'm seconding the sentiment.
  5. Someone with a better german than mine should take a look at Eurogamer's preview.
  6. "Adressing the weak spots".... what weak spots?!? The game will now have have 3d cutscenes and more explosions.
  7. I really really hate you. You shouldn't make me laugh out loud in the morning.
  8. Looks like Gameswelt wasn't particularly impressed.
  9. Jagged Alliance 2 : Reloaded announced. Ehrm.
  10. Ehh ok. But why armors with only either DT or DR?
  11. Apparently they've already started working on DLCs. Confident much?
  12. He wasn't. EDIT : Just to clarify, I have no animosity towards Pop, he probably just misremembered or something like that, but a debate was about to start from the wrong premises.
  13. That's not really what he said Pop: We felt coming out of Oblivion that Knights of the Nine - that $10 one - was a good sweet spot, not just in terms of what people want to pay, but for us creating it. Whereas Shivering Isles, it's a $30 thing - people bought it, it did great - but it wasn't great in terms of how long it took us to do it and get it out. So we went into Fallout 3 with this $10 price at this pace. I can tell you that pace was fast. We had two overlapping DLC groups, tiny groups, and we did that, and the audience, they liked that rate of them coming out but it was hard. I don't know if we're going to be able to do that again. I think at the end of the day we just want to have something that is really high quality and maybe not put so many out. EDIT : So basically, same model as F3 but with less DLCs overall and higher quality. Definitely not Shivering Isles-sized expansions, since they would take to much time.
  14. According to Josh Sawyer on SomethingAwful (he really likes the place, doesn't he?) : "Freeside is intentionally designed to feel cramped and maze-like. That said, there are two exits out of Freeside that lead straight to the wasteland. "
  15. Lol at the loading screens comparison.
  16. Matt seems like a pretty cool guy. eh reviews old game and interviews old school devs and doesn't afraid of anything.
  17. A mostly 'meh' interview, but it's nice to see that Josh liked The Witcher too.
  18. The fact that there are no higher resolution textures planned for the PC version is a bit disappoint as it is the fact that there is no AA option in the game but you have to force it with the drivers. Hopefully they'll rethink their stance on this. Also, I hope this doesn't mean that the PC version is getting a simple port with a shoddy interface that doesn't take mouse + keyboard into account.
  19. To be honest, I rarely need a demo with everything. In this age, if you know where to look, you can get enough info about a game to know whether you could like it or not. Not 100% accurate, but not even demos are that accurate (see the Fallout : Tactics' one).
  20. Can't say I didn't expect it but it's still a bit of a bummer.
  21. Fallout 4 will be Bethesda's baby. Deal with it now, otherwise you'll be disappointed later.
  22. Anyway, interesting bits from Ausir's preview : 1) Now you have to pay for stat upgrades (implants) and there are limited slots for them (he said that in the comments section); 2) Apparently DR/DT are mutually exclusive, some armors use one some armors the other... I wouldn't mind if Josh clarified on this if he spots my post; 3) Quite a lot of nods to the first two and Van Buren (even more than I expected).
  23. Yeah they are screenshots. They use the same assets as shown in the first screenshots, the lighting is similar, they're just zoomed further out and show more of the environment, enemies and animations. As for being photoshopped, I honestly don't know, but it would seem a pretty sloppy job, since they didn't cover the blurred out ground textures.
  24. Note that it too spoils the shooter. It's in the cinematic intro anyway. Most of the previews that describe that part of the game will probably spoil it. P.S. : Note that even Chris Avellone talked about his appearance in an interview.
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