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Everything posted by Boeroer
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Oh... that seems to be unintended. It's the weapon with the highest base damage in the game and also targets Will instead of deflection and weakens on hit. Having no duration whatsoever makes it extremely powerful. Are you sure that you didn't just graze with it? Grazing doesn't remove it. What was the situation? I would like to try out myself but I'm on vacation.
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If you do it right (high INT, hit as many enemies as possible with stuff like Phantom Foes, Eyestrike or Secret Horrors) you can alter between Deception spell and damaging spell (like Amplified Wave) without the need to attack with a weapon at all. Especially the high level passives that buff powers that target will, increase AoE based on held focus etc. are very nice for SC Beguilers.
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True. It is an ability which is rather independent from items. Also several of the Barbarian passives don't work with it (since no weapon attack and not melee). A SC Barbarian with some PL boost can reach good numbers with Monastic Unarmed Training, also with Carnage. So one could do a build which doesn't rely on (lots of) special items as a general idea. Some items that might also work well with Driving Roar: Sash of Judgement (belt) and Precognition (amulet). Besides Berserker Corpse Eater might have been nice for this (because Kith Meat Food can give you +2 PL) if only the cost of Driving Roar wouldn't be doubled.
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Stacking Power Level is good for this. Also Driving Roar counts as power level 1 ability. So the base damage you see gets multiplied by 8*5% = 1.4 right when you reach PL9. Only because of the PL bonus. It raises base dmg - so MIG bonus and other additional stuff will be based on this increased damage.
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While I like a Warlock nowadays I think Druid/Barb is even nicer. TryBerserker/Ancient. In my opinion that's even better. Berserker/Fury is nice, too. Although I like the DoTs more. Ancient/Helwalker is also very nice. +10 MIG/+10 INT with AoE DoTs is great. For a Debonaire/Wizard you just want to play it as a ranged caster. Since Debonaire can't engage (so no Persistent Distraction) he wants to stay at range anyways. Makes it also easier to keep party members around to prevent "Cowardice" from happening. Stuff like Kalakoth's Minor Blights with Toxic Strike is still very nice.
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Tricorn works, Ring doesn't. Driving Roar also causes prone - so maybe the White Void Helmet with its +10 ACC to affliction attacks might work as well. Obviously you want Bloodlust and Blood Thirst. Driving Roar targets fortitude, so you want to make sure to lower it with everything you can apply (staggered/dazed/sicken/weaken/Body Blows etc.).
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I don't think that damage needs a tune down. The original jump already suffers from a dmg malus and an additional one (from Driving Flight) would get another malus. The base dmg itself is already rather low.
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Funny. That would also mean a Fury/Cipher can't generate focus while spiritshifted, right? Sounds wrong. I would pot for changing it to a weapon attack. Kalakoth Minor Blights etc. are also balls of fire/acid/ice/shock but still count as weapons and work with Driving Flight. I can't think of a single reason why Fury's auto-attacks should be treated differently.
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If you do multiclass ascended you want bonuses to attack/casting speed and/or recovery and/or INT bonuses and/or MIG bonus and/or PEN bonuses. You can achieve that via Berserker (+2 PEN, +30% attack/casting speed and +5 MIG via Frenzy, Bloodlust, most notably Blood Thirst, even AoE Staggered via spells+Spirit Frenzy). Or Streetfighter (-50% recovery time, fast focus gain). Use mortars with powder burns. One of the most popular, especially with DoTs, is Helwalker (+10 MIG, +10 INT, a little speed via Swift Strikes, +2 PEN, +12 ACC via Enduring Dance...). Priest with high INT and Salvation of Time also works well with Ascendant. SoT prolongs ascended state as well. You want speed and shorter recovery so you can cast faster while ascended. You want more INT so ascended and DoTs lasts longer, you want higher MIG so the ticks of DoTs are higher. If you go single class Ascendant you want Time Siphon for the same reasons: cramp as many casts into the ascended phase as you can. In general you want high DEX and Fast Cast passive. Bet thing is the power level bonus, not the 0 focus. Ascendants generate more focus per point of damage while not ascended. With Draining Whip (never take Biting Whip) also a SC Ascended can generate plenty of focus quickly. I personally find that Beguiler has the superior mechanic, but you can cheese around with Ascendant quite a bit (see Helwalker/Ascendant or Priest/Ascendant).
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FoD also works with the Ring of Focused Flames by the way. +10 ACC is nice. Another nice effect of Ranger/Priest is Takedown Combo. If you combine it with a good single target dmg spell like Pillars of Faith or Divine Mark it can be pretty devastating. +100% base dmg for a spell with high base dmg is usually a lot more effective than for a simple weapon attack. If you want to use it with a weapon attack though you should pick Arquebus (because its highest weapon base dmg is most effective for Takedown Combo).
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Last time I tried Clear Out with a ranged weapon (in main hand obviously) you just had to command the attack when at range. The char then would walk into melee range but still use the primary ranged weapon once he got there. Impressive with mortars. But I may very well be that this got patched out silently. It worked with bashing shields as well as other melee weapons in the offhand. You just had to command it from ranged so that the game didn't pick the melee weapon right away.
