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Bartimaeus

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Everything posted by Bartimaeus

  1. Yes, loudness is literally their only selling point. Glad we have that sorted out.
  2. Unfortunately, they don't seem to make wireless mechanical keyboards, so I'm unlikely to ever bother with one...
  3. The refereeing is inconsistent, period. I don't know if there needs to be more of them on the field in different locations, or better trained, or they need to be able to review plays to make sure of penalties (and penalties should be challengable), or... All I know is that they seem to miss or miscall at least a few pretty blatant things pretty much almost every game. Sometimes it's WRs committing passing interference, sometimes it's DBs blatantly interfering, offensive linemen holding, late hits...
  4. Yeah, I wondered that, too: I don't think I would've been able to figure out how to turn off a fridge at age 4, or been physically able to even do it even if I did know how.
  5. Actually, with how much I do random math calculations, a calculator key on my keyboard is awesome, and I love it and use it all the time.
  6. Should have been ejected on the spot for that. Still, the consequences directly helped them lose, which was fitting.
  7. Dear diary, Today, football was pretty weird.
  8. Hey, some of us are really obsessed about stuff like that. Although, personally, not so much that I begin calling other people subhuman and mentally defective when they don't understand my weird annoyances...
  9. But...who turns off fridges for no reason?
  10. I swear, you just get all your content from reddit, Raithe.
  11. 1000 bytes (1 KB) * 1000 bytes (1 MB) * 1000 bytes (1 GB) * 1000 bytes (1 TB) * 6 = 6 TB, or 6000000000000 bytes. 1024 bytes (1 KiB) * 1024 bytes (1 MiB) * 1024 bytes (1 GiB) * 1024 bytes (1 TiB) * 6 = 6 TiBs, or 6597069766656 bytes. 6597069766656 bytes - 6000000000000 bytes = 597069766656 bytes. 597069766656 bytes divided by 1024 (583075944 KiBs) divided by 1024 (569410.10 MiBs) divided by 1024 equals 556.06 GiBs. 6144 (the number of GiBs in 6 TiBs) - 556.06 = 5587.94 GiBs, which divided by 1024 is 5.45 TiBs...or actually, it should round up to 5.46TiB, but I guess Windows prefers to round down in all circumstances instead. Sorry if that's a bit wordy/numbery: the common and frequently (and erroneously) told explanation is that the differences between the advertised size and the actual size in Windows is the result of the way the drive is "formatted", as if formatting a drive would somehow magically take up roughly 9% (when the denominator of the size is in TBs/TiBs) of the drive. It's actually just because drives are advertised in TBs or terabytes (powers of 1000 or 10, depending upon your point of view) and operating systems and actual computers in general use TiBs or tebibytes (powers of 1024 or 2, depending upon your point of view)...but operating systems (that I know of) make no distinction between the two different number systems, which leaves people in the dark as to why hard drive sizes are the way they are. I would like to see the hard drive industry to switch over to powers of 1024, but it does seem to work in confusing end users into thinking they'll have more space than they actually do before they buy the actual drive, so they probably never will. You may already know this, but it's always fun to do the math, so I figured I might as well explain for anyone who doesn't already know.
  12. I mean, you can come up with a rationalization for doing anything with pretty much any alignment, so yeah, haha.
  13. Unger Hilldark was an O.K. guy in my books. Sure, a little rough around the edges, but hey, he was perfectly willing to tell you where the illithium ore was, unlike that extortionist Jerlia. 1 point for Duergars, nada for humans. Actually, wouldn't a chaotic good character be the most likely of the three good alignments to be willing to break the law to kill evildoers? Of course, since they're chaotic, I guess they can decide to do whatever they want.
  14. I can't believe that sort of junk is still being claimed. Yeah, in decades past, protagonists in games were predominantly male, particularly if it wasn't your own character to make...but bloody hell, New Vegas came out just a few years ago, nevermind the games from literally over a decade ago! Bah. (edit): What the heck is this website, anyways? Variety.com? I've never even heard of it. Should we really be getting upset at quite possibly worse-than-tabloid terrible websites?
  15. Maybe he thinks it falls under this one: "Spam: Posting frequent, annoying, and/or nonsensical posts are is (editor's note: use proper English, guys!) not tolerated in these forums." Alternatively, he could consider it just rude and unconstructive for the conversation if people are talking about one subject and then somebody butts in and deliberately tries to draw the discussion to something else unrelated to what is currently being discussed. As TrueNeutral said, how organic the discussion actually is plays into whether or not it's O.K...and when somebody pointedly ignores what people are already nicely and respectfully discussing and instead opts to bring up something completely unrelated for seemingly little rhyme or reason, well I can understand the annoyance. If you treated people with (intellectual) respect yourself, I wouldn't feel the need to call you out on your behavior all the time and therefore we wouldn't be having these problems to begin with! Not that that's actually an excuse for my own rule-breaking...I will agree with on one thing you mentioned from the last "mass of ad hominem", as TrueNeutral so eloquently put it...it's utterly ridiculous the things we can get away with calling each other. Well...whatever: it is what it is. It's a shame that we can't discuss this further, BruceNazi, but it seems like our resident Nazi moderators have Nazi-ed their way into our perfectly Nazi discussion, making it likely that we will not see (or...Nazi, if you will!) a proper Nazi resolution...or dare I say, solution? ...to this Nazi discussion we're having. And...well, it's like they say: if it ain't Nazi, you will...Nazi* me there! Ha ha ha! But on a more Nazi...er...serious note, EVIL NAZI SJWs! ...Uh, excuse me...what I meant to say was BIGOTED EVIL FASCISTS! Er, that is...EVIL SEXIST SJF NAZIS! Um...really, what I'm trying to get across here is... *Yes, I know I already did this joke a sentence earlier. Also, I am pretty sure "they" don't actually say that. But seriously, why can we go around calling each other Nazis and nobody bats an eye? It doesn't even make any sense!
