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Gizmo

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Everything posted by Gizmo

  1. I would rather a good shooter in the vein of "Serious Sam", or Monolith's "Blood" to one in the style of "Saving Private Ryan", or "Tears of the Sun".
  2. My problem with NWN is that it is bland. My problem with BG is that the game allows control where it does not matter or affect the game... You can move your PC and an arrow shot at them will arc like a homing missile to wherever you sent them.___________________________ It looks like "Disciples 3: Resurrection" will be available very soon (days).
  3. Korgan Blood Axe is in BG2. Kagain is the Dwarf in BG1 (similar names; I meant Kagain in my earlier post). *** Funny thing happened way back when... I bought BG2 and imported my PC from BG1; He was a human Fighter mage dual class, named "Kraven BloodAxe". When I had Korgan join, it listed him as "Korgan Bloodaxe", so I called BlackIsle tech support and reported it as a bug... The NPC joined my party, but had the name of my PC. The guy had a good chuckle about this, and thought it was odd that this was the PC I'd completed BG1 with; but it was just a name clash where two people picked the same name for their characters. How is that metagaming? I would expect that most (many?) simply noticed that trolls regenerate, and Kagain had a 19; trolls had a 20. I did it to see if he'd regenerate, and was pleasantly surprised that he did.
  4. I certainly did. Korgan+tome of body+cursed helm of alignment reversal. I didn't see him as one who would do that. Systems thinking fail! You play as a party. Your Pc is just part of that. And if your PC has a starting Con of 13 or so, what's the point of 1 more point, really? Compared with a regenerating dwarf mentalist hanging about? :thumbsup:
  5. I don't understand that. I used my thieves all of the time; For setting traps, finding traps, scouting, and pick pocketing.. Often times for dialog as they usually had better charisma too. (*And how could one get through Durlag's Tower without them?) Even in my earliest play through(s), I would [for example] split Imoen up from the party and investigate the "Friendly Arms Inn" upstairs rooms [solo], while the rest were downstairs at the table with Khalid and Jahiera; Its no good pilfering with an armored Paladin in tow, and one who would sooner turn them in than defend them from a victim. Is it the view that they were not very useful so long as one's party barged into every house as a mob and did as they pleased? Who plays an RPG like that? (Why would they want to?) **I found Backstabbing to be very useful. _______________________________________________________ Icewind Dale ticked me off, because in that series... the AI is such that you could have the entire party hidden in an alcove at the edge of the map, and the thief could sneak through a labyrinth of hallways or canyons to the opposite edge, where if spotted even once (and I recall one time it did and the thief drank an invisibility potion on the spot!), be seen once and the entire mob does a conga line across the entire map through any twisting path ~straight to your spell casters wherever they are. It was nuts (and it was cheap IMO; The only time a Black Isle game disappointed me).
  6. Looks good; I'm still early in King's Bounty: The Legend. I was playing last night. ** Is there any news on any plans to release Disciples 3:Resurrection in the States? (or just in English?) I found this interview from July: http://www.hookedgamers.com/features/2011/...surrection.html **Page Two looks grim. They screw with initiative, and there is no import feature.
  7. Agreed. How is that shallow? It can and does... And in some games it should. The point of a PC is to build up a character that can handle themselves; One that improves with experience, (and behaves in keeping with their personal ethics, goals, and moral world view). In the case of a fighter, one that fights and need not be micromanaged to extremes. If I send a fighter out to deal with a threat, they should be able to hold their own; I should be able to pick their target and move on to other concerns. (I should not have to babysit an experienced fighter sent to deal with goblins or kobolds; Nor IMO, need utilize special attacks and options... In general (unless they are very unlucky) the skilled fighter should mop the floor with them without supervision.) Part of the RPG gameplay (in addition to dialog) is building up the character so that they can do this; Improving their gear and combat skills in the case of a fighter... Improving their spells and power in the case of a mage. Why should I not be able to click a target for the fighter and let them fight? Why is that shallow in your opinion? I think a good fighter PC should do all the work ~that's what they are skilled at, and why you have them along; and this goes for thieves too... It is the thief's skill at locks & traps that should open the lock and spot the traps... not the player tinkering with minigames ~Doing so is a devaluation of the PC's role IMO. **All that said... I do love the combat in ToEE, for the very thing you mention... Options and lots of them ~But its a different kind of game than BG1 or 2. _____________________________________________________________________________ For Random game news... is looking pretty sweet as a 2011 dungeon crawler in the style of 'Eye of the Beholder'. This will likely be my next RPG purchase. They hope to release it before years end.
