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Humanoid

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Everything posted by Humanoid

  1. Not as much Monaco as I'd like due to spotty co-op time availability, but loving the design of the new missions, it's obvious that a lot more care has been taken with the level design than with the original launch campaigns. I have not, however, replayed the original ones since they were rebalanced late last year. Anyway, five out of eight missions done and desperately wanting more, not a lot of games do that to me. Really ought to get back to both Dragonfall and Stick of Truth, both shelved about three weeks ago for no good reason. Then there's the flurry of adventure games due this month, triple play with Broken Sword 5.2, Moebius and Tex Murphy.
  2. If you mean the high resolution texture packs, then yeah, 2GB is plenty (1GB might struggle). If you mean all those mods that add extra fancy effects - not sure, I've never tried them. Skyrim vanilla wasn't all that demanding I've found. Played the bulk of my time with it back when I had a 1GB HD5850, and at 2560x1440 with 2xAA it ran perfectly fine on high details (not that I remember what settings it actually offers).
  3. It'll work fine. Just be aware that the 750Ti is somewhat of an odd duck, it's brand new, indeed the newest product on the market, but is built around efficiency, not raw grunt. It was released as almost what could be called a demonstration of their next gen architecture and the theoretical gains it offers. The state of play is that at the ~$150 mark, it's the 750Ti vs the AMD R7 265 (or the HD7850, it's essentially the same product). The 750Ti impressively only eats about half the power of the 265 - approximately 75W to almost 150W - but is 15-20% slower for the same price. So really it's a matter of where your priorities lie. For the record, your current GTX 275 was a notoriously hungry card, probably near 200W, so there's no doubt your system could power either new option. EDIT: Don't worry about the upgrading from old high-end to new mid-range thing. The new cards will pants your old card - about triple the speed of the 275.
  4. Subtract 10 from those numbers. :D
  5. Geez, the way you people are talking makes me think I accidentally clicked on the Prosper thread instead of this one.
  6. The new and final Monaco campaign is now available, and promises to be very challenging. Great to see new, free content almost a full year on from its release, and I can only sadly wish there was even more of my GOTY last year.
  7. Seems like 'neither' is the answer here. Not SimCity, not Age of Empires, but Civilization.
  8. All the affordable 4K displays are still running at 30Hz anyway. It's borderline deceptive marketing, and frankly I think they shouldn't exist.
  9. I've seen someone in a similar position benefit quite a bit from gastric banding or something like that. After a few hospital trips I'd imagine the doctors might raise that option, and they'd be in a better position to evaluate the advantages of that than you would be. So perhaps paradoxically, the fact that she has been hospitalised for the condition makes it less of a concern than someone suffering silently - caveat being that I don't know the state of health care over there. Some might scoff, saying "Doctors? What do they care?", but I'd be inclined to trust them over someone's office colleagues. So at this point I'd personally be wholly unconcerned.
  10. "Computer and Console" //ninjaed
  11. Especially the "Dedicated to Evil" part.
  12. It's not possible. Each GPU has its own frame buffer, it's the only way multi-GPU can be handled with today's technology. It is literally two 6GB Titans, including the memory restrictions: no black magic going on here, and certainly no memory advantage. I read a claim that it may be possible for compute tasks to utilise the memory in a different way, but I know nothing about that field so I can't really comment on the truth of it - but given it's no longer operating under SLI as such under those conditions, it makes sense. Perhaps that is the source of the confusion (or it may be just some people reading too much into the 12GB headline figure). EDIT: Confirmation on that last thing by an EVGA rep. Which makes total sense of course, 2x regular Titans with 6GB each is also effectively 12GB RAM for compute purposes. Having the RAM chips on the same PCB makes absolutely no difference. This is two Titans on one PCB for all intents and purposes, whether for graphics or compute.
  13. Geez, that's a lot of traits to remember for an ordinary unit.
  14. It would be in reference to the guy who got the $2b (if it's even a just one guy, I have no idea of the background behind this), not Carmack, who was just an employee. Is there even any news about what the original founders are doing? i.e. staying on in an active role?
  15. Couple things: It having 12GB RAM listed means 6GB per GPU, which is the same as regular Titan (Black), so no advantage there. Second thing is that a PCI-E lane is a specific thing, different from a PCI-E slot. A full PCI-E slot has 16 lanes, hence the 16X terminology, though sometimes these slots only have 8 or even 4 lanes dedicated to them. The small PCI-E slots - the ones about an inch long - are single lane slots. Anyway, the point is that these cards are for people with an insufficient number of slots, yes, either wanting two Titans on an ITX board, or four on a mATX board. Thing is though, the large cooler means it probably won't fit in most ITX cases. And mATX, eh, you could upgrade your board and case instead for a fraction of the 2x Titan Z cost.
  16. Eh, just put up a safe password on your administrator account, the other people using your PC can use a limited guest account. That way you can be reasonably sure in future than any error made is probably yours.
  17. I thought this was about competitive woodchopping. Or is that the second favourite sport? EDIT: 'Straya yeah! New world champ. http://www.youtube.com/watch?v=XwzQ5DI1pHY
  18. I generally don't play them. Those RPG staples of the 80s and 90s - Gold Box, Might & Magic, Wizardry, Eye of the Beholder, Lands of Lore, etc - I didn't play because I was uninterested in them. Whereas I am interested in Divinity Original Sin.
  19. It's true, I'm the laziest person I know. But effort vs reward and all that, such as in this case. Maybe with some effort they can come up with a fantastic way to handle it, but the net improvement in the game that might result is tiny enough to not be worth the risk of doing it badly. Most RPGs are bad. I'm a crusader in getting rid of RPG staples which are bad.
  20. Oh absolutely, I despise short cycles, that as much I won't dispute. And it's a prime reason I ended up not liking Minecraft with its really wonky time (and inability to skip night until you build a bed, screw that). But yeah, I'm probably in the minority in terms of preferring mechanical minimalism, be in regarding the passage of time, loot (Shadowrun is awesome in this regard), or combat in general, so it's no surprise where I lean towards. When something is done poorly, someone more ambitious would try to fix it to make it work better, whereas I generally opt to remove said element altogether, while recognising that the former approach may well end up superior in the end.
  21. It's relevant insomuch as it's merely there to accommodate quests that are sensitive to time of day, for example the stereotypical "who is stealing my farm animals at midnight" type quests. If not for that then I'd totally stick with not implementing the cycle at all - or just scripting nighttime to plot points such as what happens in Stick of Truth. The point is that I don't enjoy day/night cycles at all, but recognise that some content, in terms of their writing, would require it being tied to daylight conditions. I have no interest in simulating a day at all. Immersion? In absolute terms, sure, but it's about as important to me as the ability to loot worthless random clipboards in Fallout NV - a net negative.
  22. 1:1 is the effectively idea that the night cycle only will happen on player demand - i.e. using wait/rest functionality to get it to night - and the ability to ignore it otherwise. Shorter ratios are a designed for a different purpose altogether, in that it expects the player to experience the cycle organically, making it an active gameplay element - something the player has to react to. That's where the blasphemy comes in I guess, it's an element that I don't want do deal with, because I don't consider it fun.
  23. I'm a fan of MalwareBytes, which is not an antivirus as such, but is designed to run alongside a traditional anti-virus program (which usually conflict with one another). Unfortunately they've recently switched from a lifetime licence model to a subscription-based one, however you can still find copies of the lifetime version through retailers without too much difficulty. At under $20 for life, I think it's a no-brainer.
  24. It's Unreal Engine 3, apparently.

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