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Raithe

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Everything posted by Raithe

  1. Happy belated Birthday Tale. Also, congrats Hurl on surviving to one of those milestones. Or is that on keeping your kid alive to reach those milestones? I went with a relatively escapist Sunday of reading and listening to music after the struggles of insomnia. Trying to distract myself from a few circular thought patterns before the week starts anew and the various things get juggled. Realised it's actually been a couple of months since I've had any meaningful conversations with anyone. That slightly weird realisation that the handful of local friends in the area share pretty much none of my interests and have all been engaged with babies/new kids, marriages, work and holidays. That and I've had the automatic slide into "polite, friendly, charming" mode whenever I've left the house and had to deal with general acquaintances and people at large.
  2. For a few interesting points on the nature of open-world gaming. Gamesraddar - Middle--Earth: Shadow of War might solve open world gamings biggest problem
  3. I have to admit, I'm amused by the mocking of Paul Ryan over the #pintgate mess from St Patrick's Day. Offending the Irish by holding a despicable pint with no head and a poor way of holding it. Just rounding off the amount of Irish'isms the Washington court carried out in an attempt to show their blarney.
  4. Think how many potential flashbacks, hidden audio logs, and memory moments could turn up in the rest of the game. I get the feeling there's a lot more Clancy Brown used.
  5. For the parents out there...
  6. A philosophy professor walks in to give his class their final. Placing his chair on his desk the professor instructs the class, "Using every applicable thing you've learned in this course, prove to me that this chair DOES NOT EXIST." So, pencils are writing and erasers are erasing, students are preparing to embark on novels proving that this chair doesn't exist, except for one student. He spends thirty seconds writing his answer, then turns his final in to the astonishment of his peers. Time goes by, and the day comes when all the students get their final grades...and to the amazement of the class, the student who wrote for thirty seconds gets the highest grade in the class. His answer to the question: "What chair?"
  7. Distractify - Cops interrupt group chat to get drunk home
  8. Male and Female co-workers experiment by changing to use each others e-mail signature and name
  9. To be fair, there's a big slice of "I barely knew my dad. He was always working/busy/away. Plus half the reason we're out here on Andromeda is because he did something that got his official military career ended in dishonourable discharge and it's part of the surviving family starting fresh" background to it as well. You do get the mix of options of playing it "I didn't know him" versus "I still loved him" For the devil's advocate role as well, both the Ryder kids have been hard trained in crisis management/pathfinder apprenticeships in a sense, so doing the whole compartmentalisation and dealing with the immediate problems at hand facing 20,000 people potentially dying in the relative short aftermath of his death isn't too hard a stretch. Hm, I wouldn't say the opening happens fast or makes little sense, it all pretty flowed in a logical manner (as Space Opera can get). Just in case anyone might find it too spoilerific:
  10. Eh, I got the first.. 5 or 6 elusive targets but now can't stir the interest to actually go back.
  11. Finally got around to starting to watch Taboo. Develops at quite an evocative way as the first few episodes draws you in. Tom Hardy's brooding anti-hero of a damned son returning from Africa to London in 1814 to his father's funeral, shocking everyone who had thought he had been dead for over a decade. Land grabs, byzantine power plays, assassinations, whores, spies and a simmering tale of revenge. Also thrown in for good measure, healthy doses of a very corrupt East India Company and the secret peace treaties between the United States and Great Britain.
  12. That makes some sense, it's awkward to try digging into my own countries tax and budget, let alone Americas.
  13. Out of curiosity, does anyone know off hand how accurate this one is?
  14. Planet Scanning is back in a certain form. You don't have the irritating long pause slow scroll around the planet and watching graphs bump before launching a probe, it's very much more of a clear guide guide you to position and quite smooth and fast. But what's both a good and bad thing about it is there's a basic cinematic visual that plays when you zoom around a solar system to the planetary body / location in space each time. So on the one hand, it's usually a glorious visual... on the other, it could get quite annoying in the long term to go through that with every single planet in the galaxy... I've now tucked away about 7 hours of gameplay, so it took 2-3 hours to run through the first "planet" which was all priority mission and sets the groundwork for introduction, exposure, and pushing you on the path to be the Pathfinder. Then about an hour arriving at Nexus and meeting all the people, with a few of those local missions or hooks for future stuff, further exposure to other gaming mechanics, etc. You then get access to the Tempest - which I quite like the design of, and while I've only had a few conversations with the crew they seem generally interesting and have potential. Say half an hour to an hour of wandering and talking, and then you get to fly to a planet. Eos, as has been mentioned in a few things, is pretty much the starter planet but unlike (supposedly) the rest of the planets you'll encounter its fairly restricted at first. The main mission is further introduction to other characters that can become companions while again continuing with the whole introduction of game mechanics via story. But for story reasons, it's life draining to wander too far until you can get that set of missions handled. Supposedly once that's done, the "open world" becomes much more open. But the early access doesn't let you get that far into it - well, it took me about 3 hours of wandering along with some mild detours to hit that point. I'm getting used to the Nomad, at first it's a little clunky, especially with the camera view point sliding around the rear axle. But I do think it's one that you can get a handle on over time.
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