
Darth Nuke
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not my thread
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It's convertable. (w00t) <{POST_SNAPBACK}> Cool, now the Virago can get blown up by a BWD with either the top down or up
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Basilisk War Droid: Shatter missile launchers, laser cannons, shockwave generating rods, heavy brawling claws. Oh, and anything the rider wishes to carry with him as well. Virago Star viper: Proton torpedos, and 4 cannons What the **** is a Virago compared to a Basilisk War Droid?
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Perhaps you should read those comics again as well, for while there is a scene of some assisted boarding action in there, I don't notice any blowing capital ships in half with with single blow action going on, unless you count that bug bomb which was a special case. Actually those Republic ships on Onderon seemed quite able to resist their fire. Virago is far from weak. It's no TIE Defender, but it compares quite well against contemporary fighters. A proton torpedo can blow a capital ship to smithereens if it's not a very large ship and the shields are already blown off, if I remember my X-wing series of games correctly, and Virago has those. <{POST_SNAPBACK}> Look at the battle of Ossus where the Basilisk ar blowing up ships. Oh an it seemed to me that the Basilisk were piercing that Republic Ship armor pretty good. Only thing I remember a Virago doing in SOTE is blowing up.
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http://www.darkhorse.com/profile/preview.p...heid=13-077&p=2 Sith hound of today
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Dark Horse would make the Basilisk War Droid look just as cool as it did with the concept of the Tuk'ata sith hound.
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Thank you, I'll wear it with Pride.
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I see. So I should believe a forum for official continuity, when there is no physical proof for all intents and purposes. But since we are in this forum, I'll go with the Virago Basilisk. How the **** do you know the K1 Valley isn't continuity? And yes, according to the databank the SF was destroyed. But if you click on one of the links, it says that it's up to the player to choose. You don't know that. Unless you send some actual proof that the Valley according to ToTJ is depicted in Tales, I will still continue to think that K1 Valley is continuity. After all, for all you know, in a future game/book/comic book the basilisk from K2 might make an appearance, not the Beast. <{POST_SNAPBACK}> If you go to the forum you will speak to a man called Leland Chee who is in charge of the Holocron. Oh and the Offical Site is run by LFL by the way, so everything on their is offical. Because it isn't. Jedi Academy has the Original Valley, TOTJ has the original Valley, the Essential guide planets has the original Valley. The TOTJ is the offical Valley, and that's how the **** I know. Son, I know how continuity works, I'm a EU fan, as such I've seen how the ball roles. The Valley in TOTJ is the offical Valley, and the only reason the offical one wasn't in KOTOR was because it was to big. But no fear from what I've seen from continuity over the years, the KOTOR valley will become something else. What, I don't know. Perhaps a garbage dumb or something. Tales 23 will again have the offical Valley, but I would fear at least KOTOR did at least make offical what the Dantooine enclave looked like. <{POST_SNAPBACK}> The same Leland Chee at Lucasfilm approved the K2 War Droid. And you don't know what valley will show up in Tales. And for clarification: the mole lobster is extremely weak and can easily be destroyed by any beast rider. <{POST_SNAPBACK}> Leland Chee didn't approve anything, he's just the continuity keeper. Your right I don't know the Valley will show up, OR DO I. And perhaps you should read the Sith War comics and look at the scenes where the Basilisk War droid tears through walls, and blow ships in half with one single blow. The beast were just as meanuverable as the Basilisk. That wa the edge, beast against beast, though ti was evenly matched. The VIRAGO is extremely weak with no power, and wouldn't last seconds against a fully powered War mount.
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Revan here, Revan there (Aug 31)
Darth Nuke replied to aimo's topic in Star Wars: General Discussion
Good stuff Need some Mandalore though -
Mandalore the Ultimate. :cool: <{POST_SNAPBACK}> Mandalore the Indomitable.
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Lucas Film License
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Every HK-47, from Factor to Malachor Genoharden bounty hunter Ending Visas Marr death on Ravager Atton's Death Oh, what the hell, everything but the Dustil Onasi bull****.
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Well then so be it, because LFL has already deemed the Molelobster the Basilisk War Droid.
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I see. So I should believe a forum for official continuity, when there is no physical proof for all intents and purposes. But since we are in this forum, I'll go with the Virago Basilisk. How the **** do you know the K1 Valley isn't continuity? And yes, according to the databank the SF was destroyed. But if you click on one of the links, it says that it's up to the player to choose. You don't know that. Unless you send some actual proof that the Valley according to ToTJ is depicted in Tales, I will still continue to think that K1 Valley is continuity. After all, for all you know, in a future game/book/comic book the basilisk from K2 might make an appearance, not the Beast. <{POST_SNAPBACK}> If you go to the forum you will speak to a man called Leland Chee who is in charge of the Holocron. Oh and the Offical Site is run by LFL by the way, so everything on their is offical. Because it isn't. Jedi Academy has the Original Valley, TOTJ has the original Valley, the Essential guide planets has the original Valley. The TOTJ is the offical Valley, and that's how the **** I know. Son, I know how continuity works, I'm a EU fan, as such I've seen how the ball roles. The Valley in TOTJ is the offical Valley, and the only reason the offical one wasn't in KOTOR was because it was to big. But no fear from what I've seen from continuity over the years, the KOTOR valley will become something else. What, I don't know. Perhaps a garbage dumb or something. Tales 23 will again have the offical Valley, but I would fear at least KOTOR did at least make offical what the Dantooine enclave looked like.
