Everything posted by Boeroer
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Cipher - new console player help
I personally think that fine plate looks a lot better than exceptional plate with those golden ornaments. I also like the Crucible Knights armor because of the cloth thingy and the mail parts. Sanguine Plate also has +2 survival which is essential if you want to reach survival 14 (early) for the +60% healing bonus. He Carries Many Scars is also nice. The regeneration stacks with other stuff and has no limited duration. And I don't want to waste my belt slot for a Trollhide Belt...
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Dual Endurance Drain weapon Rogue?
How do you measure the 6.71 meters?
- Cipher - new console player help
- Cipher - new console player help
- Cipher - new console player help
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Dual Endurance Drain weapon Rogue?
Then why is the inner circle of the chanter's AoE indicator (=base radius) not changing while the outer cirlce widens by 20%? It says 20% in the description, too (not that this is proof or something). I just tested it 30 seconds ago to be sure. The inner circle doesn't move. How did you test it? By adding/substracting INT while wearing it? Maybe the indicator doesn't adapt to a change of base radius. I'm testing it right now and don't understand. Ring of Overseer (+10% to AoE) with chanter having 20 INT (+60% to AoE): Chanter with 20 int have 4*1.6 = 6.4 radius. Ok. Then i equiped Ring and radius of Beloved Spirits became 6.71 meters. I have no idea how this value appear! (4*1.1) * 1.6 = 7.04. Wrong. (4*1.6) + 10% = 7.04. Wrong. (4*1.7) = 6.8. Wrong. What the...trick?! I guess VotMt only gets calculated as base when it comes to INT, not when the increase of Overseeing is calculated?
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Dual Endurance Drain weapon Rogue?
Yes, sure. But why doesn't the game change the base AoE indicator and OBS not the description?
- Cipher - new console player help
- Cipher - new console player help
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Bracer's of Spiritual Power
Bracers of Deflection... or Celebrant's Gloves... or Mourning Gloves together with the Executioner's Hood. Do the heals on kill stack?
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Dual Endurance Drain weapon Rogue?
I now did another test and raised INT from 10 to 30 while wearing VotMt and while not. And it really seems that the bonus of VotMt gets taken into account (as if it were added to the base radius) when the game adds the INT bonus. Because if you have 30 INT the radius from VotMt is nearly double as if you had 10 INT. So, yeah, touché. It's not simply adding 20% to the radius as +4 INT would do. It doesn't change the base indicator but while calculating INT bonus the bonus of VotMt doesn't get added but multiplied. So basically (base+VotMt) * INT-bonus instead of (base) * INT bonus + VotMt. Also, the addition to base doesn't seem to be 20% but 10% like you said. Thanks Obsidian for the totally screwd up description. It does add around 20% if your INT is high - so maybe that's why I never noticed those shiftings.
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Dual Endurance Drain weapon Rogue?
Sacred Immolation get +50% damage as usual on every pulse and Dragon Thrashed gets extended linger time. Other DoTs get +50% duration.
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Dual Endurance Drain weapon Rogue?
Sacred Immolation is not a DoT. Both can crit, yes. The picture above was with 25 INT. It's obtainable quite easily via maxed INT + items + food or with Crowns of the Faithful or other stuff.
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Dual Endurance Drain weapon Rogue?
Then why is the inner circle of the chanter's AoE indicator (=base radius) not changing while the outer cirlce widens by 20%? It says 20% in the description, too (not that this is proof or something). I just tested it 30 seconds ago to be sure. The inner circle doesn't move. How did you test it? By adding/substracting INT while wearing it? Maybe the indicator doesn't adapt to a change of base radius.
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Dual Endurance Drain weapon Rogue?
Cool, didn't notice that it uses the linger base duration +INT bonus as a base for the crit bonus.
- Cipher - new console player help
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Dual Endurance Drain weapon Rogue?
No it does not influence the base. It increases the radius of the chant AoE by 20% as +4 INT would do. It stacks with overseeing which das the same thing but only +10% (like +2 INT). But the chants' base radius of 4 meters is never altered. As a comparison: Sacred Immolation has a base radius of 3 meters and Carnage has 1.5 meters.
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Dual Endurance Drain weapon Rogue?
Whu only 2? Look at my erlier screenshot - 5.6 duration + 5.6 linger. It means 11.2 sec. on Hit and 14 on Crit. And this is with Int 19 or 20 (i forgot exact number). Because it has 4 seconds linger time as a base. And 4 * 0.5 = 2 secs.
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Dual Endurance Drain weapon Rogue?
You are right. I forgot that those chants work differently.
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[CLASS BUILD] the fast assassin (dual wielding rogue)
Dude...
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[CLASS BUILD] the fast assassin (dual wielding rogue)
It should be accessible from lvl 2 on.
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[CLASS BUILD] the fast assassin (dual wielding rogue)
- [CLASS BUILD] the fast assassin (dual wielding rogue)
Hi dont see any "two weapon style" in panel, where i can find it please ? What panel? At level up or in the Attack Speed Calculator?- [CLASS BUILD] the fast assassin (dual wielding rogue)
Everything you assumed is correct. Draining is not influenced by anything - just the damage you did (which is of course influenced by dmg mods). So a rogue or barb get a lot out of it.- Cipher - new console player help
Yes, with the Blade of the Endless Paths you would achieve 0 recovery, but not with Tidefall. Tidefall's damage is still better (and of course there's draining), but the focus gain would be better with the Blade otEP. The only other two hander with speed is Llawran's Stick - but I guess that is not what you are looking for. - [CLASS BUILD] the fast assassin (dual wielding rogue)