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Llyranor

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Everything posted by Llyranor

  1. Don't lie please. I have over 100+ PC games, and none has ever EVER required any patching out of the box. Except Obsidian games. NWN2 and MotB are Obsidian games. Why do you lie?
  2. WHY IS THIS GAME NOT 20$ YET THIS IS AN EXPANSION NOT A FULL GAME AND WHY ARE YOU PATCHING YOUR GAMES IN MY DAY GAMES DIDN'T NEED PATCHES I HAVE 100+ GAMES IN MY PC LIBRARY NONE OF WHICH COST MORE THAN 30 BUCKS BUT THEY WERE FULL GAMES NONE OF WHICH NEEDED PATCHING THIS GAME WON'T EVEN MAKE MY COFFEE IN THE MORNING
  3. I want a refund. I didn't pay 30$ on this game, only to have it drop down to 20$ in the future. Why would I want to buy it for 30$, then? That's a full-priced game. NEWSFLASH OBSIDIAN: This is an expansion pack. It should be priced half a full game at the most. Haha, man are you guys in for a rude wake-up call when you realize no one is going to buy your little expansion pack at full price. IMO, 20$ would have been a good price. I'd think about giving you my hard-earned money then. But since I already did, you guys should refund me, drop the price, and maybe I'll reconsider rebuying it. Geez, Obs, it's a freaking expansion pack. Get on with the times. You don't charge full retail price for an expansion pack. It's just not done. It's insulting to gamers. We aren't idiots completely oblivious to the economy. Charging us a ludicrous 30$ will just shove your arrogance in our face. Hi, my name's Obsidian!!! Would you like to buy my new expansion pack? Only 30$!!!! What a freaking rip-off. Sorry for the rant, I'm just really pissed off at this outrage. 30$ freaking bucks. I could buy 30 copies of Half-Life 1 at that price.
  4. UE3 games run better on PS3!!!11!11
  5. Can you make fat avatars?
  6. I haven't touched it much, actually. Just got in the game, got to hear awesome menu music, and made a Gabrielle character. I skipped the dialogue and quit the game afterwards! I'm just waiting to play it co-op later in the week.
  7. Menu music is fantastic!
  8. Actually, you're right, it's advanced. Mixed with Gears2.
  9. Woohoo, got the game. We'll probably be playing it on hardcore first. Expert will be a future objective!
  10. Hehe, I was lucky enough to start downloading in the morning. I'm burning the disk (though I'll need two DVDs, there's 5+ gig of content) to install it in my gaming comp as I type this.
  11. It's not based on the engine of the secret PS3 game he's working on, which isn't sloppy or crap.
  12. This is from my experience with NWN2 via Direct2Drive and MotB via Atari, since I can't access how my Zehir is doing at home right now. Re: Atari, basically, you get a file that you can use anytime, and activate via a code. If you're not connected to the internet when you're activating the game for the first time, you need another code they send you by email. IIRC, this only applies the first time you launch the game. Apparently, the rest of the time, it just behaves like the regular version, only you don't need a disk in your drive. Re: redownloading your file somewhere down the line, you only have 30 days to download and redownload it. If you pay a few bucks, you can extent it to 2 yrs. Non-issue if you make a back-up DVD with the file and code. Re: D2D, IIRC this is a bit more restrictive. NWN2 only allowed me to install in one computer at a time. I forget about how often you can redownload, but you can just back-up the file anyway. Also, you need a special D2D patch, whereas I think Atari's only needs the regular patch. D2D and Atari are compatible. I can't check with a retail copy. However, when I installed NWN2 in a second computer, it wouldn't let me play because I already installed it on another copy. After applying the Atari MotB, it ran fine. I think the latest xpac overrules the previous. Sure you'd need the Zehir disk if you bought it retail, it makes sense (but can't confirm) that you won't need any disk if you use a DD version of Zehir. From comparing D2D and Atari, I'd recommend the Atari one. In case that was confusing: you only need the file and code. And I *think* you don't need a dvd in as long as your latest xpac is DD (the one for which the disk would need to be inserted if it were retail)
  13. Downloading from Atari ^___^
  14. I wouldn't know about the BEST Fallout because I refuse to pass that kind of judgment on something I've never played... But I can, without a doubt, state which is the WORST Fallout. Yes, worse than Star Wars Galaxies. In fact, this game is probably the worst game in the entire history of the world. It's worse than State of Emergency. It's worse than Deer Hunter 10. FALLOUT 3 Fallout 3 is one of the most party-based MMORPGs in the market right now. Oh wait, scratch that, FO3 is one of the most party-INHIBITIVE MMORPGs in the market right now. For a game that forces you to work with other people in order to do *any* sort of progression, it sure does do a great job of making you want to kill said other people, curl up into a little ball and live the rest of your life as a hermit, isolated from the outside world, severed of all contact from the bad nasty wicked men. The game pigeonholes you into having at least one member of one single class, multiplied by four. You can predict at least half of the composition of 90% of all parties currently active in the game. WHM/BLM/RDM/PLD. This means that all of the other classes will probably spend a large majority (hours) of their game time doing nothing but sitting in town sending tells looking for groups. Hell, even the characters who are in the
