-
Posts
431 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Everything posted by Aram
-
Why would you want to own something clearly designed to kill people?
-
If anyone doesn't know, a patch updated the original Portal to include a new, very complicated achievement that if you complete, changes the ending slightly to open the way for a sequel. Just finished replaying myself.
-
This and player inability to sleep in owned bed make little sense, there should be more interraction like if You get caught sleeping in owned bed by owner or his ally You would be given a dialog option to settle situation same for sniping someone in paradise falls, the next time You go there someone should ask You 'Hey I heard (I think I saw) it was You that killed *name*, etc. and You could lie and pass 'speech check' or not, another thing if You try same thing being inside paradise falls among taxing eyes of mercenaries, means instant battle. I also red earlier that stimpacks in F:NV won't have instant effect also supposed weapon modification, this is wonderfoul idea! When I was First playing FO3 I was trying really hard to like this game (as a FO1/2 fan) but few things put me off the track, namely first is the combat, it is unrealistic and goofy, (I just 'catched' a rocket and *TADA stimpack* I am back on my feet on a vendetta, my head was crippled during the process but hey now I see crystal sharp, leg broken? not a problem! so now I should use a psycho, a buffout, med-x, jet and still ass kicking raiders on the run(with broken leg) and after all this discomforts I can lay to sleep and wake fully functional after a brief nap. Second Is the travel, it is painfully boring sometimes to relocate at the same pace with still cam like a player had swallowed a broomstick or something, even worse if encumbered, If I really like to transport my junk to a merchant at once I should be given an option to do so, eg. by using a radio for help (arriving party might as well rob You or hire a caravan to do so, and what if I travel light? should move faster, but not. I was like level 5 when things like this put me off but luckily I discovered a site and learned that FO3 is highly moddable and what do You know, It already has been! I am not much into eyecandy(besides EVE) so I searched for gameplay mechanics and found mods, namely Mart's Mutant Mod(MMM) Fallout Wanderers Edition(FWE) Weapon Mod Kits(WMK) Energy Visuals Enchanced(EVE), (they are mostly overhauls but works great together with FOIP patches) and I felt like I am being blessed, my prayers were answered etc. having blast playing FO3 with them(with tweaked graphics to the max after editing *INI files). Why do I write about this? after reading about stimpacks in F:NV I tought that some dev had played some of mods or red about it, but hey, why stop? why not use more of that great ideas in mods that already work and make a (more) perfect retail game. With above mods I am no longer daft and invincible, if I broke a leg I need a medical brace and some knowledge and time to heal it or face penalties or a doctor, If I eat so much strong drugs at once I also get some penalties like blurred vision, tweaching and altered colors and if I travel light I can also sprint for a time limited by action points, camera shakes and player breathes hard from fatigue, travelling is now less boring and if in trouble I can use it to escape the enemy or cover better ground to fight back or with a perk that comes with it I can try to tackle him! if he is weaker will be put to the ground, giving me time or opportunity to deal with him(or I can still pick Bloody Mess perk that makes people loose all limbs if they got hit with a stick! ..nah), if my weapon worns out I don't have to find another exact same to repair it! I can use prepped repair kits or other similiar gun or junk, this adds more diversity and joy to combat, even more diversity adds Mart's Mutant Mod(MMM), making me really want those random encounters to happen! I even fixed that awfull floating screen and mouse lag (I play on PC) with Fallout Stutter Remover that limit frame rates instead of syncing them 'V-sync' (lots of HW taxing games suffer input lag by not having such a simple mechanism), that made me use VATS or Bullet time(which is superb imo.) even less often beacause now I could place all that headshots by my own hand. Concluding this lengthy post I like games that add diversity and randomness to casual, in game repetetive routines like for eg.travel, this adds a lot to percepting a game and it's world. It will be great if developers would add frame limiting option and maybe a bullet time instead or coegsisting with VATS, players playing on PC will be enthusiastic *If any dev reads this* (I know I will be excited, hey gamebryo engine game that is playable on a PC! of course mods will come but it is already there, so why not use it. Now I get back to waiting for another 'better' (PC version) Fallout! Thanks.
-
Yeah what the **** was up with that.
-
He got canceled.
-
Was there ever a quest in a Fallout game that was like Yojimbo, where you can just set things up to eliminate every faction completely?
-
Awesome/interesting games no one has heard of
Aram replied to Purkake's topic in Computer and Console
http://www.talesofgames.com/barkley/ This is one of the better things to come free from the internet. -
Do I get the credit or not?
-
True I got the distinct impression that she had some sort of brain damage.
-
The end boss was a colossal, immobile scary thing with several different attacks and a weak point. It's every boss from everything.
-
So it's okay for sadomasochists?
-
Rest easy knowing America is the only one who actually sodomized their prisoners. We still have the patent on that.
-
volorn please stop saying roofles
-
You just find it amusing to watch me talk to myself about guns like a raving lunatic, don't you?
-
I didn't really see anything new except there's something looking like an AR-15 in there. I don't know if people are complaining about that, but it seems like a perfectly good fit to me. In the late 50s, the AR-15 was seen as the weapon of the future even if it wasn't in service yet. Seems like a far, far better fit than anything in the original fallout arsenal, frankly. In fact, I seem to remember an early 60s Frankenheimer film--Seven Days in May, incidentally about nuclear proliferation. It was made in the early sixties but set in the future, where they have talking video monitors, weird jeeps with tank treads, and AR-15 rifles.
-
She changed Budget Cuts to Tax Cuts. Quick save!
-
This happened to me too. And it happened immediately AFTER I supposedly made peace with her, which makes me think it's a glitch or something. Every time I walked all the way down there to see if she had anything new to say like everyone else on the ship did, and she just said **** OFF I wanted to shoot her in the face.
-
Finishing the game.
-
She must be from the Uncanny Valley system.
-
Is it just me or did the spandex chick never ever change facial expressions, or when she did it just looked weird?
-
In hardcore mode, those will be tripled.
-
Photosynthesis.
-
give me the god damn credit
-
Why didn't they just call them batteries?