  8. I don't understand what you are disagreeing with (first quote). I also do not understand where the BG1 & 2 comparisons are coming from ~I never compared them in my post. *As for BG1 being #2 by default... Its because I don't consider it as good as BG2; and I don't consider anything past BG2 as good. (But... I have not seen enough of Dragon Age 1; I did see the developers diaries on DA2.)
  9. What RPGs do you mean? If BG2 is #1, then IMO BG1 is #2 by default. Nothing from Bioware that I have seen has been interesting since. I have seen nothing from them to match BG2, and were it an ultimatum I would choose BG1 over any other Bioware offering since [bG2]. I don't agree here; Like [blackIse's] Fallout, BG1 dealt in archetypes with its character graphics, and the illustrations for the rest of the game (UI/terrain & buildings) were fine (IMO). The game had a fixed a perspective (like looking down on a game table with miniatures). *At 640x480, further detail would have made it a mess at that distance.
  10. I got the impression (from past interviews), that he was really impressed with the X-box toolkit.
  11. How exactly is DA2 better than BG2 or 1? Could you elaborate a bit on one or more examples of this? *I should mention that I saw the promo for DA2 and passed on it altogether; If I ever play that series it will start and end with DA1; but I am interested in your comparisons and opinion of both BG1&2 and DA2 and the reasoning.
  12. The gate locks reminded me a lot of playing waaay too much Klotski. Sharp dialogs too.
  13. Expect lawsuits.... "My kid played your game and gained 35 lbs."
  14. What about an Ilok? Digidesign sells their 'game' for about 10 times the cost of an average console game; and you can install ProTools on as many computers as you wish. It runs if the Ilok is plugged in. Consider if this were a Steam competitor , and that your entire Steam Library [equivalent] would authenticate offline with the Ilok instead. What if it were an option on Steam to have them set your account to either the Ilok or an online authentication; (not something trivially switched from, but still your option ~perhaps when you first create it, or perhaps a permanent transferal of titles to Ilok based authentication).
  15. Playing 'Broken Sword', but I am about to do the same... I just patched Witcher2 yesterday; Bad news it sounds like. I really enjoyed the difficulty level before ~even though I the menu, potion use, and lack of ISO camera were absurdly annoying and the combat was manual sword swings.
  16. And about Multi-player? (In the Fallout series!?)
  17. A few of those fixes I'd rather do without (Like #4 & 5 for instance). IMO this is cheating. I don't recall ever doing a finishing move (yet), but it sounds like Geralt could get bashed or stabbed at while completing the animations... I would probably have preferred a check that prohibited the move if opponents were too close to attempt it safely. Pausing the game for showing off is also a kind of cheat IMO; and it ensures that Geralt never in his life gets snuck up on and bonked on the head while doing a finishing move.
  18. I would love for the audio performances to even approach the quality of something like the Hitchhiker's Guide BBC radio plays.
  19. I had not heard of Elven Legacy before this.
  20. The story in ToEE seems a bit bland (so far), but it has to be the best 3.5 D&D rules of any game out there. Its got 3d Sprites too, and some interesting NPCs that can join. ~Look for the Circle of Eight patches though. Troika was prohibited from releasing another patch. There are still bugs after the official patch.
  21. He did several games back then... He was great as King Richard, in the CD version of . *I wish that would show up on GoG.
  22. I picked that one up from GoG a while back. It looks interesting; (though some of the monsters in it are pretty goofy lookin'). *There is a price difference too it seems. http://www.gog.com/en/gamecard/fantasy_wars
  23. No need... I have the disc. (I have the disc for Nox as well, though I intend to buy that one from them... The disc version does not play properly after install.)
  24. NOLF 2, and . Just started Nolf; 2/3 finished with D3.
  25. His inbox is always full (J.E. Sawyer's)... No new messages make it through.
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