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Tale

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Everything posted by Tale

  1. I'm definitely liking the enemy portraits in the regular OC. With the nice backgrounds.
  2. Also, good riddance, I never liked you anyway! I just like saying that.
  3. Misunderestimate? Are you saying that I underestimate you in the wrong way? In what way should I underestimate you?

  4. Oh, jimminy christmas, I just realized I have a furry on my friend's list. Must find a way to edit friend's list without being logged into Steam!
  5. Slander and libel can be issues. There are no anti-terror laws preventing you from saying something over the internet. Unless, of course, you start making threats that are reasonably viewed as sincere. Since you have an actual hosting company, you need to ask them these kinds of questions. They can shut you down even if you're not violating any law if they dislike your site.
  6. I've played plenty of games where I haven't unlocked every NPC's backstory or every NPC event. Baldur's Gate II being a prime example. I've played plenty of games where NPCs didn't even have backstories. Min/maxing has nothing to do with it. The apperance of numbers is a discrete and obvious reinforcement. The more obvious/immediate the negative consequence of an action, the more averse to it people tend to be. The less obvious/immediate the consequence, the more likely they are to ignore it. This sounds like the root of your complaint. It's operant conditioning. The presence of a - serves as a positive punishment (especially when the consequences of the - are obvious). Reloading occurs because that behavior [reloading] becomes associated with replacing the - with a + and the replaced + comes to serve as a positive reinforcement of the reloading behavior. I actually think I'm not explaining it well. Basically, people viewing the + or - symbols are given feedback that either punishes (-) or reinforces (+). People, in games, typically aren't very keen on punishment. So, it's often better to either not punish for simply mistakes (people come to expect punishment for big mistakes, such as mistakes that expectedly lead to character death) or make it not so obvious that you are punishing. I'm all for keeping the system and just obscuring the punishment because I think it helps to make the character interactions meaningful.
  7. Maxis was folded into EA's Redwood studios in 2004.
  8. I want to go home and play more Neverwinter Nights 2. I may also buy a PSP today and Final Fantasy Tactics: War of the Lions.
  9. Child pornography, copyrighted works (excluding for Fair or licensed use). Outside of that, possibly threats, but would depend on whether or not they're serious.
  10. Also, inquire about opening up a McDonald's. I hear there's a major vacuum in the burger joint business down there.
  11. Yeah, games like Star Ocean get away with it quite nicely because they keep it hidden. They don't start popping numbers up that let people know they did something "wrong." Those - and + numbers end up becoming feedback for players that is often more important to them than the actual NPCs reactions. I think there's something wrong with that. Influence is good for tracking NPC reactions, though. So, hide the numbers!
  12. Oh fie!
  13. Keep the influence system!
  14. I like the new Prestige Classes. Invisible Blades seems like it was included specifically for people like me. I love daggers. It'll be perfect for my Rogue/Assassin character so I don't have to throw Ranger or Fighter in for higher BAB.
  15. Pyro is my favorite class. Spy is my second favorite, but I find my team is often more in need of someone to clear the way of enemies than to destroy sentries. One flaw in the game is that once one team loses the middle point, they often just turtle up instead of trying to go for it further. Spy can't help rectify that. And since so many are playing TF2: http://steamcommunity.com/id/Tale add me
  16. I'm not very dependable over the internet. Got hooked on some Portal advanced challenges I'd been meaning to complete and checking out the new MotB stuff after work.
  17. Yeah! My guy sounds cool when he casts Eldritch Blast, but everything else sounds like joe schmoe saying something in Spanish.
  18. Mythic seems to be alive, still.
  19. It's very inconsistent. I just did some double checking and the voice for Leaps and Bounds and See the Unseen is both different from the one for Eldritch Blast and just generally inferior. Unlike previously when it was the same voice, except maybe different words.
  20. Did something happen to the casting voices? Everytime my guy cast a spell he'd say something with a cool voice. Now it's just two short syllables in a meh voice.
  21. EA won't be getting Neverwinter Nights, will they? I thought that was a license granted to Atari.
  22. I think Draikin makes one good point. I think people would have a hard time naming concrete benefits to a succesful company like Bioware from this. Well, aside from it giving Dragon Age a publisher.
  23. edited
  24. Press release or no press release, that kind of behavior in public is indecent. Keep your hands where I can see them.
  25. Why do so many publicized partnerships/acquisitions/deals in general have to be accompanied by such rigorous ****sucking? Just once I want to read an involved party talk like an actual person.
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