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algroth

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Everything posted by algroth

  1. Prefete Duffaut
  2. I think Josh said something along the lines of having new spells, removing old weaker spells and keeping some the same, with perhaps adjusted power depending on balancing and the likes, on one of the initial Q&As. So I would reckon there'll be some mix-up in that department, though I'm unsure as to how much.
  3. Zdzisław Beksiński
  4. Leonora Carrington
  5. Very nice work! I enjoy the first especially.
  6. Grete Stern
  7. Christian Boltanski
  8. Dan Flavin
  9. Xul Solar
  10. A thread to post art, discuss artists, share experiences related to plastic art and exhibitions, that sort of thing. I guess I'll start by posting some art, then. Here's some Giorgio de Chirico:
  11. Well, I'm very excited for the prospect of a Dune Obsidian RPG. Not sure if it'll happen or if it'll be isometric, but I'd love to see it all the same.
  12. A lot of the visuals in that trailer have that Transformers scrap-heap look to them, it's really garish.
  13. Welp, here's one film not to waste any money on... For all its fan service and all its desire to be a "legit" adaptation by trying as best it can to replicate the money shots from Oshii's original, it doesn't seem to have the slightest clue about the atmosphere, the rhythm or the intention which made the anime a success in the first place. Here's just another in a long series of louder, dumber, uglier Hollywood remakes.
  14. They haven't learned.
  15. The video posted in the previous thread brushed on the subject lightly, that even if we try to work Kyros' rule and stretch it to be as lesser of an evil as we can - we are still actively supporting a fascist and oppressive regime. One could argue, that the only morally (if we see such things as evil) right thing to do, is to actively fight against it, no matter the odds and consequences. The only thing necessary for the triumph of evil... and all that. I haven't watched the video, but that kind of blinkered "FREEEEEDOM" romanticism is to real liberalism what scientism is to real science. I never finished the rebel playthrough, but from what I saw, I was glad that the game itself didn't descend to such crude "oh but we must fight for liberal democracy". I suppose it would make sense if you roleplayed a hardcore extremist dissident lawgiver who only signed up to Tunon to cause havoc and/or became extremely disaffected, and planned to use the rebels to cause trouble from the start - and then allowed his/her beliefs to override how incredibly insane, stupid, suicidal this would be strategically... and then turns out it works out because suddenly you are super magical power fairy. The video speaks about the way in which we're forced to compromise and how the compromise we make in Tyranny is at ends to the romantic vision we hold of ourselves as the heroes who would fight against injustice and oppression were we put in that position. I'd say it's attacking what romantic notions we hold of ourselves as "good people" when in reality we're just as easy to bend and be made to fall in line by a greater authority, and isn't going about a vision of "freedom" as you put it exactly either.
  16. My nights in a nutshell.
  17. Oh God, the ending for Iron Fist is SUCH ****ING BULL****. Just when you think there's no more room for characters to continue behaving like absolute imbeciles, in comes the seemingly most level-headed person in the group to be the next big villainous mastermind, or something of the sort. It's ****ing crap, and I feel ****ing insulted by this series. Thank the head monk of Kunlun it's finally over. It's a mess and a half.
  18. Sry, wrong thread.
  19. Agreed. It seems to be getting worse. I can hardly get through more than one episode at a time now and I'm sticking with it solely because it feels like homework for upcoming shows. Same thing with me, yeah.
  20. I'm growing increasingly frustrated with Iron Fist the more I watch it. It suffers from the Prometheus issue of problems happening because people behave in increasingly stupid and irrational ways. Ward is an effing disaster and then some. This aside I have many other reservations with the series so far too, not least the fact that whereas the other three sagas each had their respective vision and felt like they were trying to go their own ways, this feels thoroughly pedestrian, like a watered down Daredevil. They have a pretty interesting character with a fairly intriguing backstory and could have worked on the new age mysticism to create something very different and much more visually striking than what we have here (think something akin to an urban Zhang Yimou), but instead we get the occasional overly choreographed fight scene in drab urban locations, where one dude's hand occasionally gets bright before he punches through a door or something, amidst a *lot* of perfunctory office drama. The only episode so far that seems to slightly stray from this path is the one directed by RZA, which is, yet again, anemic, silly and probably 33 chambers off of being something at all memorable. I wanted to at least say it's average, but it seems to increasingly be justifying its 19% RT score. It's bollocks.
  21. Personally I can only see this game lending itself for co-op at best, and even that is somewhat sketchy: the first game at least is a very personal story of the protagonist, and doesn't really lend itself to giving two players equal protagonism; on top of that, my personaly experience with RTwP combat especially in these latest Obsidian games is usually that of pausing every few *frames*, let alone seconds, meaning it would probably make for a very clumsy and annoying experience to play with another who may himself have the ability to pause and unpause at any given time. Were this a TB game there's a chance the first issue could be circumvented by a friendly agreement on "who should play the main character", but with the latter I just see no chance of this working. And yes, Baldur's Gate did it, but its combat was much simpler and leisurely-paced, and to be honest the game simply didn't work all that well as a multiplayer experience. So yeah, with all that said, I would rather they dedicate the time on other things instead.
  22. Yeah, the "levelling up" mechanic is a cool feature, not at all a detraction in my book, but on the other hand I do hope they play a little more with the soulbound weapon goals in Deadfire and not leave it at "deal this much damage to this type of enemy/proc this effect these many times".
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