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All right...since they approved K1 after TotJ, then the Valley of the Dark Lords is officially correct in k1. There is no such thing as the "holocron" which you mentioned, or I couldn't find it. Either one. And if they got rid of the Virago, then it's not exactly continuity, is it? You said before it got into continuity as a stealth version? <{POST_SNAPBACK}> The holocron, sweet cakes, isn't something your going to find on the web. Not unless you can hack into LFL files. But if you want proof, head over to the OS forums, where they will gladly tell you what the holocron is. They approved KOTOR 1 as continuity, the Valley isn't continuity, KOTOR 2 is continuity, but the Basilisk isn't. For instance LFL has already decided KOTOR went lightside. So offically no matter what the KOTOR games do, the Darkside will never become continuity. The Valley of the Dark Lords is officaly as it is in the TOTJ comics, and will soon be seen again in Tales 23. Can't wait for it. Once that happens the Original Valley will officaly replace the KOTOR one, unless added into continuity in some form. It won't be the Valley, but it might become a storage area or something. Well I must confess, I only assume the article speaks of the Stealth Basilisk from KOTOR 2, it doesn't actually say it.
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and that doesn't mean it's continuity, for not a month later they approve once and for all that the Beast is the Basilisk War Droid. The beast along with everything in the Mandalorian Article went into the holocron. Now the Basilisk War Droid has forever a form, and it isn't the Virago. They might try to fit the Virago in somewhere, or they might get rid of it through adaptation or other means. That's how it goes in the EU
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Mandalore's thoughts on Mercs
Darth Nuke replied to Darth Nuke's topic in Star Wars: General Discussion
Mandalore does say the line, and it might be on Dxun when he says it. -
Mandalore's thoughts on Mercs
Darth Nuke replied to Darth Nuke's topic in Star Wars: General Discussion
I'm just dumb when it comes to computers, or at least this stuff. Exact line could cause a problem, but this might be it. "Mercenaries fight for money, not the honor." Somewhere in that league. -
Mandalore's thoughts on Mercs
Darth Nuke replied to Darth Nuke's topic in Star Wars: General Discussion
Okay, open up your KotOR 2 directory. I believe the default is C:\Program Files\Lucas Arts\Knights of the Old Republic II. (I put mine on a different drive). Anyways, once you are there, you get a list of folders such as data, Docs, launcher, StreamVoice, etc. Scroll to find the file dialog.tlk. Double click on it and your computer should send you a message saying it doesn't know what program to use to open it. You can either select to use a Web service to find a program but select your own. So select that option and open the program with Notepad. Hopefully you know what Notepad is... the program that comes with Windows that is used to type out things. There's no font changes or anything fancy like that. It's just a basic word processor. Once you've opened dialog.tlk up in Notepad, just hold down Ctrl and F and then release to get a search box. Type part of the conversation in the search box and then hit "enter". If it's a dialog, there are no spelling errors, and everything is done right, you should be warped to the conversation. It's text that's often hard to decipher who is saying what but if you remember the dialogue between the characters pretty well you should be able to understand who is saying what. Hope this helps. If it doesn't just say so and I'll try to help you out. <{POST_SNAPBACK}> HELP I don't know what I'm doing. Stupid question, but what's a KOTOR directory?(clearly need to learn mroe about computers) -
Mandalore's thoughts on Mercs
Darth Nuke replied to Darth Nuke's topic in Star Wars: General Discussion
Well just in case I screw something up, or don't know what I'm doing. Canderous says something like, "Mercenaries fight for the money, not the honor." -
Mandalore's thoughts on Mercs
Darth Nuke replied to Darth Nuke's topic in Star Wars: General Discussion
clearly I don't know how to do this Notepad, dialog thing. If someone will tell me exactly what Notepad is(might have an idea) I'll take it from there. -
Mandalore's thoughts on Mercs
Darth Nuke replied to Darth Nuke's topic in Star Wars: General Discussion
You mean actual Notepad? -
Does someone know off hand or have the transcript of Mandalore's thoughts on mercenaries?
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This reminds of whatshisname from PS:T, Giscorl ? The guy who keeps following rituals for rituals sake and forget what the purpose behind them was. Why stick to continuity if it's counterproductive to improvement ? <{POST_SNAPBACK}> For one the Virago isn't an improvement over the Beast. For the beast would destroy that thing. Continuity is continuity. The tuk'ata beast in TOTJ looked like dogs with little bug legs on their heads. Dark Horse took that an improved upon it, making the Tuk'ata a bad ass looking Sith hound. Though the concept was the same. Same thing could have been done with this Basilisk War Droid, but ti wasn't. It's a continuity mistake.
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Oh man, get over yourself. You're a hypocrite. So you're saying it's fine for Bioware to make a continuity screw-up but Obsidian isn't allowed one? According to your prior elitist stuff, that should indicate that Bioware is also to blame. In any case, these games are made to try and please a wider audience than just Star Wars elitist geeks. Sometimes changes are made to create a more acceptable product or to appeal more to everyone playing. Star Wars itself is fraught with continuity errors everywhere in the EU and non-EU, so crying bloody murder over this is old news anyway. Besides, if your intention was to bring this to light for Obsidian to address, then you've made your point. By beating this thing like a dead horse, you're just weakening your own side, and making yourself look like a fanatic.... and you SHOULD give a crap about what Obsidian devs think because if they do end up handling the third game, then they'll have the last word about all of this. <{POST_SNAPBACK}> Not Bioware made a mistake they had no choice in making. Obsidain made 5, and they had the choice. THey had the choice to leave the Nagai 4000 years in the future, to leave Sadow on Yavin, and to make the right Basilisk War Droid. And most of the continuity errors are fixed, or being fixed.