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Icesong

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Everything posted by Icesong

  1. I don't agree that's what he said in the article, but I'm certain that's along the lines of what he'd say if asked to elaborate(and I still don't agree with some particulars, but my disagreement isn't my issue here). I'm not at all certain that's the viewpoint of the residing anti-romance brigade, who seem more to think that not only are romances hard to do right, but that they're nigh impossible to do right, and anything less is masturbatory pandering. Since I was vague earlier, let me be clear now: I'm not mad at Obsidian for this, and I won't miss them in this particular game—I might n
  2. Now try putting them back in context. He's not saying "Gosh, we just don't have the time to do romances"; he's saying not only are romances not a positive for roleplaying, but that they actively harm it. "Waters down your roleplaying...", what do you think that means? He's talking about people who compromise their character in pursuit of a romance — saying or doing whatever it takes to unlock them, even if it's not in keeping with who the character is*. And since they want to focus on enhancing roleplaying, they're not going to bother with romances. It's a design choice from the viewpoint that
  3. That quote says nothing about limited resources, and it's actually just about the worst reasoning I've ever seen. What other options would like they to take away to protect people bad at roleplaying? All the posts on the first page celebrating this weren't about that either, which was my post was mocking. You're the one actually spinning here. The anti-romance sentiment that dominates this forum is not about a concern for resources.
  4. Souls aren't drawn to you because you're the Herald of Berath, they're drawn to you because you're a Watcher: There was absolutely a conflict with Xoti's motivations. She started out with the intention to keep them from the Beyond, she just couldn't bear the burden. It was weird you couldn't tell her you wouldn't stand for it.
  5. Bug, huh? I wouldn't have sided with Aeldys if I had to do this. Guess I'll have no choice but to go it solo since everyone's asking for insanity.
  6. I was wondering that myself. If I had to guess, it's based on your reputation level with them. The VTC were my second highest and they showed up in my Príncipi playthrough.
  7. I don't want to criticize because it's not as if I'm lending a hand, but the Pillars wiki is one of the least fleshed out I've seen.
  8. I didn't take the "no surge of innovation or prosperity" to mean progress was still going onward. That ending is slightly different if you sided with RDC too. Although, I find it interesting that empowering Berath results in a more stable seasons and less wars and/or natural disasters. That suggest the gods have an effect on Eora's ecosystem. It was this slide that makes me think progress is still happening. Sided with Aeldys in this playthrough.
  9. I was under the impression that rapiers are as heavy or heavier than any other 1H sword, and even 2H swords.
  10. Yeah, I was expecting to at least be able to suggest a god, whether he agreed or not. I would've liked to hear his thoughts on each of them.
  11. I don't think it's fair to say things become stagnant under Berath. They become steady. There aren't any soaring periods of creative inspiration, but neither are there periods of despondency. Progress is still going ever onward, come what may. Highly appealing to my stoic sensibilities.
  12. Souls are still going to the In-Between, they're just not going to the Beyond. Not that that changes your point.
  13. Yeah. After you get your ship you can go right to the Ashen Maw and he'll be there, as you see.
  14. I don't know about the rest of the questions but this one is answered in the game for the current situation (if the gods are to be believed) - kith have few generations at most, then the consequences will start to show. A few generations for the Beyond to empty of all souls now, yes, but I'm suggesting that there was a time when the Beyond was brimming with new souls that had yet to enter the cycle; that old souls and new souls used to pass from the Beyond and into Eora. This serves as a potential answer to his question of how populations could have grown without the fragmentation of a
  15. I just read the ending slide for Xoti and Maia being in a romance. They sound happier with each other than they are with the Watcher.
  16. I'm not quite sure what you're asking, but I think my answer is: the same way. I'm only suggesting that the gods are creating more of them than there used to be, or at the least that's their goal. They observed a decline in the strength of souls over time, recognized it as an inevitable crisis and went about trying to solve it. Strong souls are associated with strong character: Spiritual fracturing doesn’t contribute to a person’s negative disposition, but is believed to have a subtler effect on their life’s vibrancy and potential. Heroes, brilliant scholars, and charismatic leaders are ge
  17. I'm not quite sure what you're asking, but I think my answer is: the same way. I'm only suggesting that the gods are creating more of them than there used to be, or at the least that's their goal. They observed a decline in the strength of souls over time, recognized it as an inevitable crisis and went about trying to solve it. Strong souls are associated with strong character: Spiritual fracturing doesn’t contribute to a person’s negative disposition, but is believed to have a subtler effect on their life’s vibrancy and potential. Heroes, brilliant scholars, and charismatic leaders are ge
  18. Just so no one has any confusion, when I was saying "strong souls" in my post I was contrasting it to souls so weak that they've degraded beyond the point of viability. The "strong souls" that the guidebook and Caldara de Berranzi talk about are souls that haven't fragmented over time, but they're not immune to it. And, yeah, I think that's part of the regulation: After the soul’s temporary respite Beyond, their caretaking god delivers a set of instructions. The soul is tasked with finding a new beginning on Eora and acting on the will of its creator over the span of the next lifetime.
  19. The number of souls can increase because one strong soul can fragment into multiple viable souls, and over the course of a lifetime a soul can become stronger, so even weak souls can theoretically become strong enough to produce additional souls. It sounded to me like the gods were only taking small parts of souls essence that would have been cast off anyway(the little fragments you mortal kith shed like snake skin), so they wouldn't be hampering the generation of souls. Wael didn't ask for the souls to go to the Beyond. Wael asked for the souls to be set on a random course to who kno
  20. My heart sank after fighting the Guardian when I saw Ukaizo had three more zones to it. I was happy looks were deceiving and it was short as it was, but the final conversation with Eothas certainly felt abrupt. I think I said two sentences and that's it.
  21. The middle road is tying the story to exploration, directly or indirectly, and the appropriate placement of drama and mystery. Skyrim wanted you to go exploring, but the writing almost never told/allowed for you to. The main questline and all the faction questlines constantly ratcheted up the drama to a higher level than the previous step(The College of Winterhold was a particularly frantic storyline). Writing stuff like "There's no time to waste! You must leave at once or we all doomed!" isn't conducive for the immersive roleplayer to want to stop and help someone find their lost satchel. Mor
  22. Well, according to the game the In-Between is also part of the Wheel system - a soul sieve through which the gods take their share to sustain themselves. Some people here even speculate it's the gods fault that souls degenerate as they "nibble on souls". So with the Wheel broken the In-Between is broken too - gods will weaken unless this whole thing is fixed. Also, the lore about the In-Between says that it's a place into which the Watchers peer to speak with lost souls and that the gods cannot reach it. So I wonder, with it broken, can Watchers even still retain their abilities? Or is this an
  23. As I see it, entropy is probably the answer. The Engwithans saw that the natural reincarnation process would degenerate souls, and the entire reincarnation cycle, into collapse. The Wheel was created to regulate the process and thereby increase the sustainability of the cycle; to slow down entropy. As others have speculated here, creating the Wheel severed the natural process that took souls from the In-Between to the Beyond. Perhaps the natural process can be restored, but it's not going to return on its own even with the Wheel's absence. And with no process, natural or artificial, to facilit
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