
nsr
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Merisiel in AD 6.2 on Mountain Peaks. I was trying to hit the forfeit button, and accidentally hit the Store button instead. The game was in the middle of resetting my hand when this happened so there were animations as I transitioned to the store interface. Once there, I found that the "back" button didn't do anything. So I shut down the app and deleted the save from the main menu. Then I discovered that all the progress was gone and Merisiel only had 5 cards in her card list. Fortunately when I entered the first scenario (could only enter AD 1.1) I found the cards were in the discard pile. I am still missing 2 cards though, Slaying Bow and Ring of Superior protection. Can I get those restored? Also I'm concerned about the missing progress. I don't mind conpleting the scenarios again, but I'm worried that they may end up granting the rewards again and the character will end up with too many feats and get locked.
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Patch 1.1.6.1 Hotfix incoming!
nsr replied to Aarik D's topic in Pathfinder Adventures: Announcements & News
Quest mode not fixed unfortunately -
Horsechopper bug
nsr replied to Urtar37's question in Pathfinder Adventures: Technical Support (Spoiler Warning!)
I think this is intentional. The goblin weapon is more unwieldy for those who are proficient in weapons. If you don't know how to swing a weapon anyway, it makes no difference. -
Daily Challenges not redeemable in 1.1.6
nsr replied to srdclark's question in Pathfinder Adventures: Technical Support (Spoiler Warning!)
I noticed I got 100 gold as soon as the challenge completed. Maybe the redeems step is not necessary for gold -
Well, that was a shock.
nsr replied to Bullwinkle's topic in Pathfinder Adventures: General Discussion (No Spoilers!)
Well I was going to spend some money on buying something... then after looking at the prices, I changed my mind. My opinion is that if the individual items were priced lower, I might buy many of them over time, and then spend more than the bundle. But maybe someone else is willing to pay that. -
Auto Rolls
nsr replied to Stormforge65's topic in Pathfinder Adventures: Characters Builds & Strategies (Spoiler Warning!)
I would like this as well, but I noticed that the delays got longer as bugs were fixed. So I have a suspicion that the various steps are used to avoid having things go in the wrong order -
Pathfinder Adventures: What's Next?
nsr commented on Aarik D's blog entry in Pathfinder Adventures Dev Blogs
I just want to echo the hopes for continues quest mode. I came for the story mode and stayed due to quest mode. -
Yes, that's what I was asking for, if the data suggests some type of uneven distribution. Of course knowing this has no practical benefit, except to have more accurate complaints ) No point in complaining that the RNG for a D6 roll is bad if it rolls 1-6 evenly. I trust that the developer's have gone and tested that extensively. Instead, complain that out of the 6 possible outcomes, 4 of them are bad )
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Patch 1.1.5.1 Incoming!
nsr replied to Aarik D's topic in Pathfinder Adventures: Announcements & News
Aarik is out today, so I will do an official blog when we are all back next week. However, I will do an abridged version for now. Quest Mode - We were trying to develop this mode at the same time as our decks. We couldn't keep up (imagine the space of time between decks 3 and 4). We will be coming back to it after Deck 6 and PC but it might be having some changes. I will detail that in the blog. Thessalonian Sins (5.4) - We haven't fixed it yet. We are almost certain it is because of the Pride location and closing it with a cornered boss. There is something screwy going on with the Must Move and forced Recharge. I blame Ordikon. Missing Roles - We have this fixed and it will be in the next release. I will detail this a bit more in the blog. Deck 6 - It is going well, it will be out before... I shouldn't put a date on this. I always get in trouble. To heck with it, before Christmas. I am not going to say how much before but you guys might be seeing a pattern of us not releasing right before a holiday or (because we hate working weekends) on a Friday. 1.1.4, 1.1.4.1, 1.1.4.2 lerned us up gud. Banana Bundle - We'll do something. Prior to 1.1.4 I honestly had a picture of Deck 4 (with a banana) and a hidden message in the screenshot with a release date. Heard about the Sombra backlash and Mikey thought better of it. And Now... Multiplayer - We are going to remove that button until we have something besides "Coming Soon". Much like Quest Mode we don't have the bandwidth to do new content and another mode at the same time and keep a decent schedule. So we are focusing on Deck 6 first (which actually IS coming soon). Thanks for the update. My guess is that it's hard to provide such updates (especially with delivery dates) because people keep reading them as promises, instead of targets/intentions. Too bad about quest mode though, I've found that more interesting to replay than the original adventures. -
I found the post where I thought it mentioned the "planned" cards are done releasing: https://forums.obsidian.net/topic/87611-chest-drop-issue-has-anyone-unlock-these-cards-in-gallery/?p=1821405 So, the actual comment was that the number of treasure cards being added will slow down after the first large infusion (in June).
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Patch 1.1.5.1 Incoming!
nsr replied to Aarik D's topic in Pathfinder Adventures: Announcements & News
I vote that the banana forces you to move if you fail the recharge check -
Patch 1.1.5.1 Incoming!
nsr replied to Aarik D's topic in Pathfinder Adventures: Announcements & News
Since this week is Thanksgiving in the US, I'm guessing no patch until next week at the earliest. Would a banana be an item or an ally? Or just a ranged weapon? -
Patch 1.1.5.1 Incoming!
nsr replied to Aarik D's topic in Pathfinder Adventures: Announcements & News
Cynical theory: the tutorial drives people in to buy the game so that's very important. The people stuck on scenario 5 have already paid and are too deeply invested to bail now. Less cynical theory: this patch is what was being worked on when Deck 5 was being tested for release so it was ready early. The current issues are still being researched and don't have fixes ready