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Everything posted by SonicMage117
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I find the setting unique, I wonder how exactly will they handle it. It's almost a simulation of Hell. More than anything else, I disagree with the comment that says that the game looks lovecraftian, it looks full on demonic as it should. The problem is that there's so much horror games coming ou this year and next that it might get buried and go by un-noticed. We shall see. I'm definitely interested, though it isn't high on my priority list.
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RDR2 delayed But that was pretty foreseeable considering it's such a big game....
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Goddd... that actually looks amazing! I'm not sure how it will compare with RDR2 but that scenery looks like what Far Cry was made for. I wonder if it's Dunia engine? I can't wait to see gameplay for it at E3 (assuming that gameplay will be shown there), hoping it will be better than Primal *crosses fingers* Here are a couple trailers for games coming out on the 30th: https://youtu.be/iyrLwpr2gXg https://youtu.be/oCpAT4eMpcU Who is that? And what is he infamous for? Lol Guess I wrecked the thread without meaning to. I was actually just talking with peeps. And if this is true, I want to apologize to everyone for how it looks. @Tigranes First off, I don't "often" say that newer games are better than older games. That's a flat out lie. I've actually never said that before this thread. Feel free to show me where you've seen me say it because you accused me of this very thing the other day. I've never really assumed anything except for the generalization of a 40 year old woman probably not liking Dishonored. We are all guilty of assuming in one way or another on these forums. The other things about developnent evolution are true but I digress. What we do know is that most people that are active on the Obsidian forums are older, people who were alive at the time games like Baldurs Gate originally came out, are they not? I mean, we do have some younger people here but the majority will agree with you because you're a like-minded generation, fans of the same things, growing up with the same games, etc etc. I think it would be interesting to take the topic to a more unbiased forum with a more diverse age group and more active members to see what the reaction wiuld be. I highly doubt it would be the same. About the graphics: Well if we want to look at how much better artists have become at pixel art over the years, there's a video for the evolution: https://youtu.be/ygchZzqfgzw Actually, I hate the switch that games have made from 2D sprites to 3D models most of them time. I think I said that in the fighting game thread I made awhile back, I know that I do not like King Of The Fighters 14 at all because the D models do not fit the game well. I think that sprites have something that gets lost when transitioned to 3D. I always find 2D sprites to have some personality that is hard for any other art style to obtain and games like King Of The Fighters, Melty Blood, and Nitroplus Blasterz represent this well. Hi-Res Hand Drawn Art and HD Pixel art styles are especially beautiful in today's games. I wouldn't say I'm glossing over anything by saying "It's obvious" I've posted many video links which speak for themselves, if the older generation of members do not want to accept that because they feel they lived it or just want to discard any link to truths then that's a totally different issue. I myself am 30 years old, I have kids and neices. I see where the industry is going, I'm always staying current, not because I'm settling but because I'm excited for the advancements and what will be left behind for my future grandkids someday and the fact that because of advancements making things constantly better. Some things are indeed common sense, we didn't have the tools that we have now to make experiences better or even available to where we do now. For instance, one thing that 90's kids wanted the most was VR and while they had something like it here and there, it is just now being perfected. Today we have a resolution that doesn't hurt your eyes for looking at the screen for to long, we have better sound quality and surround sound units to create immersion. Artists have taken pixel art to a level where 90's kids like me only dreamed when we were young, writers have more freedom with stories, the stories are far better written and developed than they were in the 90's (already gave examples of this in prior comments). So some stuff I didn't think I would have to explain, maybe I should in case there are people here who haven't moved on from 90's tech and are still gaming on a tube tv or crt monitor. The argument of 2D or 3D doesn't matter and doesn't really have anything to do with why games are being made better today than the yesteryears. It has more to do with the fact that game developers are making games now with more passion than ever before, the constanly new tools that are given to them, the freedom they have now that they didn't before, thus delivering better experiences. Where do I get this from? YouTube.. I watch alot of videos on YouTube which educate me on the mindsets of developers and how the development processes have changed over the years. The 90's for now are the most influencial game era but that's probably going to change very soon. I already have given you specific examples in how today's games possess better story writing, look back on my comments. As I said we are getting more intimate and relatable stories that weren't possible in the 90's. Why would anyone deny it? I'll list the examples again, this time without video links explaining why: Life Is Strange, Oxen free, Hyper Light Drifter, That Dragon Cancer, etc. Lastly, there has never been any ill-intent or hostility on my part. I have never said something like "you're dumb if you don't agree with me" nor have I intended to give that intimidation but this is the internet. I guess I forget that people can take things the wrong way or read the text and get something that wasn't necessarily meant. So with that, I guess I'll no longer contributing to the conversation but I am reading the comments and lending my ear (I am acknowledging your feedback and thank everyone for remaining respectful which is why I like this forum).
