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Tale

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Everything posted by Tale

  1. This has been a popular theory for a long time. Rumor's also been going around that Rey's first name is Kira. Kira Rey, Kylo Ren. Twins. But the name rumor hasn't had much push in a while. I still like the idea myself. Someone has to be a Skywalker, the first trailer basically confirmed that. Having it be both a good guy and a bad guy keeps the focus on the family.
  2. Only if the enemies have as much trouble finding you and shooting you from a distance as I do. I'd stay away from windows for a while, ShadySands. Orogun1 might get lucky.
  3. I guess, never played COD online and I intend to keep it that way.
  4. I gave it three days before I uninstalled the whole thing. Everyone dies in 3-4 shots, including the tanky character class. Game comes down to sprinting around and trying to get the first shot. And a coordinated defense on C&D is a pain to play against. You know where the attackers will be spawning, you can see through their invisibility, and if you grab one, you can now interrogate to find out where all the others are. It's game over.
  5. I actually hated KOTOR when it first came out. Maybe hate is too strong. But I was incredibly disappointed in it. I was still fairly fresh off playing Baldur's Gate II and KOTOR was just nowhere near up to par. Three character party, what the heck? Also it's adaptation of the Star Wars universe was terrible in a few ways that bugged me, and I'm still not sure if KOTOR started those elements (kolto, the mandalorian design, the jedi code) or if they were terrible elements they borrowed. I thought far better of it when I played it again following the Steam release. But I kind of have to chalk that up to declining standards in the genre. I've been forced to become used to 3-4 character parties and no choices in the time since.
  6. No. What the heck is Angry Joe talking about in his review? Unless he just means different endings for how you can approach each mission. Common misconception about the game's ending. The final mission is titled "truth" and requires special conditions to unlock. So people read that as "unlock the true ending." Which, in other games, means multiple endings.
  7. What's the point behind this idea? To force people to play the FOB missions and online stuff? 95% penalizing people who've found ways to opt out of the FOB nonsense. 5% bottlenecking the ability to farm vehicles for easy GMP. I'm still going through withdrawal over Soma. I need a new atmospheric horror to play, gosh darnit.
  8. Blind national pride is a joke. If you've got good criticism, I like it. If you've got RT conspiracy theory nonsense, well, I probably already ignore your posts.
  9. It happened, but the title is slightly misleading. They introduced very low offline caps on things. So if you had like 50 trucks, 47 get shifted to "online" and are inaccessible for anything while playing offline. Apparently this happens to GMP as well! But I'm not sure where the numbers are on that.
  10. Define new. Games were doing this last gen. I feel like I'm the only one who took a dislike to Mass Effect 3's microtransaction lottery system in MP. I know there was much outcry about Dead Space 3.
  11. Now that's what I'm looking for, thanks. Do the NPC party members replace the starting 4 or are they additional to? Because I'm building my group as something of a package deal. Only reason I'd want to get rid of any is if they died.
  12. It's worth it to put only 1 in skills at start. You'll definitely want more points in skills later, but 1 will get you by at the very beginning in many situations. If you're looking to create a reasonably "optimal" party (as opposed to my crazy, all melee, Three's Company party) you'll want a good mix of ranged weapons and put a point or two down the road in some kind of melee weapon as a back up for if/when you run out of ammo. You'll want to spread your non-weapon skills among your party members, there's no reason to overlap at all, that's wasteful. Pretty much all of them are useful, barter is probably the least useful since the discount isn't all that impressive (only reason I took it for Stanley Roper is that I though it was thematic, and that's partly what I'm going for). Make sure you have a character with first aid (that's RPG gaming 101, but I figured I'd post that for idiot-proofing [not implying you fit that description ]) If you're a serious min-maxer, you can look up the various companions and plan ahead, since companions can and will cover some skills for you. I won't tell you about any of that here (there are plenty of guides around the interwebs) since I don't know if you're into any of that (I'm not) and I don't want to post spoilers. Exactly what I needed. My first attempt at party creation had me putting 2-3 levels in and I felt like there weren't enough skills. Practically got everyone a weapon and one extra. Going 1 level will enable me to actually get first aid!
  13. Any good rules of thumb on character creation? Useless stats/skills? Does it work out well grabbing only 1 level in skills or are they mostly useless below 2-3?
  14. Some Witcher 3: Heart of Stone, some Wasteland 2 (just enough to set up a party), and some Talos Principle. Talos Principle has simpler mechanics and more threadbare story than I expected, but I am liking it.
  15. I'm with whoever is the sassiest. Go Orogun! I wonder if the game will let me fire two AKs (pronounced 'ack') at the same time. One in each hand!
  16. Hate that it's Wii U exclusive. Oh well, Hearts of Stone tomorrow.
  17. I beat Soma. Loved it.
  18. Saw The Martian last week. Suffers in being compared to the novel, substantially.
  19. They beat the bad guy in Chapter 1. Like I said, chapter 2 seems like an epilogue. Peacewalker did something very similar with chasing Zadornov. Of course, Peacewalker also had a final-final boss battle with the secret antagonist. That was cut from Phantom Pain, the mission where you fight Liquid in Sahelanthropus. Gave MGO a second day of play. I'm officially done. Nothing too interesting to do, nothing interesting to look forward to. Only reason to keep playing is if I don't value my time.
  20. Side ops are done in open world. Main missions are done in limited areas. They literally could not be done as side ops without re-engineering how the game operates. They're also completely optional. As a new difficulty would have been nice. Chapter 2 felt, to me, like Peacewalker's chasing Zadornov. You're in epilogue territory, just doing random stuff until you get to the extra ending.
  21. The torture scene was just bizarre any way about it. One second Ocelot's all onboard, the next he's against it knowing that she's doing it to prevent unleashing parasites. And Miller's the only one who wants to do it, but just for ****s and giggles it seems, because there's nothing for her to know in the first place.
  22. No, that's about right for the torture. It's the rain cutscene you got at an odd time. But that's because it's a special condition scene. 100% bond, returning to motherbase while it's raining, chapter 2.
  23. It's out for consoles. PC has to wait until January.
  24. Are we there yet? Are we there yet? Are we there yet? Are we there yet?
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