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Lexx

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Everything posted by Lexx

  1. My phone likes to doublepost.
  2. I remember everyone hating on Hunted: Demon's Forge.
  3. Ah yeah, in HR they even gave more xp- totally forgot about that one. I've played HR on the highest difficulty settings and *never* had anyone get revived. Maybe I am this good at stealth, but honestly, I'll doubt it.
  4. That reminds me of what I've said about DX:HR already years ago... the silent takedown is still so much better than the killing one. It is way more silent, costs the same energy and you don't kill the target (good for my conscience). The killing strike is louder, costs the same energy and kills. Sure, enemies can "revive" the knocked out ones, but honestly, I have yet to see this in my playthrough. There is never a moment where I stop and think "damn, maybe I should actually kill this one now.." It's out of question at any time, as whenever I decide to do a melee takedown, I need it to be silent anyway. If they would have inverted it, making the deadly attack (more) silent, and the non-deadly louder, THAT would have made me think about it every once in a while.
  5. Usually the "start with everything" approach is there to give the player a taste of future power for when the real game starts. You can try out everything and see what suits you / what doesn't. I think it worked ok in DX:MD, but I still didn't really liked the intro either. Not sure what exactly it was... it just didn't really got me.
  6. So you say russians are rating russians very high.
  7. You sure he heard you and didn't see it? I am stealthily the he'll out of everything. Even got around one of them big guys without any combat.
  8. I think I'm going to patent All the Things, and any time anyone does any out of All the Things I'm going to sue them. Doesn't Steam have all that stuff now since 10 or so years?
  9. Heh. What's Brother None saying about it? Or is he not active on the codex anymore? :>
  10. There was a cancelled codex interview?
  11. Lost the motivation to play Door Kickers after the multi-level maps appeared, in which it was impossible to create a one-go plan.
  12. Slowly getting into DX:MD. That side quest in the bank was p.cool - really felt Deus Ex-y for me.
  13. Anyone here living in Prague? I am starting to wonder if there really is a bottle of booze in every second cupboard / container / locker.
  14. So about these items. I found out I can get the classic revolver from my stash in the inventory. If I transfer it into my inventory and then use it, I can never have it again if I restart the game? The classic revolver looks better, but now I don't want to use it, coz I'm scared to lose it. To.
  15. Indeed. But kinda off putting when there are people in the house, not giving a damn about you stealing their credits and stuff. "Oh this? Yeah, just go for it. No idea where that's coming from."
  16. Ok, I give up. Where is she? PS: You should srsly make screenshots with ArmA3. /Edit: Found her now. But why the weird clothes?
  17. Is there so much hate about it? (Haven't read anything, don't care what "professional whatevers" are saying) For me, something in this game feels off. I have no clue right now what it is, it's just... something. Also I am not hating it, but a part of me constantly says "meh, somehow HR was better". Pretty much could be because of the setting, though. Like I've wrote already- this Prague ghetto theme doesn't really give me a kick, just like it never worked for me in Half-Life2. On the other hand, I can understand why they went with it- we already had big american- and chinese-styled high-tech cities and stuff, so it makes sense to try something completely different now.
  18. First thing I chose was this icarus landing thing. Had been super useful already in HR.
  19. Maybe she wants to stay friends or something. Or she turned you down because of "initial shock" and later somewhat regretted it? :>
  20. Ok, gave DX:MD another try. Reduced the mouse sensitivity to about 20%, which makes it a little bit better (still feels weird). Also the interface just feels lagging behind... so annoying. So far it does have a HR feeling to it, but I'll guess I just can't get into the Prague setting. Liked Detroit a lot more, and loved Hengsha. Maybe it's because the Praque scene is set in a ghetto or something, no idea. Jensens apartment looks nice and realistic- could even do something like this with my rooms... if I had the money to replace everything.
  21. Wish I could just disable this stupid triangle feature. I don't use it, and I don't want to be remembered of it all the time.
  22. I've read about this. The US needs to be diplomatic with Turkey, and if the Kurds advance any further, they could get too strong, which is something Erdogan obviously doesn't want. Therefore US now tries to side a little bit with the turks to get a saying in other potential issues (for example, not giving out Gülen). Trying to stop the Kurds is most likely the real reason for the recent attacks on the IS.
  23. Now I want to know what kind of army dares to attack russia.
  24. DLC itself isn't the problem. It's ****ty DLC for high prices and people buying them. How the hell can anyone spend 10 bucks on one or two tiny multiplayer maps that don't even add new gameplay mechanics? Or stupid weapon skins that are nothing more but a different color. It's madness.
  25. Just remember the preorder bull**** they've pulled before. Right from that moment it seems they tried to milk it as much as possible. And didn't someone already wrote that the two dlcs will be set in the middle of the main game? Once again it's like they've cut out content to sell it later... Just like it felt with The Missing Link.

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