Everything posted by alanschu
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Galactic Civilizations II: Dread Lords
A won a cultural conquest the other day.
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New studio: Bioware Austin
They actually haven't really had many expansions for their games at all. Well, they do tend to have one. So I guess that is quite a few, considering many games don't get expansions.
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France is now a strong US Ally?
I would imagine a few days worth of it and it'd be pretty farking annoying.
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NHL
Samsonov was only invisible on the stats sheet. You can't expect a guy to put up a point every single game. It looked like they were trying him with Stoll and Torres, with Torres on the right hand side.
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Slowly but surely...
... Please tell me you meant it as a joke :ph34r: <{POST_SNAPBACK}> Nope. It is popular. http://www.acnc.com/04_01_05.html You'll notice RAID 4 is the only one with no recommended implementations.
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NHL
Oilers hang on for the W. Nice game by the Rolonator.
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New Oblivion Review - 93%
I love the crusaders that pirate to make a statement. Sticking it to the big guy!
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Slowly but surely...
RAID 5 is actually popular in businesses. Many implement RAID 5+0 to negate the performance penalty. Besides, RAID 4 would certainly be more "unusable" than RAID 5 (if you're talking about the only unusable one). It provides nothing that RAID 5 doesn't provide, but RAID 5 provides it faster.
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What are you playing now....
I installed the Naval Beta for the Historical Stony Road mod for Hearts of Iron II. Plenty of cool Naval events! Perhaps I'll tell Raeder to go jump off a bridge and go with the U-Boat fleet from the get go :D
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New studio: Bioware Austin
For better or worse, Blizzard hasn't seemed to be milking the expansion craze. The one expansion they have in the works is still quite a ways away.
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New studio: Bioware Austin
I was under the impression that the ME franchise trilogy was being created all at once, like one big game delivered in three parts. (Hey, maybe that is a way for studios to deal with the increased cost of production: multi-generational games ... hmmm ... ) <{POST_SNAPBACK}> I am sure they have ideas for the future games, but they're no way as ironed out as the first game at this point. It'd also be risky, because ME might turn out to be a big bust. No sense making a sequel to a game that doesn't sell.
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Starforce copy protection = winner
It's not. You'd be surprised how many people have no idea how to crack a game. Many of them that might be adventurous enough to do so are paranoid that they'll get a virus. Given that CD burning software is exceptionally pervasive now, the ability to click "Copy CD to CD" is just as common. People are becoming more technically savvy, thanks in large part to the file sharing exposure people are getting with the online music distribution, so the NoCD crack phase will increase. A base my assessment on the 6 or so years I worked in sales and service, in addition to conversations with my Dad (who runs his own computer store) as well as friends that do work in sales and service. It's not the most empirical, but I certainly feel it's more representative than most of the conversations I have with my friends who are computer savvy. I agree. I never really stated otherwise.
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New studio: Bioware Austin
No, because then I couldn't get a job there until the development of personal teleporters. Heck, they're big enough, open branches in Vancouver AND Montreal. It just makes sense to open one in Vancouver considering how many 3d art and game development schools are here. Plus we have the big EA Canada campus here that apparently has people quitting all the time. We have too much talent, not enough jobs for them all over here. <{POST_SNAPBACK}> You could say the same for Austin, Texas. I think that the "people quitting all the time" from EA Canada in Vancouver is also overstated, based on the talks I have had with people that work with them.
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Starforce copy protection = winner
What do you mean "if they take away casual piracy?" It's effectively already gone. Especially if you take the context that I was using it in (which I think you are since you quoted the text).
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Galactic Civilizations II: Dread Lords
Yes. Three different attack types, with a corresponding defense type.
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New Oblivion Review - 93%
Are PC Gamer and PC Gamer UK actually owned an operated by the same people? Besides, the "bribes" comment is a poke against Kalfear.
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New Oblivion Review - 93%
Oh dear. No kids. Well, I don't see how this could have gotten 93%. Oh wait yes the Bribes.
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New studio: Bioware Austin
Given the MMO status, it would certainly be more surprising than any of the other platform permutations.
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New studio: Bioware Austin
I find the world rather devoid of open-minded rational people.
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Movies You Have Seen Lately
I guessed the twist too. If you haven't seen the first one though, it'd be much harder to predict though.
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New studio: Bioware Austin
Yeah, but we're talking about Judge Hades, not Hades
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New Oblivion Review - 93%
*zing*
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New studio: Bioware Austin
No news on the license or setting is there?
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Galactic Civilizations II: Dread Lords
Your ships still fight each other based on their strengths and weaknesses. There are various armor types that are stronger against various weapons. Shields stop beam weapons, Armor stops mass drivers, and point defense stops missiles.
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NHL
I think that entirely understates the effectiveness of the rest of the team. I don't see Jagr being so good, with Lundqvist, that the contributions of the rest of the team are entirely moot. I find hockey to be one of the better "team games" out there where a few people can carry a team.