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Dang... Not a bad cgi trailer for Lawbreakers with Spirit In The Sky song lol https://youtu.be/vAbS21ngOXg ^Did I see Tracer from Overwatch?
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Okay. I'm sorry. And yeah, I forgot about when I said about 40 year old female probably not liking Dishonored. My bad, I thought you were talking about something else. No disrespect was intended.
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To be clear, my generalization was about people of all ages, 40 years from now. It didn't include you so don't worry about. Didn't mean to offend anyone really. I never said "Put people in a room today and conduct a experiment" because there are way to many people who were alive in the 90's there biased and nostalgia gets in the way. I think that would be common sense. There's a pretty big difference! From a technical stand point, yes, people are wrong for saying that 90's games are better than today's games... I'm not going to let people tell me that games had better sound, graphics, user interfaces, controls or story-writing back then than they do now. That's what I said wasn't an opinion but fact. The first game was created in 1947, the 90's games are much better than they were in the 40's and 50's just as today's games are better than the 90's games. Liking them is another thing. I never said there was anything about it being wrong to like older games better. My all time favorite game is Sonic 2 on Sega Genesis. Nothing will ever take the place of Sonic 2 in my heart but I realize and acknowledge that is nostalgia which makes it so.
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And that's where you're missing my point. I've said time and time again that I don't have a problem with people liking or favoring one generation or era of games over the other. I have more of a problem with people on this thread who are twisting my words/comments and making them into something that they clearly aren't. My original comment was stating pretty much what you said but in different words. Then someone asked me to argue lol I simply provided links. I never said 90's games were bad, I just said we now have more tech and able minds to make better games and the games today do have better gameplay, mechanics, stories, etc. They're pushing things that were not in the 90's because they weren't acceptable in the 90's or people weren't creative enough to think them up. It doesn't make much sense to make me out as a 90's games hater. I grew up on alot of 90's games so I'm not sure where exactly you're getting that from. The 90's were by far, the most influencial era in gaming but that doesn't make it the best. In 2017, we're just now perfecting things that were introduced in the 90's, the industry is in a better place than it was in the 90's and devs are creating much better things and interesting ideas than in the 90's, I'm not sure what's wrong with saying this or why it's striking nerves. Of course I have fond memories of 90's games! More gaming news: http://store.steampowered.com/app/603840/Randall/ Randall is a metroidvania/platformer in whixh you can possess enemies and use their abilities to conplete puzzles. Kinda reminds me of Abe from Oddworld but with more versatility and fast action movement. The artwork looks fantastic.
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Not really but please explain how you got that from what I wrote. Yes, precisely another reason why the 90's aren't as great - bad localization/translation. You have far better translations happening today than in the 90's which were, let's face it, absolutely horrid and with devs/pubs letting fans help with translations, that helps things go alot smoother in today's games as well. And yes, I know that experiments are being done with kids but this isn't about just how kids react, this is about everyone. Kids, teens, adults. Nobody is going to remember the 90's as the greatest era in gaming, yes, the 90's introduced/pioneered alot of things and we are just now perfecting them. It's not about photorealistic graphics either, all and any art style is better now when it comes to graphics. Every pixel art style is truer to form now than it ever was and I don't think kids would prefer photorealistic games, I think theu will go for what looks best and what appeals to them. Animation also plays a huge role, what is the art atyle if not accompanied by good animations? But my comments were never directed to graphics alone but evety aspect of games. I liked Dishonored but yeah, that probably wouldn't be what I imagine a 40 yo woman would be impressed with. However, there are alot if great games in the last 5 years, dpending on her interests I'm sure she would find somethimg that she could fall in love with. Lastly, I never said NES was 90's, I just used the video as an example to show how people in the future will react to 90's games - as in ut will be more of a joke than anything. I don't think there's amything invalid about that. This isn't an argument, people are assuming and twisting/manipulating. I've only been posting some facts. I mean, yeah the 90's are the most influencial era for gaming but definitely not the best. The future will prove this, I'm hoping everyone will look back in 40 years and remember this but honestly, we'll all probably be dead by then anyways lol I'm not sure how you think that's it's laughable, can you present any proof that shows otherwise? As far as I'm concerned kid's and teenagers opinions are worth more than any of ours. These are the people who will be making games in a few years after all This isn't the same as music but don't kid yourself... kids today are more creative and musically inclined than kids ever have been in history. I would never assume that a kid would know or favor Justin Bieber over Bach because I've seen 10 year olds play Bach on YouTube better than people who have played it for 50 years.
