Everything posted by Morgoth
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Dialogue not playing
Hmm, weird. The only problem (singular) I got was on board of the yacht when some animations suddendly ran fast-forward to the point the dialog initiated.
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Ok.. who's up for ALPHA PROTOCOL 2 !
Sega already has a sequel in planning, but I think they won't green light it before it doesn't sell a million.
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Music
Just extracted some of the music (damn, can't find the Safe house files though), and it's really good. Just wanna know if this is Alexander Brandon's work since I don't quite recognise his style in there.
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A fix for surround sound (windows 7)
Hey, good job. That helped a bit. But really Obsidian, at least give us an option in the menu next time.
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Ubisoft Reports Losses..
You can buy Drakensang for like 10
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Israel butchers civilians in international waters
Flip Flop.
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Bug with ammunition
Okay, got it. The tranq error is just a display error as I've figured it out.
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Bug with ammunition
So, according to the Clearing house, I should have ~350 rounds for my Assault Rifle. But when in a mission, I only have 120. Another bug. When using the pistol, I have 12 tranqualizer darts. When I switch back to another ammo type, and then back to tranqualizer, I only have 2 darts! There's something wacky going on.
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What are you playing now
Guys, let's not turn this cosy place into Bioware forums.
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Obsidian's another unannounced title?
Atari is almost broke, so they can't afford to finance a AAA D&D game.
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Ok.. who's up for ALPHA PROTOCOL 2 !
Are there any other competent RPG developers out their that might be suited for a sequel? No. It gotta be Obsidian.
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First impressions...
Wait, aren't you the guy who worked on that crappy Operation Flashpoint sequel? So much for taking steps backward.
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AI and hacking
There's more. A lot. Some even under time pressure.
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Pistol
The silencer does substract some damage, but do you really need to use it? I mean I got the feeling that the AI is so dumb anyway that they won't hit the alarm.
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Pistol
Do you make enough damage when maxed out? Is it more accurate than the Assault Rifle on long range? I don't wanna get stucked with some puny toy.
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Have we forgotten how to play games?
Imagination is 50% of the whole fun.
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First impressions...
Well, it's not stylized like it usually is in SciFi/fantasy games. I thought the locations looked all very well. Rome with it's gorgeous architecture, Saudi with it's shoddy huts/basements, Moscow in cool blue etc.
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Framerate "hiccup" messes with camera
It's not happening often, but it's still annoying. Framerate generally is very good (no stuttering), but sometimes the game gets a framerate "hiccup" and I see myself looking into the opposite direction.
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Mike Thornton is a giant douchebag
Mike Thorton > Commander Shepard.
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the " a tired dev" comment on Joystiq
Already posted, but I doubt it's legitimate. Usually (Ex) employees shouldn't talk bad about their employers.
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Top 100 Videogame Villains - IGN
How about Conrad Marburg? He was a genuine arse. I liked him.
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Localized Subtitles
Suffice to say I only relied on the spoken words. If your English isn't good and you need to read the subtitles then you're really in a disadvantage.
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AI and hacking
The controls are quite slow on 360, which is the only issue really as the code position will occasionally change right before I get to it. Otherwise I find it to be pretty easy, and if the controls were faster it'd be too easy. How does the lock picking work on PC? On the 360 you need to apply varying levels of pressure to the left trigger to get the tumbler into the correct position. I assume you use the mouse for this on the PC? Yes, just move the mouse vertically. It's very easy.
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Favorite characters and convos
I liked pretty much every character with the excpetion of Darcy and Heck. Marburg and Leland were excellent.
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AI and hacking
The issue isn't so much about finding the right code, it's more about the sluggish controls (at least on PC). The left code tends often to be on the right field, which means you have to use the arrow keys and press like a madmen to the right. But time often runs out before you reach the matched code and you have to repeat the same process again. Obsidian definitely needs to adress the mini games controls in a patch.