Everything posted by Ethics Gradient
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New card missing from Vault
Ethics Gradient replied to Foxoftheasterisk's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Yes. Your party's Vault sticks around from the previous scenario. After it gets generated for one scenario, it remains that way in the save file until you do another. It's also the reason why if you go back and do a run on Local Heroes, the party vault completely forgets about the existence of AD2-AD5 until you try a higher AD again.
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Daily Challenges Temporarily Broke
First reported over here, the daily challenges system is currently out of challenges as of the 04-DEC newday. Please remain calm. It isn't just you. Hopefully someone will be by shortly to look after the goblin that picks our challenges. I hear he's a hungry little guy. --- [Just dropping a post over here in case the one in the tech forum gets buried over the weekend....]
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Daily challenge bug?
Ethics Gradient replied to Darkren's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Yes, I'm sure the poor guy normally in charge of ensuring a steady stream of daily challenges will feel approximately that silly. Anyway, its not just you (or anyone else reading this). We're just temporarily out of challenges as of newday 04-DEC. I imagine it should be sorted out by Monday at the latest. You'll know when it's fixed. We'll have challenges again.
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Daily challenge bug?
Ethics Gradient replied to Darkren's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)So... um.... a funny thing happened. It looks like someone at Obsidian forgot to feed the goblin that generates daily challenges for us. Normally they make sure to leave food and water out for him every couple weeks, but he issued his last challenge on 03-DEC and is now on strike. Hopefully someone will take note of this and rectify the situation shortly. --- [Yes, we're currently out of daily challenges. Everyone chill out while we wait for someone to get the system back online.]
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50 chests for 20000 gold?
Ethics Gradient replied to Darkren's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)It stopped being a thing a patch-and-a-half ago. Bonus chests for cash purchases, but otherwise you buy at the 500 gold per chest rate.
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New card missing from Vault
Ethics Gradient replied to Foxoftheasterisk's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)It depends where you were looking and when. The "Gallery" should be updated with whatever new treasure cards you got almost immediately, or at least the next time you restart the app. The "Vault" for a scenario in-progress won't update until the next scenario. Scenario Vaults get generated when you start the session, and shouldn't be modified by treasure chests you open "outside."
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Pathfinder Adventures: What's Next?
Anyone want to go on record concerning the blue post-it? Its too grainy to see the bottom left... but those appear to be the ASCII control codes for [Tab] and [Escape]. If that is actually a doodle of a stick figure escaping his bar tab, you win a giant pile of awesome. Bravo! \00100
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Chain mail
Ethics Gradient replied to La1cajun's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Those might be the right options depending on the type of damage the you got hit with. If you took something other than ordinary Combat Damage (like Fire, Force, Poison Damage etc...), you won't have a recharge option, just discard or banish. The recharge only applies to Combat Damage, and it would indeed be a bug if it were unavailable under those circumstances. Do you remember which monster/villain/barrier hit you with damage? A similar sort of question came up long long ago.
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Pathfinder Adventures: What's Next?
Daww. We love you guys too!
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Pathfinder Adventures: What's Next?
How about a more direct approach?
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Charachters Lost Expirience points
Ethics Gradient replied to Keldrad's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)It's possible to have this sort of thing happen if you play with multiple devices. Think of the Pathfinder "cloud" (PlayFab) like a simple version control system. It doesn't care about newness or character levels, it just looks for the highest revision number and goes with it. Normally not an issue... until you throw multiple devices and occasional offline play into the mix. Take this example: iPad1 ("master" branch, usually online, up-to-date) has a Lv 40 Seelah (revision 200) iPad2 (hasn't synced in a while, offline) has an older Lv 38 Seelah (revision 195) Without actually doing much, it's possible to run up the revision number on the "old" Lv 38 Seelah to revision 205. Next time iPad2 goes online, Lv 38 Seelah commits to the "master" branch and it eventually syncs over to iPad1. Not saying that this is necessarily what happened in this scenario, but it is one of the things I've discovered trying to figure out why my iPhone being perpetually out-of-sync...
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Charachters Lost Expirience points
Ethics Gradient replied to Keldrad's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)It would be really odd to blame a level/exp/power rollback on corrupted save. That corruption would need to make a lot of specific edits, and then ensure that resulting file is still "legible" on load. Game saves are 30-60kB of binary streams packed end-to-end. Depending on where the "corruption" happens, downstream data gets reset to defaults. Not much in the way of error-correction; everything is either in its proper place, or it all starts to fall apart. Fairly typical for many game saves apart from the human-readable xml/json styles. My best guess is something happened with "the cloud" and old info synced down on top of newer local data. Still a problem though...
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Arcane Armor allowing recharge after unusable discard to Harpy Monk
Ethics Gradient replied to Foxoftheasterisk's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)You're right. Goblin Warchanter and the like first arrive with a "pending" restriction effect. From there, it either swaps to a permanent effect (for the turn/encounter/check), gets removed, or goes ignored when you find some other way to defeat the bane. All the cards leverage the same framework. It could support really fun stuff like: "Pass a Craft 16 check or you may not use non-basic items for the rest of the scenario." Though, not sure how Arcane Armor slipped through and got offered the recharge. Maybe the restriction temporarily dropped during the discard phase and it got activated? Maybe the restriction was only for the duration of the check and the chains were just an artifact that the game didn't have a chance to clean up yet? Trying to figure out why the game sometimes behaves as it does is a game unto itself.
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Seelah's Inheritor's Favourite skill doesn't work.
