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Everything posted by Humanoid
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All I remember of that is ANOTHER BLOODY CRATE PUZZLE.
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The gate locks reminded me a lot of playing waaay too much Klotski. Sharp dialogs too. For what it's worth, those elements are what were added in the new Director's Cut. I've got mixed feeling about the changes - in terms of story and mechanics they do feel a little bolted-on and don't quite mesh - but the puzzles themselves are quite fine. It's just that the game doesn't quite start off with a bang anymore. Kind of cool that they managed to get Nico's original voice actor back though - random factoid: she was played by 4 different people in the four games. But it'd be petty to complain too much about free stuff so I won't.
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An early use was Bill 'Leatherface' Johnson as The Guardian in U7.
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Got me all excited until I clicked on the offer and noticed I already had them all except Dragonshard and Demon Stone. Still offering the 60% based on past purchases but are they even worth the download? Never heard of either.
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While there was some perverse fun in baking blood-bread in U7, I'm not in general a fan of crafting implementations of basically "bring X, Y and Z to location A" which essentially makes it no different to a quest where a blacksmith asks for various things and makes a ubersword for you anyway. It's not an improvement on the game experience unless there's something noteworthy about the key material, at which point that becomes the only relevant thing and the supplemental materials really serve no worth at all. To whit: collecting special monster teeth to make extra rare shiny bullets is passable. Collecting lumps of lead to make regular bullets is a waste of time and effort. Skinning the Kayran to make special blingy armour is fine, collecting leather and oil to make hardened leather pieces is utterly dull. But given that, then there's precious little point creating a special interface for crafting when you can just have the blacksmith in town offer up a quest - "bringest me the tooth of a tarrasque and I shall make thee the most sharpiest knife thou hast ever seen."
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will be hard to even find a suitable upgrade for that - most stores probably only carry a couple models that will fit that CPU, likely to be ultra-budget versions for people who need dead board replacements. If you need some extra speed just overclock it and save up for a proper upgrade. Should get to 3.5GHz without much trouble. Then when you're ready, current model Sandy Bridge setups (typical gaming rig would be 2500k + Z68 motherboard) would be a huge upgrade. If AMD's Bulldozer (which is out this month) turns out to be a hit, might get even better value there.
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Would have thought so too, as does the article's tone. After all it sold more digital copies than Wing Commander 1 did altogether. (Yes I know that's drawing a veeeery long bow, but still, that's what the golden age of PC gaming provided)
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Most likely your current board can do 8GB anyway with higher density sticks. But anyway, motherboard recommendations can't be made without knowing what CPU you have - and frankly if you're going down that route I'd buy a new CPU too.
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What would be really awesome is Wing Commander 4 DVD - it was only ever released as part of the Creative DVD bundle although there are ways to patch your CD copy to use downloaded DVD FMV. Prophecy DVD would be nice too of course.
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Opportunity to resurrect Wing Commander and Crusader at the same time?
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Install the OS on it. Ideally a clean install, as there are various acrobatic feats required to set it up correctly if migrating an existing installation. There are some third-party (paid) utilities available to simplify migration if you must go that way - Google tossed up this for example.
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Well Chris Roberts is apparently keen to come back to gaming so I'm willing to put my cynicism aside for a short while.
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Yeah, would wait at least until the graphics vendors at least pretend to agree on a standard for the tech. Personally if I was looking to "broaden my gaming horizons" - forgive the marketer-speak - I'd plump for the old fashioned larger screens, bigger speakers and comfier chair.
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Nuke it from orbit, it's the only way to be sure.
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It's not really a question that can be answered generically - it depends on the particular setups you're comparing and what your display resolution is. Few examples to illustrate: 2x GTX560 or 1x GTX580? Answer is the former in the common case of 1080p, as the price/performance gain of the 580 is laughable. However the 560s may become memory constrained at higher resolutions of with multi-monitor gaming, such that the 50% more memory on the 580 becomes viable. Once you hit multiple high-res panels, the 3GB version of the 580 starts coming into the picture - but with the catch that one nV GPU can only drive two screens. 2x GTX 550 or 1x GTX570? The 570 all the way. And that's just comparing cards from the same vendor - as you can see there's no real rhyme or reason to the naming schemes, you just have to figure out your price point then evaluate your options from there - then it's just a matter of comparing four bench results - the single and dual card options from both nV and AMD. And for the sake of fairness, some common AMD-based comparisons: 2x6850 vs 1x6950 The 6850s have a pretty good raw performance lead, but the 6950 is still pretty good price/performance and leaves the option of adding another later. It also has double the memory which is handy in situations mentioned earlier. 50:50 call. 2x5770 vs 1x6870 Again the dual-card setup has the speed advantage here, but this time the ceiling is a bit lower and as it'll obsolete sooner, may not be as good an option in a relatively short-to-middle term.