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If you're unsure about where I got 90's specifically from, like I said earlier, it's my generation of gamers - 80's and 90's and people also refer to the 90's is also considered the golden age if gaming (which realistically, history suggests it isn't anymore). It's not about what's right or wrong. I'm not trying to force anyone on what to like or what they enjoy. It's not about that. This is about what technically is without a doubt and people denying the evolution of gaming (graphics, sound, storytelling, variety, etc) in order to protect their favorite era is just silly. The state of the industry is better than its ever been. http://www.mahesh-vc.com/blog/this-is-the-current-state-of-the-video-game-industry There are tons of videos on how storytelling in games has evolved, how there are more ways to do it now than ever before. The creativity of now is much more than it has ever been. Literally everything I said has already been proven true but if a group of people doesn't want to uncover their eyes to see something that is real, then there isn't much else I can do. In 40 years someone will conduct an experiment, they'll get a room full of people who have never played games, they'll ask them to play games from now or games from the 90's and mark my words - nobody will choose the 90's games because without the bias and nostalgia factor, the realization will have been that the 90's games have aged horribly. I imagine the reaction wouldn't change too much from this very funny but eye-opening "Teens React To NES" video:
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Yes, I do realize that but that's not what I'm talking about here... I'm talking about people who are making their first games (hence when I said later that developers first games are their best whether AAA or indie, also hence when I said it's not about experience as I imagine alot of people will not want to acknowledge). The best indies so far are by people who are just getting into game development. Probably because their minds are fresh. The only thing that the experienced devs are doing are re-creating and serving a fan-base but they're not doing anything spectacular or industry changing like the new generation of devs in the parents basements are. Heck, even have one person dev games that are introducing new things that no experienced dev has thought of and that's very impressive and should not be overlooked. The variety and quality has rocketed because of it. We've never had so many games, yeah some are crap rpg-maker games but some are extraordinary that not even vets could think up. And no, that's just it. You don't have to spend $50 or $60 for a game with the best graphics. Unity engine as well as other engines have come a long way, you can get games with amazing graphics for $15 to $20. It's a new era, everything is becoming "affordable" and as I said before, programmers and artists are learning new tricks and techniques. I guess our experiences differ because I'm the exact opposite, I can remember games with stories like Oxenfree, Life Is Strange, etc and I'd even go as far as to say it's the shorter 4-12 hour games that have the most memorable stories and captivating lores rather than a 25-40 hour game but I'm all about that personal impact/relatableness the game possesses. Of course there are a few that I remember but none of them have the depth and passion of the new games that are being released today. I just want to give credit where it is due.
