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Nepenthe

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Everything posted by Nepenthe

  1. It may well be so. If that's the case it should not detract from SP though, the more separate they are the less effect they should have. And as Gorth notes, UE3 is fundamentally MP friendly out of the box. I'm not particularly expecting large amounts of awesome from the MP in any case, just that it won't really effect the awesomeness (or not) of the SP experience. At this point it's probably a combo DLC purchasing driver and further encouragement to tie copies to Origin accounts as much as anything. Meh, I think their producers are competent enough to run an MP team on the side, and a lot of them probably saw work on Arrival anyway. While it wasn't exactly a five star Mass Effect Experience, it was still technically competent. Also, echo what Zoraptor said (which is why I quoted him) :D
  2. I was planning on giving it a go (while sipping some Auchentoshan Three Wood), but I'm about to crash so hard that plan is postponed until tomorrow.
  3. Graham Joyce http://www.gamepro.com/article/features/21...thor-interview/ "Unfortunately, James wasn't available so we went with Graham".
  4. Oh, and why is that? id hired some Hollywood writer for Doom 3 to write the story...well? The result was a joke. But the game itself still oozled with atmosphere. Companies should play out their strengths, not try to waste their time and energy on things they have no expertise in. Can't say I disagree with you, and I could have picked a worse sweeping generalisation to go after. But back on topic, you can get "points" for your end ME3 result from the MP and "other games", which will compensate for skipping quests in the SP (they said you can get the best result in the SP alone, but it's unclear if that calls for just work, doing all the quests or choosing "right"). Rationale being that since your MP games are in the same areas, they affect the outcome of the war. Dismiss this as the opinion of a Bioware fanboy, but I think it's a pretty elegant way of doing it, in comparison to other sp/mp combo games or tie-ins (yes, including the terribad dragon age ones).
  5. You're assuming it's linear, I'm positing it could be circular. Aha. I can't think of any direct examples, unless... I suppose the Mexicans could be on example. Pablod Escobar also fancied himself a bit of a revolutionary once the government eventually cracked down on him. Worth thinking about, certainly. Pablo was the one I was mostly thinking about, but for it to become a more general vector, it would require a change in the status quo, where money and power lie. The change from revolutionaries to pushers came when their old sources of funding were cut off.
  6. Every time somebody makes a sweeping claim about what some company's or series' games are about, I vomit a bit.
  7. You're assuming it's linear, I'm positing it could be circular.
  8. Which is why you have to become a revolutionary as well, or an "urban guerilla" at the very least. Take money from Soviet Union/Libya/Iran/Irish Americans in addition to the kidnapping/bank robbing business.
  9. Volo, we both know that this isn't going to be like BG2 or NWN. At best its going to be a harmless gimmick like the Mako or the HammerHead, at worst they actually going to make the whole thing co-op which will affect the SP. I'd sure hope the game would have more than four missions total. MISSION I: travel to Salarian homeworld and recruit Salarians. MISSION II: travel to Asari homeworld and recruit Asari MISSION III: travel to Turian homeworld and recruit Turians INTERMEZZO: sleep with love interest MISSION IV: travel to Earth with fleet, destroy Reapers. THE END Yeah, with the "recruit quarians or geth" and "recruit krogans" as 1200 point dlc later on. :D Yeah, I think it's a completely separate thing, suspect some kind of zombie (pardon husk) horde thing.
  10. Volo, we both know that this isn't going to be like BG2 or NWN. At best its going to be a harmless gimmick like the Mako or the HammerHead, at worst they actually going to make the whole thing co-op which will affect the SP. I'd sure hope the game would have more than four missions total.
  11. It says "High-definition widescreen LED-backlit" I don't really know what that means, but isn't this stuff pretty standard nowadays? No, HD is anything over 640x480 (well, over 480p), which gets mercilessly abused at some price brackets.
  12. Worked just fine for me when I had one. Ok, well, missing a few effects, but ran and was stable.
  13. Since it's apparently done by the Montreal team, there's very little in the way of resources lost. Still surprised by people who spend absurd amounts of time talking about games have no concept of budgeting. I'd say it's almost a given any resources directed at this wouldn't have been tasked on the game at all, otherwise. Well, apart from some higher-level producer type assets who have another team to oversee now.. You can't punch shadows, you know. http://en.wikipedia.org/wiki/Shadowboxing
  14. I'm surprised you're giving up Suffolk before Essex.
  15. Barbarians! @Guard Dog: Different lines of work, yet parts of it sounds strikingly familiar. High risk interesting projects versus the less glamorous ones that ensures you can pay rent in any foreseeable future. I like the first ones better, my employer the latter So you only drink cask strength? Took 750 pages of photocopies and lamented the fact that wearing a microskirt while riding a bicycle doesn't happen back home.
  16. Considering I'm now in BBC-land, I've been following the same news looking roughly like this:
  17. The problem is that Hitman games, fundamentally, shouldn't play like what I have seen in that video. But maybe it's just the tutorial level and the sandbox levels and the complexity are still there. The Hitman games shouldn't play like the developers, who are the ones making these games, want. But instead they should play like the Hitman games only you can see in your head. Ok then. Gotcha. Yes, especially as hitman games have been traditionally known as only being playable in a single way.
  18. Coop multiplayer?! It's going to SUCK like bg1 and 2 did!! Totally sold out! What will EA force them to do next?! Am I doing it right?
  19. Surely it is the lady behind the boob that matters. Yes. Also not unrelated, I'm really enjoying being in the Netherlands again. Could be the fact I've been cooped up for the last 3-4 months.
  20. You know that's not always the case, I prefer a shapely A cup over an unnatural looking C cup. Stay tuned I will post pics. You've just never seen a good anatomically shaped implant.
  21. International Terminals can be interesting places to hang around in and observe people. Although, like so many other things, after the first 50 or so times it loses a bit of the novelty and you start using your accumulated experiences with such places to locate the quiet spots with a good view and try to achieve that semi-conscious state where one half of your brain is asleep and the other half is listening for your departure announcement Or not, as the case may be. (terminal's under construction, so I'm stuck people watching). And playing armour-geddon.
  22. So finished my dissertation at 1:57 am last night. It's now off to the preliminary review by some Distinguished Professors (the kind of guys who need to be capitalised). In a few months I'll hear if I wasted the last three years of my life or not. Now sitting at the airport for the flight to Amsterdam. I've been here for twenty minutes, and I've already seen more fake breasts than in my entire life so far. And it's 6am. wtf. p.s. just realised this computer has dosbox and all the goldboxes. #winning
  23. Mmh, the cold war probably did more to stabilise western europe than the coal and steel union ever did.
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