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Sotnik

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Everything posted by Sotnik

  1. 1) You will still have +30 to recovery/reload speed. Therefore, you can equip one best melee weapon and one best ranged weapon and use them faster. 2) You can get one free round as you don't have a recovery time with a pistol and a blunderbuss. 3) You can use a round to finish distant enemies. 4) If you use a push attack, you can reload and shoot while the target is away instead of spending time on running to your target.
  2. Hi! Carnage allows to deal "33% of Base Weapon Damage in Area on Weapon Hit". 1) Does that mean Carnage procs on Hit and Crit and does not proc on Graze? 2) What is Base Weapon Damage? Does that mean the damage is not modified by an active ability if I use one? What other modifiers do not work here? Is the damage somehow affected by the final amount of damage dealt to the primary target? Does Carnage use separate hit rolls? 3) Does Carnage trigger effects requiring successful weapon hits/crits, including buffs? 4) What is the base angle/range of Carnage? 5) Does Carnage scale with the character or power levels? 6) Does Carnage affect the primary target?
  3. Thank you. I wish I could choose how I fight with fists. It could be a modal ability - I would even be glad if it replaced the current one.
  4. Looks like the calculator is outdated. At least Swift Strikes and Two-weapon with ranged seem to give wrong calculations. Upd: sorry for inconvenience, I apparently clicked a wrong link.
  5. 1) Yes unless bugged. 2) You automatically get Unarmed proficiency and Unarmed gets Devoted bonuses. 3) Yes unless bugged. 4) Yes unless bugged. 5) Yes unless bugged. 6) You can check in your Diary. There is a Cyclopedia with mechanics explained. Your accuracy - enemy's resistance + d100 roll should be 100 or higher.
  6. Hi! Could you please advise if it is possible to fight unarmed as if it was one weapon instead of two weapons?
  7. Swift strikes and Frenzy speed bonuses are wrongly displayed.
  8. The game (almost) never autosaves. Playing on Trial of Iron.
  9. Russian version. A sash's name is not displayed. In description there is "Armor piercing" instead of "Armor vs pierce".
  10. Whenever I should get approval from Xoti, there is Aloth's name displayed instead. The fact is none of them change attitude afterwards. Played the Russian localization, do not know if that is relevant to the English version.
  11. I do not have crashes, but when I am trying to return to the game after Alt-Tab, I can see only cursor. The rest of the screen is the same desktop. Changing to the windowed mode does not help.
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