  16. Actually, there isn't anything in the forum rules that says anything about having to stay on topic. There is this one, though: "Harassment: We ask that the users of this board treat one another with respect, even when opinions differ. Personal attacks that are intended to cause unwanted attention, embarrassment, or harm will not be tolerated." ...but who am I kidding? The "stay on topic" rule, which doesn't even exist in the actual rules, is enforced more often here than the one I just quoted.
  17. Well, I mean, if being posted two hours before you by Raithe is considered "new"...
  18. Personality: INFJ ("The Advocate") Variant: Assertive Role: Diplomat Strategy: Confident Individualism Hm. Not so sure of that "diplomat" label...when my patience is tried by certain persons too many times, I throw tact and diplomacy out of the window and become more of an instigator than a diplomat. I've always been INTJ...odd that I'm not for this one.
  19. Because her activatable is terrible, her damage is terrible, and uh...if I recall correctly, she...moves slow? I'm not sure of that last one, but the first two are definitely true. I have the complete opposite play style: I play with little to no health (just spirit hearts, usually), and instead go entirely for damage output. She's counterproductive to that, and makes deep runs into the game nearly impossible for me (and presumably most other people).
  20. Mario Party is also an excellent friend-maker. (Truth be told, I've never actually lost a friend over Mario Party...but boy, I sure have gotten close...and some of my friends definitely *have* actually lost friends over it...but hey, that's not my problem. )
  21. I...uh...actually liked the Phantom Menace the most out of three. Now, I'm not saying it was a GOOD movie...gosh, no...but uh...Liam Neeson + Ewan McGregor kinda just carried the movie for me - Liam Neeson especially. Which is funny, because Neeson's character seems to literally lack any sort of functioning brain matter of any quantity at some parts...but nevertheless, he plays the part well. Yeah, kid Anakin sucks, Jar Jar sucks, Padme sucks...but the thing is, Padme and adult Anakin continue to suck it up for the entire rest of the next two movies, too, and there's no Liam Neeson in either of those to numb the sting any! In fact, they suck it up more in the latter two movies than the two of them and Jar Jar did in the first movie. But hey, that's just me.
  22. An enormous improvement on the first game? Yes. Actually suited to my tastes? No. I always thought characters looked really weird...and the perpetually stiff-looking animations never helped much, either. To be fair, though, that seems like a problem with pretty much every game I've played where characters spend significant time just standing around talking, so I don't particularly fault it. I would probably be much more positive about Neverwinter Nights (2) if it had been isometric first instead of 3D first... Yes, I really like the painting-esque quality of the 2D isometric games...such a shame that I disliked Pillars of Eternity in virtually every way except the graphics, particularly with Shadows of Amn likely being my favorite game of all time. In regards to the Fallouts, I don't like either Fallout 3 or New Vegas...albeit for reasons completely unrelated to (admittedly poor) graphics, but rather because of its horrifically bad (IMO) combination of first person shooter and RPG. I'm more of the S.T.A.L.K.E.R. variety, personally.
  23. Characters, whether they're from games or movies or books or whatever else, are very much near the top of my list for biggest determiners whether I really like a work. So, visuals as they relate to them are pretty important to me. I can get used to a visual style if necessary: I do, after like, like Neverwinter Nights 2 (particularly Mask of the Betrayer) significantly more than I like Pillars of Eternity, even though I think Neverwinter Nights 2's visual style is vastly inferior to Pillars' (...still really dislike the Dragon Age series, though ). Nevertheless, it still plays a significant part of the experience.
  24. Mm, personally, I would disagree with the premise that "graphics are secondary to (other stuff)". If I find a game visually unappealing (particularly if it's very much so), I'm unlikely to want to much play it or really even give it a chance to begin with. Personally, I find Baldur's Gate, Planescape: Torment and Project: Eternity to all be very visually appealing, but I find Neverwinter Nights (1 or 2) and the Dragon Age series to both be nearly *unbearably* the exact opposite. Graphics are particularly important, for me, as they relate to characters: for me to really fall in love with characters in the context of whatever role they're playing, and whether they're villains, party members, random NPCs, my own character...I need to be able to at least be able to sort of appreciate the way they're visually relayed to me. If a character is visually relayed to me poorly (if I think they look completely ridiculous, if they have certain visual elements I despise about them, if the entire graphical style is one I dislike to begin with like in the case of anime/manga-inspired styles, etc.), I will likely have a much more negative impression of them (and the game as a whole), which will make it that much harder to appreciate them. I'd be better off with no actual image impression of them at all, like I would for a book: after all, if I like a character for the traits I know about them, I'm likely to paint a positive picture of them in my head, anyways, right? There are other things that are important about graphics, of course, but that's one of the most important to me in regards to RPGs. For games that are supposed to be immersive experiences, I think animation quality is extremely important, for example...terrible animations can instantly take you right out of a game. So I really think it just depends...but that's just me.
  25. I see! Doesn't really sound like my type of movie, unfortunately, but that's not saying much, as I don't watch hardly any films to begin with. Still, it's mildly interesting sounding, at the very least, which is better than I'd say for most movies I hear about. Also, NOW Nonek should really complain...both of our avatars are now sepia-colored, too.
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