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Orogun01

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Everything posted by Orogun01

  1. Gotta accentuate the positive. Sure, you're a short, asian, fuddy-duddy doctoral student. But I'm guessing that you are also a short, asian, fuddy-duddy doctoral student who speaks English with a non-American accent. That there is gold! As a student who speaks English with an accent I can attest to this. Play the foreigner card
  2. Most of the Chinese and Korean companies seem to adopt the free to play models anyways, I think it was time the world realized that it doesn't make sense to pay for a game monthly.
  3. Video starts, 2 seconds later and I'm sold when is it out?
  4. Your jokes carry an almost psychotic tone to them, you're happily married aren't ya?
  5. Pair them up alphabetically and flip a coin, whomever gets to semifinals you flip another coin. Post results.
  6. I thought they plundered the women and raped the land.
  7. Ok, just to be clear that we're on the same page. Also, I'm not sure that "spreading the love like vikings" qualifies.
  8. What exactly do you mean by "spread my DNA"?
  9. Is that where the Reapers kill all the organics to prevent the beings of light from killing all the organics? No, it's the one where Reapers kill all organics to prevent organics making beings of light that will kill all organics.
  10. This. Publishers won't conform to this ruling, it's much more likely they will adapt and overcome. Either by as you say, that they implement service/subscription type DRM or payment model or worse, they all just turn to streaming/clouds instead. Or they change the license to a timelimited one. And consider the type of DRM that will be required to ensure that the software is gone from your computer. Heh, one more coffin nail.
  11. What a ghastly looking game, they didn't even try to update the models.
  12. Or they could just allow the market to set the price, they can simply transfer the game from account to account for a portion of the transaction.
  13. Reluctantly agree with Nepenthe, critical thinking is something better learn with real life experience rather than on the classroom.
  14. They should be treated differently from physical products because they are different, they're intangible products. Just like acting which you used as an analogy. While i'm totally in support of a developer's union and I don't see it happening for the same reason you give, this is a problem with the publisher. Also, they're exaggerating about the death of AAA gaming, a blow will be dealt and there's probably some major companies whose presence on the market will diminish if not disappear. Other companies did the smart thing and used their resources wisely and more importantly they diversified; CD Projekt has GOG, Valve has Steam, Epic Games has UDK. The only thing that's over its the years of churning out a new iteration of a game series every year, maybe now Activision will actually go back to making games instead of recycling them.
  15. That's between the publisher and the retailers not the customer. An example, Netflix is based around the concept that for a flat fee you can get all the movies you want through mail. Netflix pays their own flat fee based on the number of subscriptions to the movie studios, now they had a bit of scuffle with them over their internet streaming ultimately leading them to separate both services. The reason for that it's that it got to expensive to keep both under the same contract since a lot of people didn't use the streaming service but would have had to pay for it anyways. It works as a great example of the companies who own the product making sure that they are paid. Now game publishers on the other hand have allowed retailers to do as they please with all transactions of used games, the profits of which never get back to the publisher. So game companies didn't protect their investment, they had bad management of their products and their solution was to blame the losses on piracy (which while significant i'm sure that pales compared to the used games market). Their response was intrusive DRM which drove customer away and forced them to pay for an used game. TL;DR: Consumers shouldn't have to pay extra because publishers are unable to strike a deal with retailers.
  16. You even sound desperate over the internet. You must really want a drink.
  17. It's brave making a game that cleverly mocks the genre fans that buy it. However, don't be surprised when they finally twig that they've dumped fifty euros on a product that tells them that they are blood-thirsty, amoral morons. Because that's what they've gone and done. Please Monte; for all of us, go back to drinking.
  18. That is why you give out demos and on today's economy I treat every game purchase as if I was investing my money, with tons of research before I actually decide to buy a game. Usually demos are a decisive factor on whether or not I make a purchase. I imagine that's the case with others, besides I seem to recall a time when sometimes with your game purchase you would also get the added benefit of a demo CD showcasing other products from the same company. Edit: Monte...what in the hell is your malfunction?
  19. Here's a radical thought maybe better gameplay would make for something more attractive than better graphics. Maybe they shouldn't spent so much money making their games look better than actually making better games.
  20. Hey! I use hulu too! Unfortunately the wife still likes her cable...something about PBS and kids... I'm still trying to convince her that we don't need cable or satellite. My kids can totally survive off Netflix, which has a ton of kids programming. My wife is the stick in the mud that won't let me cut the cord. I bought a Roku also, which streams from the internet and has a lot of free channels, including a few good kids shows. We're thinking of using Roku as way to keep showtime would you recommend it?
  21. Here's a motivational quote "No thinking - that comes later. You must write your first draft with your heart. You rewrite with your head. The first key to writing is... to write, not to think!" "Finding Forrester" has probably given me more advice on writing that any English Lit. class.
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