Is that what people mean when they say Malak is too easy? Because if that's the case, then it's not really that MALAK is too easy, but rather the fact that it's too easy to use a medpac/stim during combat by going in to inventory.
I'm wondering how many people would still feel Malak was too easy if the option to go into inventory and use a medpac during combat wasn't available.
I never used that exploit (I didn't even know about it until after I finished the game). But Malak was pretty easy. I'd Master valor, and then master speed, and attack him. He'd go down in 1 round, damaging me maybe 40%. When he ran off to absorb the dead people thingos, I'd heal using medpacks, re-fire up valor and speed, and wait for him to come to me, where I'd kill finish him in 1 round, he'd run off, rinse, repeat.
And my character wasn't powerful at all, but there was no challenge. He was a level 8 scoundrel/12 Sentinel.
When I replayed with my munchkinised, evil, level 2 soldier/level 18 Guardian, I just ran around absorbing everything first, THEN killed him in 1 round.