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About PantherX14

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  1. Boereor didn't change the subject - you misread his argument. He pointed out that the reviews - both user and critical - did not reflect dissatisfaction with widespread bugs. Generally speaking, gamers are pretty vocal about issues like bugs making it hard for them to enjoy a game - but if we have no evidence that people were complaining about bugs, then it's unlikely that the remaining bugs in the first game turned people off from buying Deadfire. Beyond that, saying "it's because there are bugs that never got fixed" ignores several counterarguments - the fact that Obsidian had a reputation a
  2. From what I remember, companions and sidekicks are recruited at the same level your Watcher is at, and then they start receiving partial experience. So if I was level 12 when I recruited Fassina or Tekehu, they would be level 12, and then if I kept them out of the active party for a while, they would have only gotten part of the experience my active party members had earned after their recruitment.
  3. Your thread is still here, just in the Obsidian General section. Probably wasn't moved since it wasn't specifically about The Outer Worlds, just you expressing what kind of game you wanted and it happens to match some of what Obsidian was working on. https://forums.obsidian.net/topic/106810-sci-fi-shoulder-cam-action-rpg-next/ I also say "some" since a bunch of the things you wanted in that thread are either contradicted or not discussed in the current information on The Outer Worlds. No QTE's, there is more than one planet (two planets plus space stations and who knows what else),
  4. I'm guessing that loaded pockets only applies to pickpocketing based off of the description. If it applies to all loot from enemies, even corpses, then it's super useful - if just for pickpocketing, well, at least it makes that a skill I would actually consider using.
  5. I had the same issue - think/hope it's a bug, since I don't see any good reason to expect a character using both to have to get 200 hundred afflictions. As a side note, after I finished getting the afflictions for the plate, future ones didn't trigger for the shield at first. I unequipped the armor and the shield, and then re-equipped the shield with different armor, and then the shield started triggering its affliction count. Not sure what might show, but it could be helpful for anyone else trying to get both soulbounds taken care of.
  6. I voted "Yeah, right away" since that was the closest to what I actually did. Since I had already gone through the Inquisitor's area (and I might have gotten a hint from pressing Tab to highlight stuff and looking for what the portal was labelled), I wound back time to explore the early parts of the bridge before going back to Dusk and going through the portal, figuring it would go to somewhere else in the level. Maybe the issue is that the bridge only has that one portal, so if you haven't done the other areas first (considering that the bridge and St. Waidwen draw a lot of people's interest
  7. I really don't see the appeal of a prequel based on the Saint's War. Trying to go "dark" for the sake of it can easily turn into something where you just don't care about anything or anyone, and the idea of engaging in torture and mass murder just doesn't interest me. I prefer a dark world where I try to make things better, even if I have to make difficult decisions that don't always give me the resolution I want instead of just seeing suffering and pain everywhere I turn. With how disappointed people are with Deadfire based off of how it ended (which I think could have been done better but ov
  8. I was one of the backers, and during the campaign they said that they would be incorporating all 6 books of the AP. One of the stretch goals that they hit was to add an additional seventh chapter of original content, so we'll see additional main story content that everyone should be surprised by.
  9. I think that part of it is the same problem that Bioware has been struggling with - the fact that developers only really get to write one game at a time. There was an interview or something similar where a Bioware developer talked about some of the ideas they had for the plot of Mass Effect 3, and there was a plot revolving around dark matter that they had hinted at during Tali's recruitment mission in Mass Effect 2, but they ultimately decided not to go with that in ME 3. Think similar stuff happened with ideas about indoctrination and the like. Now this happened with the Mass Effect trilogy,
  10. All right folks, a few things. First, Josh Sawyer has acknowledged that the Mac bugs exist, and that they are working on a hot fix that should be out by next Tuesday. Check the comments/replies on this tweet to see them. We have acknowledgement from the project lead, what more do you want them to do? Put out a full press release? They know its a problem and are working to fix it, just like the bugs with save imports and other issues. It's only been two days, and their focus is on fixing the problems. https://twitter.com/jesawyer/status/994276131573383168 Second, why is everyone cla
  11. If you look at the tweet Josh Sawyer put out about dealing with the Eder and Vela bugs, he's responded in the comments (or whatever they're called) that they are trying to fix the Mac bug right now. They're working on it - hopefully they can deal with that soon.
  12. If you look at the tweet Josh Sawyer put out about dealing with the Eder and Vela bugs, he's responded in the comments (or whatever they're called) that they are trying to fix the Mac bug right now. They're working on it - hopefully they can deal with that soon.
  13. You can add me to the list of people with the same crash at the first Adra pillar. I'm using a MacBook Pro (Retina, 13-inch, Early 2015) and running macOS High Sierra Version 10.13.3
  14. My plan is to go with a Moon Godlike Cipher+Chanter (Beguiler+Troubadour). CC and support focus!
  15. The voice actors might, since Eder (and Aloth and Iselmyr) are married to Maia, and Tekehu and Xoti are expecting a kid... So? They're actors - it's their job to portray other people, including people who are in relationships with other people. You can even see this on Critical Role - several of them had their characters enter into relationships with each other, and most if not all of those were with characters played by people other than their spouse.
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