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Yeah, there was a break where gaming on both consoles and PC gaming was doing very poorly. At one point I even said "The gaming industry is so bad, the games are so bad that I just want to quit!" Devs were getting lazy. Then something happened...I somehow got introduced to indies like Super Meat Boy and Hotline Miami. Sorry for the slow response I'm even more sorry for long this response is going to be. I don't blame you if you don't read it! I'll try to respond the best way I can It's a crazy thing how technology and development methods have evolved and changed. Yeah, of course one can say "Games like CoD are terrible cash-grabs" which is true but people who are stuck in the 90's won't ever be so quick to point out the better games of today for the possibility that a discussion of newer games being of more quality may arise. Without disrespect to any company or person, we have better artists, better writers, better programmers today than ever before... everything is excelling because the younger generation has more access to everything and are being fed to create. And it's not about experience because (I think we all know that) the best games are usually the developers' first games so that's another reason why 90's gamers cling to their old games but that's also why new indies prove that today's games are better than they were in the past gens. For a while, PC gaming (especially was in drought), so I can definitely understand the mindset of people saying "The 90's were the golden age of gaming!" But from the last 5-10 years, indies have kicked off and pretty much have blown the 90's away in terms of innovation, originality, depth and story-writing. Literally everything from graphics to voice acting has gotten better, it would take someone insane to argue that... sound, well we have 5.1 support, 7.1 support (and Atmos support around the corner for gaming). 2D Sprites are better now than they've ever been, artists have only just a few years ago added real time reflective lighting to sprites. HD sprites are far more beautiful. Then there's photo-realism, within the last 5 years, it's been kicked up into overdrive and games benefit it and now VR has finally become a thing... I admit I hate VR but it's a huge jump and will continue to make the industry better. Mechanics wise for games - User interfaces have gotten alot better, a.i has vastly improved over the years, things are easier to balance, thanks to creative minds who are willing to think out the box. Online functionality "nearly" perfected. But since my original comment was about franchises, I'll give an example... The new Tomb Raider would be a good place to start. People seem to have a problem with it because they changed it but it's definitely better than the 90's ones. It actually gives a backstory to Lara and is just an overall pleasant experience than what we experienced in the first game but people have a problem with Lara not having her iconic big breasts, dual guns and not doing jumping flips everywhere. It's strange to think people would prefer nodtalgia over a well-written story but that is where we are I guess. Another thing would be people having problems with remasters because they have slight differences in graphic art style or animations but developers tell the fans "Funny because this is how we originally intended the game to be" and if the game came out this way in the 90's it would be a totally different story because that's the way my generation thinks on stuff. Correct me if I'm wrong but I don't think any developer of any 90's games have ever been as passionate or put as much as themselves into their games... which is another reason I'd say today's indies outshine 90's classic gems which inspired them. Hyper Light Drifter is a Zelda-like who was made by a sick dude. He was so sick that he couldn't port the game to WiiU and other consoles that he wanted to because of th life-threatening heart illness but he put a bunch of expressions into the game which show what he's dealing with (the main character is sick so when he's walking around he coughs up blood). https://youtu.be/NUT5SBZkVys That Dragon Cancer... a story about parents losing their small sick boy, based off of what they went through im real life: https://youtu.be/X9D8Hux9IQI I think there's something to be said about intimacy being taken to a whole new level which makes 2010's the new golden age of gaming, because there's alot being done now that developers could have only dreampt of doing in the 90's but thanks to new hardware and software and techniques, they can actually put their vision out the way they originally intended. Considering that most gamers could play something back then and say "This is perfect" and the developers shaking their heads an saying "If only we were further along and had less limitations, then everything from story-writing and creating worlds would be how we actually wanted them to be" in fact, almost every developer has said that in the 90's but nobody says it now. The industry is in a stronger place than its ever been, creativity, quality, originality and innovation is at a higher place than it's ever been as well. The thing of myself being an 80's and 90's gamer is that I have alot of fond memories playing games like DuckHunt and Super Mario Bros in a Ford Econoline Van and then getting off to play Galaga as the local Pizza Hut and boy do I love those times. I still remember the smells of Pizza Hut and Chucky Cheeses/Major Magics. Rip arcades. Still even with all those experiences I can look past the memories and look forward to the evolution of today. I'm so excited that my kids and nieces get to play awesome games being made now as opposed to ones that I played years ago - mainly because today's games are better crafted and more relatable to the players. I always think to myself, man I wish they had something like that when I was a kid. Don't get me wrong, that doesn't just go for games but other things as well but I'm happy that games have finally gotten to that place where creativity can flow without any boundaries, more than ever before. Anyways that's my thought on the whole thing, sorry for it being such a long entry and being off topic #Derailing #MajorMajeks
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Well I don't really bring it up to often maybe once or twice in all the posts that I've ever posted but it's only because most of the time people get stuck on what they grew up with as being "the best" and it's not necessarily true most the time, it's just what has been in-grained upon their young minds. In actuality most of the great games we played were fun but limited to hardware and programming. So now we have the older generation which has the occultic-mindset of "More effort and creativity was put into games when I was gaming in the 90's" which if anything has debatably been proven wrong within the last 10 years. I'm not ranting about it and sorry if it appears that way. I feel that games in general (especially Rpg's) are better than they ever have been, we have alot of examples to prove this. Even the stories and mechanics of the last 5 years are of higher caliber than anythung from the 90's or 00's. Today's indies have brought back creativity and the effort is there. It just seems like the older generations are the only ones stuck on that "golden" age of gaming. Mere favoritosm doesn't nor should ever pass as the best. But especially relating to franchises, most people cannot or do not want to accept the changes being made. Most of the time the changes don't make the game lesser but people who do not favor the changes will make it out to be a negative and that could be anything from shorter game legnth to 3D graphics upgrade, etc. Maybe it's me... maybe these old eyes have seen too much and have wandered into the unknown.
