Eh ? Well this topic's been treaded over with you lot wanting romances to - I dunno, make you feel more immersed or adding depth to your character because some NPC really likes you and says sappy things - and people have made arguments against it more than your, heh, characterization of them as stomping their feet. Mainly a time/resource investment vs. the return on it (so for example, would rather them work on making a city's tale more engrossing as opposed to giving the player's ego some fluffing up).
Meh, at this point though I guess they have money to spare so that fluff shouldn't hurt. They should have put it as a stretch goal and milk you lot, but too late, heh.