
lowdegger
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Everything posted by lowdegger
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I don't expect Virginia Woolf or Ursula K. le Guin to be writing the prose in CRPGs, but I do expect the writing to be basically competent. For example, rather than have your character say "not that I'd be jealous" when the person over whom she is jealous is someone she's just met, you choose one of the many perfectly obvious involuntary human gestures or expressions by which we all know that a person experiencing a strong emotion will, if they are not skilled at concealing it, give her or himself away. When someone this bad at the very basics of their job is promoted within a company, you know that criteria quite different from competence are at work in the selection process. I don't claim to know what they are, only that they must be there.
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Still not fixed. Last time I pay for a game made by a team of more than three people. Apparently the more people you have around, the less gets done. This game has bugs which have been in it since beta which still have not been fixed and yet they're adding new bugs with new paid DLC. Given that a) you're still fixing/not fixing bugs which have always been in the game and b) you've now released all the content players will have to actually pay for and c) you've sold the company to Microsoft and d) you're working on a new first person shooter it seems reasonable to assume that any serious bugs in the game now will remain in it unless modders do something about it. Maybe make a game you can actually make instead of a game you can't quite make but almost?
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4.0 Sound Issue Engwithan Digsite
lowdegger replied to Bronsteijn's question in Patch Beta Bugs and Support
Release game full of bugs. Release paid DLC. Don't fix bugs. Sell company to Microsoft. Profit. EDIT: Forgot to say that I'm getting the noise as well, today, on a new fully patched play-through. -
HAH. Coffin, nail.
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First-person shooter :(
lowdegger replied to Mirandel's topic in The Outer Worlds: General Discussion (NO SPOILERS)
Indie dev studio makes game for people like me. We buy game. Indie dev studio is bought by multinational corporation. We don't buy game. Corporate financial officer comes up with explanation for lack of profit focusing on how too many people work at the subsidiary dev studio. Meanwhile, different indie dev studio makes game for people like me, and the cycle continues. -
UPDATE: v3.1.0 is now available on the Beta Branch
lowdegger replied to Cdiaz's question in Patch Beta Bugs and Support
I FOUND A BUG: There is a way to choose challenges and blessings together: simply open the blessings menu then click the "x", then turn on challenges and click "continue" - you will be taken back to the blessings menu where they can be selected. I haven't tried to actually start a game this way since I assume this is unintended and would screw up somehow. -
UPDATE: v3.1.0 is now available on the Beta Branch
lowdegger replied to Cdiaz's question in Patch Beta Bugs and Support
Obsidian's attitude toward portraits is essentially that they do not matter. -
Simple: they couldn't budget for 200 portraits. They could remove the options that aren't represented by a portrait, but that would have its own problems. a) Why did they create a way for the player the customize the PC model when the PC is also represented with a hand-drawn portrait? Why did they create the need for additional portraits when they couldn't budget for them? b) They used the SAME portraits from PoE1, in case you hadn't noticed. Apparently they budgeted for about 5 new ones - perhaps some number between 5 and 200 would have been possible? Maybe they should have spent whatever they paid the person who wrote Xoti to commission some new portraits instead?
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I will never understand why the devs have ignored this question so hard. You can put a beard on an elf but not on an aumaua, and yet there are no elf portraits with beards and there is one aumaua with a beard. There are portraits you can't reproduce on your model, and choices on your model (especially hair and beard styles) which have no corresponding portraits. And why have they not added more portraits? Ones which actually fit the character models? It baffles me. It really does.
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I'm glad it's on the to-do list somewhere but the game has been out for so long now, I don't understand why Obsidian seem to be focusing on pumping out additional content instead of fixing what they've released broken already, especially since the new content seems to be creating even more issues. Doesn't make any sense to me, but then I've pre-ordered all the DLC so I guess I'm just a mug.
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Vanishing Paladin
lowdegger replied to Kriber22's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Ill ensure this is looked into if it hasnt been already and increase the priority if it has. Thank you for the information! Best, -Caleb Yeah, well, guess what, it hasn't been fixed. -
Portraits III
lowdegger replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
This guy is dangerous. What if the other cats in the menagerie decide to do the same? Then Captain von Katapus will patiently explain to them that they are just cats, while he is a particularly handsome Wild Orlan with a completely coincidental fondness for milk and being tickled behind the ear. -
Portraits III
lowdegger replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
I will update this later. I can do a better job I think (especially with the face detail and whisker highlights). This is amazing, thanks so much. Now Tiddles can sail the Deadfire and swat pirates on his ship, The Litter Tray! -
Portraits III
lowdegger replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
If anyone has the time, could they do this guy? His name is Tiddles von Katapus. He is a cat who thinks he's an orlan, and nobody has the heart to tell him otherwise, so everyone just plays along.- 584 replies
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