Ethics Gradient replied to seamus's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)There are different examples of how some things stack (A+B) while others replace (X-->Y). Best guess after staring into the binary madness of the app: Inheritor's Favorite replaces Inheritor's Favor and probably would work.... but... it may not have a defined card trigger/filter, so it doesn't know to fire off when a Iomedae blessing gets played. That's just in comparing to how the game defines Dawnflower's Favor/Favorite. It's an entangled mess of offsets, but its still pretty easy to spot the Power/Filter pairings that I'm unable to find for Inheritor's Favorite.
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Quest Toons Disappeared and Follow up Bugs
Ethics Gradient replied to Badwater's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)It's fine to accept the villain card. It will have no noticeable effect in-game other than having a useless card in your character's hand. It's happened to others. You can't play it for anything, but you can use it to discard or banish. Best advice it to banish it closing the Village House or something to get rid of it again.
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Bug: Lini has to bury animal companion at the Farmhouse
Ethics Gradient replied to Thyraxus's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)The Pathfinder Court of Appeals has laid down a ruling! Props to @elcoderdude for getting a response from Vic. Now we just need to find some other bit of esoterica to argue about. Any ideas?
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Barbarian's Bloody Bundle Now Available in the Store!
Buying Amiri multiple times allows you to make terrible puns about Hoarding Barbarians and Barbarian Hoards. That's gotta be worth something! (Probably not, I'll see my own way out... thanks.)
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Vault Card Count Misleading/Wrong
Tangentially brought up in this post, I'm suspecting that the total card count may still include the bugged/unreleased treasure cards that got excised from the Gallery back in 1.0.3.5. Sure, unobtainable cards no longer display in the Gallery, but their echo yet remains. Also... for what it's worth, the count totals are incredibly confusing because in some instances they include duplicates, and in others they do not. It would be much more straightforward to the player if all the XXX / YYY displays counted unique cards only. As in mccrispy's post it's really difficult to understand what "1288/1258" is conveying: Do you have more cards than allowed? Glitched? Do you have all of the cards? Is the fact that you inexplicably have 45 Menagerie Keepers screwing up the total? Why does it think you have so many when you know you're still missing a dozens of treasure cards?
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[1.1.5.1] OK this is wierd: VRT to fix a display issue - triggers a display issue
Ethics Gradient replied to mccrispy's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Yeah, understanding the card count was driving me nuts for a while... 1258 = (Campaign Cards so far, incl. dupes) + (Active Treasure Cards, 1 ea.) + (:cough: Inactive Cards :cough: ) Obsidian fixed the unreleased/buggy cards from showing up, but I think they are still being counted when the gallery parses the deck lists. So.. a minor bug compounds an otherwise meaningless display of numbers. In your instance 1288 works out to something like: 1288 = (987 Campaign Cards, incl. dupes) + (301 Treasure Cards, incl. dupes) The number on the bottom is a little different, but same general premise (and excludes inactive cards): [Cards Visible In This View] / [(Campaign Cards, incl. dupes) + (Treasure Cards you own, incl. dupes) + (Treasure Cards you don't own, 1 ea.)] ------ Laaaast edit: I spun this off into its own topic.
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Characters with the divine skill
Ethics Gradient replied to jadwell8@gmail.com's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Both the Ghost and Spectre have the text: "If the check to defeat does not have the Magic trait, the [monster] is undefeated." Just because you are doing a Wisdom/Divine check, that doesn't necessarily mean it's a Wisdom/Divine check with the Magic trait. Even if the monster is reshuffled, at least you'll pass the check without taking damage. Thematically, just imagine that those characters have the ability to Turn Undead. The monster was warded off (back into the deck), but not destroyed.
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I have a duplicated treasure item and it's not restricted
Ethics Gradient replied to aznxknight's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Not entirely... but somewhat. The party save file (not characters) keeps track of which adventures have been completed and whether or not you received the rewards. You'd need to do a bunch of party shenanigans like splitting the group or starting a whole bunch of new ones to make that work. Though, it's probably less effort to try and recreate your dupe glitch. You know, scientific method and all that
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Toad broke my game
Ethics Gradient replied to Zyxion's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Sadly, the above posters are probably right. I haven't seen any examples of save files being fixed and returned. You're either stuck until a patch comes around to fix it, or you can delete the party save and reform a new one using the "experienced" characters. If you opt for the second plan, you will be able to start back up at the last attempted scenario, but you will lose difficulty completions and all the other game stats the save file seems to keep for one reason or another.
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Treasure chest RNG has serious issues.
Ethics Gradient replied to Bullwinkle's topic in Pathfinder Adventures: General Discussion (No Spoilers!)Everyone should be drawing from the same loot table. What the devs did do is slightly bias the treasure tables towards the released Adventure Decks. For instance, back in AD4, you were a tiny bit more likely to draw an AD1-AD4 treasure card than any AD5-AD6 card. The rationale was giving a slight preference to Treasure Cards you could theoretically use over those you cannot.
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Toad bug has my Quest locked
Ethics Gradient replied to ifmiren's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Your quest mode save only exists on your device, while your quest mode characters get synced periodically to the "cloud." The easiest way to fix a quest mode game state issue is to delete your Pathfinder app and reinstall. When you go back into quest mode, your "experienced" characters should be there for you to start another scenario. You'll lose out on any progress you may have made in the scenario that locked up, but at least you will be able to start playing again.
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Treasure chest RNG has serious issues.
Ethics Gradient replied to Bullwinkle's topic in Pathfinder Adventures: General Discussion (No Spoilers!)I'm not 100% certain, but the "unevenness" is likely an artifact of the dice introduction. To compensate players for the fact that one out of four chests redemptions will give you a dice skin, legendary and epic cards got a little boost. Some cards, like Legion Armor, just got boosted more than others.