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Tale

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Everything posted by Tale

  1. Turn 0: Change leader name to God Emperor Feargus Send a Settler to Enoch's green dot (two grids down). Set worker near Irvine to pasture the nearby cows. 1: Irvine's location seems prime for production with the hills and mines. And by production, I mean WAR PRODUCTION. Build a barracks! Worker at Peragus starts to build road between Peragus and Irvine. 2: Pasture near Irvine starts building. 3: Mysticism completed. Since we access Copper, Archery is started. Peragus starts another worker to make up for all road building and incoming new city. City of DOOM is founded. Starts with a barracks. Locals of DOOM seem to dislike all the jungle, so nearest worker, the one building roads between Peragus and Irvine redirected to deal with the issue. 6: Pasture worker near Irvine is done. Connects it via road. 8: Peragus Worker is done building. Begins granary since Corn will soon be accessible. Road from Peragus to DOOM started. Elizabeth makes her haughty self known. She's incredibly ugly and has her nose up in the air. Despite my better judgement I don't cut it off right there and jump on her face. I hope I don't regret it. Road from Irvine to DOOM started. 9: Archery complete Sailing started so we can get some trade in DOOM. 10: Archer started in Irvine because the local populace are a bunch of frickin' cowards when they don't have any protection. I swear to ****ing god. 12: A group of warriors engage Barbarian forces. Due to my great leadership, the warriors are victorious. Mine is started on one of the gems tiles. 14: Archer complete in Peragus. Granary started. 16: Sailing complete. Horseback started since we have horses near Irvine. 17: New Settler started in Peragus 20: Gem mine complete.
  2. I never play multiplayer anyway. So, I say welcome to our new imba overlords!
  3. Because I'm in a committed relationship with the Necrons at the moment. But once that's over!
  4. If you're willing to be patient, I can do it tonight. Which would mean somewhere around 3 hours from now.
  5. There are plenty of EA titles that aren't multi-platform. The Battle for Middle Earth series for instance. So nothing is given. However, the second BfME and its expansion both are.
  6. And since it is Iron Lore, Tyranids can be included! Because it means Relic wouldn't be including them!
  7. I'm definitely liking the enemy portraits in the regular OC. With the nice backgrounds.
  8. Also, good riddance, I never liked you anyway! I just like saying that.
  9. Misunderestimate? Are you saying that I underestimate you in the wrong way? In what way should I underestimate you?

  10. Oh, jimminy christmas, I just realized I have a furry on my friend's list. Must find a way to edit friend's list without being logged into Steam!
  11. Slander and libel can be issues. There are no anti-terror laws preventing you from saying something over the internet. Unless, of course, you start making threats that are reasonably viewed as sincere. Since you have an actual hosting company, you need to ask them these kinds of questions. They can shut you down even if you're not violating any law if they dislike your site.
  12. I've played plenty of games where I haven't unlocked every NPC's backstory or every NPC event. Baldur's Gate II being a prime example. I've played plenty of games where NPCs didn't even have backstories. Min/maxing has nothing to do with it. The apperance of numbers is a discrete and obvious reinforcement. The more obvious/immediate the negative consequence of an action, the more averse to it people tend to be. The less obvious/immediate the consequence, the more likely they are to ignore it. This sounds like the root of your complaint. It's operant conditioning. The presence of a - serves as a positive punishment (especially when the consequences of the - are obvious). Reloading occurs because that behavior [reloading] becomes associated with replacing the - with a + and the replaced + comes to serve as a positive reinforcement of the reloading behavior. I actually think I'm not explaining it well. Basically, people viewing the + or - symbols are given feedback that either punishes (-) or reinforces (+). People, in games, typically aren't very keen on punishment. So, it's often better to either not punish for simply mistakes (people come to expect punishment for big mistakes, such as mistakes that expectedly lead to character death) or make it not so obvious that you are punishing. I'm all for keeping the system and just obscuring the punishment because I think it helps to make the character interactions meaningful.
  13. Maxis was folded into EA's Redwood studios in 2004.
  14. I want to go home and play more Neverwinter Nights 2. I may also buy a PSP today and Final Fantasy Tactics: War of the Lions.
  15. Child pornography, copyrighted works (excluding for Fair or licensed use). Outside of that, possibly threats, but would depend on whether or not they're serious.
  16. Also, inquire about opening up a McDonald's. I hear there's a major vacuum in the burger joint business down there.
  17. Yeah, games like Star Ocean get away with it quite nicely because they keep it hidden. They don't start popping numbers up that let people know they did something "wrong." Those - and + numbers end up becoming feedback for players that is often more important to them than the actual NPCs reactions. I think there's something wrong with that. Influence is good for tracking NPC reactions, though. So, hide the numbers!
  18. Oh fie!
  19. Keep the influence system!
  20. I like the new Prestige Classes. Invisible Blades seems like it was included specifically for people like me. I love daggers. It'll be perfect for my Rogue/Assassin character so I don't have to throw Ranger or Fighter in for higher BAB.
  21. Pyro is my favorite class. Spy is my second favorite, but I find my team is often more in need of someone to clear the way of enemies than to destroy sentries. One flaw in the game is that once one team loses the middle point, they often just turtle up instead of trying to go for it further. Spy can't help rectify that. And since so many are playing TF2: http://steamcommunity.com/id/Tale add me
  22. I'm not very dependable over the internet. Got hooked on some Portal advanced challenges I'd been meaning to complete and checking out the new MotB stuff after work.
  23. Yeah! My guy sounds cool when he casts Eldritch Blast, but everything else sounds like joe schmoe saying something in Spanish.
  24. Mythic seems to be alive, still.
  25. It's very inconsistent. I just did some double checking and the voice for Leaps and Bounds and See the Unseen is both different from the one for Eldritch Blast and just generally inferior. Unlike previously when it was the same voice, except maybe different words.
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