End boss is unbalanced. Someone maxed out her magic resistance but left her ranged & melee resistance alone. My uber mage that had previously one shotted everything throughout the entire expansion, had to pelt her with magic missiles for two minutes while a ranger would just one shot her.
And, you should have captured Arhu at the end.
What if Shepard picks two non-loyal party members to face the Reaper embryo? Do they automatically die?
I like the idea of keeping only Tali & Garrus, members of the old crew.
I take it Lonesome Road and the other new DLCs will take place after the main quest of NV?
And do they have a habit of messing up installed mods? I hear they come with patches, and would loathe to have my Multi-Companion Mod and Cass Nude Alternate Appearance Mod going to waste.
A lot of the filler can be dealt with rather quickly, though, considering Robert Jordan usually takes at least five pages to describe the rags of a beggar in the street.
My renegade Shepard had her entire crew survive the "suicide" mission, in hindsight that is completely unacceptable. It seems I should replay and have everyone save Tali, Garrus, Mordin and Grunt killed, in the worst kind of way.
Morrowind had seamless environments and managed to run on Xbox, though.
I wouldn't be surprised if they walled off cities in Oblivion to prevent their Radiant AI from depopulating all their cities and botch many quests.
I don't think that can be modded out. It's hardcoded. The cities in Oblivion were never made seamless as far as I know.
I'm guessing Mark/Recall and similar forms of teleportation are also out, then.