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That's actually the best example of older games being better than the newer games that I've seen. Most of the time people let their nostalgic goggles blind them and they'll say something like "Well they don't make them how they used to." Which in most cases isn't true, but the South Park and Mass Effect series is where it legit applies and isn't just a biased opinion.
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It wasn't in the game, it was said in an interview or something. You're welcome though. Ohhh I thought you meant like in the credit roll (I always skipped it lol) I'm curious if the new main protagonist will have the powers like Max or completely different ones. It would be cool to have a reference or references to Max and her powers (I'm thinking of the end of the movie: Split).
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I can't wait!I wonder if Chloe and Max will return or if it will be with all new characters. What do you guys think? DONTNOD already said at the end of Ep5 that if they were to make a sequel it would be with a new cast. Old characters might get cameos but that may be just wishful thinking on my part.Ahhh. Okay cool. I beat the game but I must've forgotten that part or maybe I just missed it. Thanks!
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I can't wait! I wonder if Chloe and Max will return or if it will be with all new characters. What do you guys think?
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It's not about realism, it's about being stupid. If they climbed properly, there would be a safety line the people climbing later could use, reducing the casualty rate of the climbers. And what do hardcore sportsmen have to do with dozens of people climbing for survival? Clearly they'd want to maximize their chances, not show off.My comments wasn't to start an argument, I was just simply stating a fact that people tend to overlook. Being a hardcore sportsmen has everything to do with Survivalism and is right to be put in games as it has been lately because that's what people would have to do in order to live. Please, allow me to explain: In extreme situations, you won't have time to do everything like set your ropes, clamps, especially if someone is trying to kill you or you lose a backpack, etc. You have to act fast on the fly, if you're in a life and death situation, chances are you won't be mentally or physically prepared either. You won't even have the proper tools to make things safer and easier in the first place and that's the mindset of the extreme sportsmen "Would I be able to do it if I was alone and not prepared? Let's see just how far I can pi sh the envelope today" fully coming to peace with dying, acknowledging the risk just for 3 words. "I did it". You're right, it's stupid but then again so is climbing Everest or K2, even with all the help in the world and every life saving gadget, a good number of people who attempt it still die yet they continue to do it... skydiving or any other extreme sport with life threatening situations may be just as stupid but I'm glad they put these kind of things in games because I won't ever do them in real life lol
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I agree that it's a horrible name, but it's short and memorable. I think Rise Of The Tomb Raider was a great game, the newer Tomb Raider games, I find, are much better than the old games. Well, I'm going to be honest, while the older games were good, they've aged horrbly and I wouldn't touch them now, while the newer games will age very well. Anyways, I'll be keeping an eye out for Frostpunk, maybe it will be better than the overrated Don't Starve or The Forest. I've yet to find a good survival game and hopefully this one will be decent enough. There are people who rock climb and ice climb without safety lines/ropes so I'm not sure how it adds a factor of unrealism to the games when there are people doing it in real life. It's just most people don't really know that there is a community of hardcore sportsmen/women who take danger to the extreme because they are that good. Check this out: https://youtu.be/u5E3vMj8XMg
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Why? I mean... Music is just as important in gaming as it is in any other media.I've played 45 min so far and from what I can tell, the narration and voice acting is what will make it good for me. I'm okay with horror if it's done right, I loved The Evil Within and I'm getting the vibe of that from Alan Wake mixed with some Max Payne stylised drama. None of which is bad in my world. Well they had to stop selling it due to music licensing which was what Sarex was getting atOh yeah, that!
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They don't use safety lines to prevent falling, they don't climb together to make it easier on the group, the ones on top don't help the peeople still climbing... I don't climb or hike mountains but even so this staggering incompetence pisses me off. It's happening more and more irl these days though... https://youtu.be/SR1jwwagtaQ
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From the creators of This War Of Mine comes FROSTPUNK. A Steampunk survival game in the Arctic? It appears so. Check it! https://youtu.be/PSyDcBMjbVQ