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If you were going for a high-level screen you wouldn't be picking a Samsung in the first place. NEC, or at a more consumer-friendly priced Dell IPS panel is the minimum I'd go for. HP do relatively affordable IPS panels too, but not in 27" as far as I know.
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Games were on CD back then.
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Thrustmaster hasn't been the same since they got bought out a decade ago - except for the Cougar and now Warthog. No idea how the suits were convinced to approve those but nice to see. I really miss the F-4 replica sticks though, those were more usable for general gaming than the hardcore F-16 sticks. CH is still making the exact same sticks they made 20 years ago, except with USB connectors.
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You can't see the graphics in Doom 3 anyway since it was basically a black screen plus your UI.
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I recently replayed it and it wasn't quite as hard as I remember it being as a kid - only gets tricky in the final couple two chapters. I'm probably better in general at platformers now, but worse than ever at shooters. Hmm. As for input devices, the one I wish they still made is the trusty ol' Thrusty FCS.
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I'm a dumbphone user and like it that way. Seriously considering a John's Phone.
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Yeah, SMAC was interesting in that it had a pretty defined narrative compared to its predecessor and it's rival/sibling (Civ2 and Civ:CTP respectively), which is alternately viewed as either being brilliant or pretentious. Either way, lead designer Brian Reynolds was philosophy nut which explains most of the background design elements (which makes it all the more galling that he's now directed his talents making Facebook games). I believe EA still holds the rights to the IP, if only Firaxis could strike a deal with them. The faction leaders while conforming to broad stereotypes were a lot more interesting than the simple "Genghis Khan is going to stab you in the back because he's Genghis Khan" approach in Civ. The eclectic mix of wonder videos and voiced quotes for all techs/improvements added a lot of atmosphere too. Compare this to the bland videos and stale quotes in say, Civ4 (no slight on Leonard Nimoy, but the in-character stuff is just so much more engaging). So yeah, SMAC ends up having more plot than many RPGs, whether you take that as praise for the former or an indictment of the latter is up to you. The expansion, Alien Crossfire, is not included in the GoG download at the moment although odds are it'll be added free at some point. But it's a bit unbalancing and for some people, damages the narrative of the original, so it's often preferred to just play the base game regardless. Speaking of unbalancing though - Supply Crawlers.
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If it's just a card you'll leave in there once you get a new system, I'd go for a 6850, or a GTX460 (end of life, but should be able to find stock). Lean towards the former especially if constrained by the power supply, I probably wouldn't run it with under 300W. Under that the only viable gaming option is the bare minimum 5770/6770 (they're identical). EDIT: Trap for the unwary - there are 3 versions of the 460 around. a 768MB model, a 1GB 'SE' model and a plain original model. The former two are cheaper cut-down versions, the original is the fastest. Between the cut-down versions, the 768MB model is faster at lower resolutions but might get memory bottlenecked at 1080p+ where the SE might compensate. Yes, graphics companies are in the business of obfuscation and this kind of naming stupidity has been around forever.
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Info in the "Good time to upgrade" thread recently is still current. Quoting myself: That said, I'd always be a bit wary about buying a system in anticipation of a certain future release - you never can quite tell how a particular setup will go with what you're waiting for. If BF3 performance is the deciding factor then it may be best to wait until the game is actually out and tested with the hardware current as of the time of release. That said, a current midrange solution would look like: CPU: i5-2500k (if comfortable overclocking), or non-k version if not Motherboard: Any entry level Z68 chipset board Graphics: AMD HD6950 or nVidia GTX560, lean towards the former if gaming at above 1080p or with multiple screens SSD: Absolutely, Intel or Crucial most reliable To turn it into "high-end" just add a second video card of the same model, and get the 'k' version of the CPU and overclock to ~4.5k. This is faster and cheaper than going for the overpriced top-end parts.