  15. Another thing that was done too soon was releasing you from the psych ward.
  16. Your face is more anime than this game.
  17. Haha, no resting in dungeons. Awesome.
  18. I wouldn't sign my posts with DR, man. That doesn't go well around these parts.
  19. Save the best for last. Play Jade Empire first.
  20. You could fault the game for many things, but repetition would be the last thing to point out for anyone who's ever played any games.
  21. In the final chapter. Great game so far. Story sucks. Gameplay is awesome. Level design has been mostly very well-done. Some of the complains people have against the game could be valid, but it doesn't particularly affect me. Yeah, the game IS short. I'm not sure how long it's taken me, nor does it matter, but reviews seem to mention 6-8 hrs for one playthrough. There is *some* trial-and-error stuff. I haven't really found it frustrating. It's really a matter of analyzing the environment, checking your objectives, and figuring out how to get there - instead of just jumping around randomly, plummeting to your death, then rinse and repeat. There's been *one* platforming puzzle I was stuck on for a while. I couldn't find any solution to how to reach the objective, until it finally clicked and I thought "Wait... why doesn't I try *this*? After a risky daring stunt, the deed was done. The game isn't too forgiving. The controls are very tight. Which is a huge plus for me, but some people may find it too hard because of that. Slightly different command inputs can lead to pretty different actions, depending on how you do them. Sometimes there's more leeway. Doing a jump really badly will lead to your death. Doing it really well will lead to a smooth landing and no loss of momentum. Doing it 'ok' could lead to you grabbing on to the ledge. Not dying, but losing time (with bullets still flying towards you, potentially). It's a very technical game. You essentially learn those elements during your first playthrough. I can imagine improving a lot through future playthroughs and the time trials, speed runs, and so on. Melee combat in and of itself isn't anything to write home about. Some people say it's too hard, but they may possibly be playing it wrong. You're not meant to charge into multiple gun-wielding enemies. The combat is a lot more about exploiting your environment, separating the enemies, and engaging them one by one. Taking one out at a time is easy with the tools you're given. I don't really like the disarming mechanics (timing-based button press), but you can slow down time for those anyway. Despite the combat's flaws, I enjoy it. It's pretty fun when you use the protagonist as a a very agile but fragile character rather than a tank. The one thing I'd say should really be improved is that some combat situations are mandatory. While some of them allow you to outmaneuver the baddies and escape to the objective, some have you beat up everyone before you can proceed. In any case, you can use guns anyway, which then makes the combat ridiculously easy. The main thing I will say is to try out the demo, which does a great job showcasing the core gameplay. Rest of the game has a good variety of level design. Some puzzles, some more linear paths, some more branching. It's not sandbox, in any case. It's very thrilling when you're being chased by enemies. The sense of momentum is portrayed pretty neatly. Having to quickly assess the environment, trying to locate which path is faster or better, the performing some awesome stunts. It's all very satisfying thanks to the controls, since you really feel like you're in control. So yeah, the game would be short IF you play it once. I'm easily seeing myself going through the game multiple times (harder difficulties, no-gun runs which I'm doing right now, speed runs, disabling Runner Vision - which colors some environment pieces as red as a clue you're going in the right direction). And then there's the time trials, which will be the meat of the game for me. Here's where you really exploit the finer details of the controls. Challenging yourself (and other people in the leaderboards if that's your thing) to be more efficient, finding shortcuts to cut off large chunks of time, making small adjustment to shave off a few seconds here and there. The game has 3 set times per time trial (of which there are 23) that you want to try to beat. It also has ghosts of your previous best time so that you can race against yourself. You can also download the ghosts of the leaderboard leaders, but that sounds a bit like cheating! Anyway, I'd recommend the game, but it's not for everyone. If none of the points above scare you, go ahead.
  22. You should Horde with us!!!11!1!11
  23. Yeah, Kyle, you jerk. He's friends with people who worked on LittleBigPlanet.
  24. I found the actual flying mechanics a bit too simplistic/arcadey for my tastes. Anyway, RIP space sims ;____;
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