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Everything posted by bringingyouthefuture
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Immortal vampire turned into a mind flayer maybe who now not only tortures your body but also your mind, a whole new level of subservience and domination? ? Is that even possible???
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I'm listening to the interview, and it is funny they mention their multi-player and origin stories feeding the narrative and giving it amazing features, I actually found this part of the DOS2 games to be the most buggy, haven't played the enhanced edition so not sure if they fixed it (sounds like they did from other forum posts). But this, along with multiplayer Sven says they have improved and will implement in BG3. Maybe I am not understanding totally, because my playthrough of DOS2 was a mish-mash of narratives and resolved in weird ways because of the bugs. My other takeaway from the interview, is how much will BG3 implement environmental interactions that DOS2 is heavy with implementing? My guess they will definitely pull form DOS2 for some of this stuff.
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I do remember Trump being like "we aren't going to give away our strategy" all the time, now with him not talking ever about his plans, its pretty terrifying, almost like he is above accountability. I have new respect for Presidents who don't equivocate, and I think Trumps secrecy isn't going to play well from here on out when it comes to a potential war starting. He needs to be upfront, he needs to be upfront about what his next plans our with Iran if he wants to stop a war starting. He makes some really bad decisions when it comes to international policy ... I am beginning to think him wrapping up Syria had nothing to do with him.
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Yeah, wouldn't want to play a D&D game in the style of DOS ... would rather just have a third DOS game ... I do like the camera in the DOS games, and the more 3D environment (though it is still 2D). Always after I play DOS and than play a Unity game, the static backgrounds feel very plain. They did a good job of updating isometric gameplay into a more modern day 2D environment. Ideally it would play like a traditional D&D game (and TB can be good for this), only bringing it into there isometric environment. Otherwise again they might as well make DOS3 ... that being said I doubt it will be totally free from some DOS mechanics which I think will create a lot of unhappy D&D fans, but potentially happy Larian fans?? It's gonna be really tough for them either way lol.
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Yes thank god that steam sucks so bad - why does the stupid thing give me trading cards ... honest what is that a feature? lol bring back retail stores and 3.5" floppy disks, I want to load 100 of them into me computer .... cry, cry I want all me games in one place, cry ... they will be, on your computer ... yes I think this post and people upset over steam is pretty ridiculous.
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And then there is this too, the return of some of my least favorite characters ... I know everyone disagrees ... generation gap sorry https://www.pcgamer.com/larian-teases-a-return-of-minsc-and-boo-in-baldurs-gate-3/
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I am beginning to think the weapons in Deadfire have two amazing features: 1) if you like a certain weapon for your character, you can usually find a unique that gives you a slight advantage and also looks pretty cool - you aren't locked out of using a x type because they suck compared to y weapon type 2) the other cool feature of the weapons is that if you are really into their unique properties, or a specific unique look, you can build a character that takes advantage of the unique properties and kick some arse (I guess you can build one that takes advantage of the look to but that is more subjective) These two features I think are very good reasons not to go for a super powerful weapon that rules them all (yes that was a Lord of the Rings reference). Of course if you aren't interested in building characters that take advantage of uniques, or you have no preference for roleplaying a certain type of weapon, you somewhat get left out ... That being said, I do enjoy the weapons in POE2, and there isn't actually that many unique weapons - I consistently sell everything but the uniques in my inventory so not to overcrowd the UI, and there really isn't that many - which is a good thing!!!
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Pink screen
bringingyouthefuture replied to Haejiyuu's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
So a few things - you have a AMD GRFX card? 6600M or 6700M I think yeah? I checked the AMD site: https://www.amd.com/en/support/kb/faq/gpu-615 There is a possible mismatch with your Grfx card and DirectX 12 ... but that is a longshot. -- The other thing is that it looks like the internal Intel(R) HD Graphics 3000 is running the displays? I get this from this line here: Is it possible you need to go into your bios and set it so that the grfx loads the AMD cards as the main Grfx device? Edit: Or maybe you need to reinstall the AMD grfx drivers or update them? -
Pink screen
bringingyouthefuture replied to Haejiyuu's question in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)
Its pretty quiet hear these days, I am not sure they are updating anymore. I sometimes get the issue when I am using editing software when it is trying to render 4k video, and my GPU runs out of RAM. Maybe post your specs, are they in line with the minimum? -
And now I vote no romance ... I have changed my mind lol.
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I don't think you can romance a creature that would eat your brain, though I would be open to a game ending romance for sure, whoops I fell in love with the assassin trying to kill me ... just saying lol. I am not sure I would want BG3 to go from level 1 to 20 in one campaign either. I read that the prequel campaign goes from 1 to 13 in levels. Why force the higher levels just because it is a video game? Plenty of great enemies you can fight at the lower levels, not to mention dragons and demons really feel unique rather than just another beast my overpowered God basically wipes off the map.
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The trick that never fails is to hit the dragon with the Inquisitor Chains right before she would fly off and power up, doing this with interrupts (Swashbuckler) keeps her unable to really buff. I also hit her with the God Bomb and normally I keep Marux Amanth on hand so once I get her Near Death, which with her hitpoints means she can still take a good amount of damage I use Worthy Sacrifice - works like a charm (fyi - this works pretty consistently too).
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As far as I know you set the combination of chants or a single chant ahead of time and the game allows you to switch between the 4 sets of chants/chant, there is a cooldown period if you switch between sets similar to switching grimoires. A chant has a period of time it takes to chant it, and while chanting I believe you get the bonus or cause the effect, and also there is a linger effect where as you start a new chant in the set (can be the same chant over and over again, or you can have different chants in a set as stated above) the linger effect keeps the bonus or effect going until it runs out. I never play a Chanter but that is how I have always understood it, others can chime in
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Was that a typo ... whoops, thank god someone noticed it .... That won't go over well .... without a rest mechanic its gonna be well, Bladur's Gate ... Fingers crossed and no expectations might be the best lol.
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so ... and things just keep getting worse: https://www.nbcnews.com/news/world/navy-aware-reports-incident-gulf-oman-n1017066
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I wonder if they will implement a short vs long rest rule ... not to take away from the spirit of the thread so maybe Baldur's Gate 3: Original Balder's Gate
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Here you go, one Reckless Brigandine that looks like a Fine Brigandine. I also threw in the Defiant Apparel hat that I changed into a Bandanna. They work for me, not promising they work for all. Should be able to just drop the two folders that are within the attached zip file into the override folder, folders are named: DHatAlter RBAlter If you haven't got one create an override directory in "Pillars of Eternity II Deadfire\PillarsOfEternityII_Data" Edit: Also, if you are playing with any of the God Challenges, it will most likely disable these mods, I never got around to creating the ones that would work with the God challenges. I will eventually, but probably not until I do my next playthrough. Unless they changed how mods work when God challenges are enabled. Reckless_Brigandine-Defiant_Apparrel_Hat.zip