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Everything posted by Orogun01
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So... is she? I don't think we even know if she can be used outside the DLC quest. Yes we do, no she won't. Well why not? I am a BW customer who paid money and I demand to **** everything they create! Games are my whores and BW is their pimp, and somehow we have to take them as serious art work.
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Fire Baddd! Anyways I guess I can use this as sort of a confirmation that companies are paying reviewers, at least it gives motive.
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One guy did a 92 pound slab of stone. Yeah. (warning, lots of men without their shirts) http://www.odditycentral.com/pics/human-ma...in-vietnam.html Which demonstrates two things. One, it can get very sticky. Two, it isn't magnetism. Am I the only one who watched Stan Lee's superhumans? Anyways they have very smooth and small skin cells, its all Van der Waals force just like geckos. Probably why the powder cancelled it. Edit:Greentext for sage.
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Any word on that project actually working or do the kids only play games instead of actually learning?
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Not necessarily, since the CASIE aug wasn't foolproof. You still had to interpret the date based on the profile if you wanted a particular outcome rather than an easy solution. [spoiler ahead] Haas is a perfect example, the easy way to elicit a reaction its to go for the omega approach putting pressure on his insecurities. But it comes out to haunt you when the character appears on your building, and the CASIE aug read his reactions as being Omega when the Alpha approach would reach absolution and garner a positive response. Plus Hugh Darrow gives out barely any tells. In my case it made the experience more relevant since I had to pay attention to determine the right outcome, and reloading doesn't really help since the argument could go both ways.
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This seems like a relevant thread that's going to go on for 50 pages. Seriously can we type whatever we want here as long as we edit?
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meh, I like Preliator better and their cover of Jeanette's Porque te vas.
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You just named 2 of my favorite parody movie writers "The sheriff is a nig..(bell chime)" "He said the sheriff is near" "No goddammit I said the sheriff its a nig..(bell chime)" That bit still gets to me.
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Isn't more like "only 10 people post here"?
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The cover ups are mostly from the own military, people in the chain of command that fail to report or act upon reports of such acts. But the biggest fault is that the mainstream media treats the subject very superficially with only passing reports on the situation rather than a full account of the acts and then they move on to whatever its fashionable. It seems at times that all american press has turned into the yellow press.
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Good luck with that. And also, good luck with getting the colonel ultimately responsible for the unit under whose care the poor bastard died to answer for it before a court-martial. Not even platoon commanders were tried... heh. We simply don't much care what happens to them towelheads and monkeys, and it's high time we admitted it. Lately the government or the corporations (whomever is to blame) has done an excellent job of regulating what news comes out of the middle east and lose whatever is reported in a sea of half facts and vagueness. They have been so successful at it that military efforts in the region has been dubbed "the secret war" and even the big scandals like the abuses/war crimes have not been treated as they should. Now this could be an equal parts effort to keep bad news from hurting the war effort and a disinterest by reporters to cover the war. But either way nobody home is actually getting all the facts, and even less people are getting riled over them. This coming all the way from 2004 when the early scandals of war crimes reached the news.
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By the end of the game its really hard to get a feel for specialization since you can do pretty much anything. On your trouble, I recommend use effects grenades with the augs to resist them. If you don't have the augs then go for the alternative planting mines or using hit and run tactics, anyways that fight its a dozy.
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You should go on without him, the game its really good. Level design in particular. I was actually on the fence about it and even when I got it I couldn't get excited over it. But 2 hours of killing zombies can change anyone's mind It still has some faults but its so damn fun that I don't mind.
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It gets a bit more involved when you are "Ghost"ing it. Actually thanks to radar not even that, although you may have to forfeit a few goodies in order to get bonus or at least spend some reloads figuring out the situation. Quite frankly a bit into the game I couldn't be bothered to make the effort.
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In case you missed the discussion between me and Hurlshot a couple of days ago: No, I didn't, and the reason is because I'm no longer a kid. Sorry but i'm not up to the latest news of Nepenthe land (did you get hair on funny places already?) and just to give you the heads up, the enemies are also more accurate and have faster reaction time. Ahhh, good times. Damn you Orogun, Get off my lawn! Nepenthe is your lawn? Is that an euphemism?
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In case you missed the discussion between me and Hurlshot a couple of days ago: No, I didn't, and the reason is because I'm no longer a kid. Sorry but i'm not up to the latest news of Nepenthe land (did you get hair on funny places already?) and just to give you the heads up, the enemies are also more accurate and have faster reaction time. Ahhh, good times.
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It's pretty good, kind of tumbles its way down to decent halfway in. Is fun to sneak about, convenient vents leading you to your objectives are also handy. Real shame about the guards' narrow field of vision though Either I started sucking at this game on the second playthrough, or bumping the difficulty also increased the guards' fov. bumping the security increases guards, yes. But why didn't you play the game in "Give Me Deus Ex" on your first playthrough like all the cool kids?
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I beg to differ, Palladia has been running Gorillaz's MTV world stage. Don't know what I will do after that
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Time to point the obvious but...the guy didn't have a ****. Edit:seriously, you can't say ****? what about ****? ReEdit: sigh, he didn't have a Richard.
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Basically it's what tale said in a nutshell. Companies don't want to have to deal with the issues of having an employee being paid by them to create his own thing that he'll sell for a million. I think engineering companies have similar clauses that control IP of their inventors. But they are not being paid by them to work on their own project, its their free time. Its not even if they use resources from the company that they are working for at the moment, its an automatic measure. It seems too extreme, it will probably kill what little creativity this industry has. They've been doing it in other creative mediums (as I mentioned, engineering stuff and inventions) as well as including such things as "no competition" clauses for employment contracts every so often. Yeah...I don't know that much about engineering but it doesn't sound like that much of creative job. At least is not one where people go into with a need to express their own vision and create for themselves rather than commercially. So now that everyone wants to regard games as art the least they could do its give the same treatment, I don't see actor's contracts neglecting them from having other roles. On the contrary they bend over backwards to accommodate production for star power. Not saying that's how it should be, but there is no artistic medium that forbids you from pursuing your own interests on your own time. More so the publishers should grow the **** up and stop acting like they are designing top secret projects for the pentagon, its easier to get a word from those guys that have anyone spill their guts about a game, a game for god's sake.
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I'm not sure that a step backwards its the best thing, I feel that may kill any form of legitimacy the medium could aspire to have. I'll say what I always say when I hear a horror story from the game industry "its time to get this **** unionazed"
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Basically it's what tale said in a nutshell. Companies don't want to have to deal with the issues of having an employee being paid by them to create his own thing that he'll sell for a million. I think engineering companies have similar clauses that control IP of their inventors. But they are not being paid by them to work on their own project, its their free time. Its not even if they use resources from the company that they are working for at the moment, its an automatic measure. It seems too extreme, it will probably kill what little creativity this industry has.
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Considering the name of the movie, that's pretty hilarious. Is that the one about Bob Dylan? No that one is "I'm not There"
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It was bound to happen as the game has very little competition and summer its a high sales season for games. And so it begins that Eidos finally takes over the world...