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Everything posted by Tale
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Twitter hacking is all the rage, it seems.
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Still playing World of Warcraft again. I'm trying to dabble in Catherine on the side, but not really making time for it.
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Fascinating isn't it? A game that has been critisized for being way too short can still offer a 100 hours playthrough. I noticed the other day that my playtrhough as about 120 hours. I had the most fun as a backstabby dagger person. Who accused it of being short? Most discussion I've seen has called it boring, generic, or forgettable. Maybe that's my own bias, as it simply got repetitive for me and lost motivation. I love the concepts it has, but... just ran out of steam after about 30 hours. That game gets really repetitive after a few hours, and the main storyline is laughably bad. I call it Oblivion in Space. Is it anything like the demo? The one thing I remember is that you're fighting level 1 enemies, then the second you hit level 2, everything gets a massive upgrade and becomes harder. And that's why I never played more than the demo.
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Hit level 90 in Mists of Pandaria. So I'm trying out the Domination point quests. Which is, as far as I'm concerned, the real highlight of the expansion.
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Mists of Pandaria Quests aren't very interesting or motivating most of the time. I hear good things about the post-90 quest content, however.
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Most PC games still supported XP. Aside from Just Cause 2, there really weren't any must haves until about late last year.
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May I ask why? Didn't want to spend money on an operating system that had no tangible benefits until now. And at this point, I pretty much have to buy a whole new PC to go with it. So there's that.
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I'm still on XP.
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My computer won't run it and I'm not sure if I'm ready to betray the tradition and get it for console.
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$4 for Neverwinter Nights 2. Don't mind if I do. It'll be the third time I've bought everything in there, except only the second for MoW, but I like being able to play without Steam or discs.
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Is it released yet? What about now? ... Now? What if I say please?
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If I did that, I'd end up sticking to books and TF2.
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This is what I have to do practically every time I take a break. Wrath-Cata wasn't too bad. Mostly lost my shard bag. But I also never got up to raiding, so I didn't bother figuring out a rotation.
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I logged onto my 85 once yesterday and just got intimidated by all the new buttons and different functionality. And my GEAR! With spirit on it! GACK This is why every time I go away for a while, I have to roll a new character. Just so I can relearn the class through leveling.
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I keep telling you to go to Demonology. And I keep telling you to quit your blasphemy.
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Everytime I come back, they change Warlocks some more. Now I don't even have Shadowbolt. And Spirit is useless again.
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The grind is the part that always kills it for me. I enjoy the leveling content and soloing, but the second I have to start doing reps or dungeons multiple times, I just stop logging in and unsub. How is the leveling content?
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I'm tempted to resub to WoW. Someone stop me. I miss my Warlock collection. I hear they have green fire and new talents!
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The moment you've all been waiting for, Tale's final comments on the Heart of the Swarm story.
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Heart of the Swarm. I'm pretty sure I'm nearing the end, so I'll save talking about the plot arc and story again for later. I do like the campaign. The missions are interesting, though Kerrigan being a little overpowered does take something away.
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So you have it installed on a different drive than Steam? Have you tried redownloading it onto the same drive as the Steam install? Or are you on limited bandwidth?
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Running commentary on Heart of the Swarm part Tres
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Citadel doesn't expand the actual story in any way, it's just character exploration. Leviathan is the DLC for ME3 that has story implications. And there are people already worried about what it might mean for ME4.
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It is, but there's more to that than it simply being story content that explains things between 2 and 3. It had new boss fights, new abilities, new enemies to fight, a temporary companion and new banters, choices, this little hub with funny stories creatively told. It had a whole mess of content. It was all around quality. Compared to Arrival, which similarly was a bridge DLC, but did nothing new, had no choices, no companions at all. Yet was even more important to the start of Mass Effect 3.
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Twice as good as my first attempt. Which was 3 hours of sculpting to create a hill.