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Prideaux

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Everything posted by Prideaux

  1. Spell Effects are been getting really bad in games lately, especially between this and DA:I. Just because you CAN do awesome spell doesnt mean you should. Less is more. I would like to see if you TAB during a battle you can clearly see the outlines of the figures of each person (friends and enemies), some time it is really hard to see that one person is knocked on the feet amid all the spell effects and shinyness
  2. After reading the Lore books and playing the game, there clearly are many things drawn from the real world. But they are stuck on a pedestal and use to beat their audience up, like typical US style story telling. I have read a few people who found the discrimation that appears in the game made them realise something about their own behaviour. I found that the whole soulless kids thing quite interesting. Just because it means nothing to you, that doesnt mean you cant respect the opinions of those it does. I dont need to agree with every word he said, but I dont stand in judgement (or hate) and make myself feel morally superior by putting others peoples hard work down to makes myself seem more important. Its a fine line to make people question hate, intolrance etc, through telling those tales, than actually being intolrant and hateful.
  3. good grief, dont like the pre-built NPCs dont use them, thats goes to pretty much all RPG's of this kind in existance. At least unlike BG you have the freedom to not use them at all. Every player has them own version of an optimial build. Just because you dont think they are, and just because your interpretation of the maths of min/max doesnt say they are, that doesnt mean they arent a good build. this game allows you the freedom to customise them a lot,it also gives you the freedom to not use them at all, thats a lot more than some games do
  4. No I'm not comparing it. I said Obsidian put a text fix (a non-issue) above all the bugs and balance issues. Why? Because a member of a delicate minority was offended? That situation alone is worth 1000 words about Obsidian , their employees and work philosophy. Even if I adore PoE to bits, and I do. here is a company findings its feet after almost collapsing, in a time when (for better AND worse) political correctness is a huge issue. It makes perfect sense. Companies the world over tackle this problem every day, and not just in gaming but every walk of life. Especially the way twitter trolls work, in fact I dont discount some people were offended but I fail to believe to the mass outrage was done by people truly believing in what they were doing, more just using twitter and social media sadly for the lol's. Likewise I think the 'OMG the game has been censored, they are worse company ever' people in every possible forum are just silly, just a different side of that same social media monster. It says way more about their need to be outraged from <insert whatever reason they demn worthy here> than the event itself. IF the censorship was fundamentally part of the game and required a massive change of focus THEN this outrage would be portionate to the response.
  5. I got a black screen there that crashes the game, so I had to manually edit my savegame files to continue. Don't ask. There is also the Sanitarium glitch which comes damn close to game-breaking and ruins your reputation completely in the biggest town. That's unfortunate considering you need reputation in Defiance bay for at least two things - Eder's companion quest and the premium weapons/amor at the Dozen. But no, its more important to remove non-issues from the game because some transvestite demanded so on twitter. Go Josh and Obsidian. EDIT: Not to mention the huge discrepancy between classes. You either take cipher/chanter/druid/fighter and faceroll the game on hard, or you get rogue/monk/ranger/barbarian and get cancer. Also, the efficiency gap between spells is serious. Some spells are near-useless while specific spells are pretty much required to beat certain mobs. So you are comparing 1) finding and coding and testing a patch 2) to a quick text fix? And you think each of these have the same weigh and complexity? One of those things can probably be done one handed by someone eating their lunch at the desk. PS its a single player game, balance is completely unimportant. A large pecentage of the players dont care about min/max they play these games for roleplay things. EG I COULD make a group full of ciphers and romp through the game on hard or I can take a balance of class/styles and take my time trying out different and interesting things. PPS I also had the Hold bug where I couldnt exit of of the game (and some other ones) and my first reaction wasnt to skip to twitter or forums and write a damning diatribe about this company being woeful. I merely started a new game to get me interested until the patch came, only in doing so realised I missed a huge chunk of things I should have done first and was 150% better by the time I got to that point. Yes bugs are bad but if you think this game is somehow the 'devil' for them I am sorry but I will have to alugh. No games these days launch anywhere close to perfection and in fact do to their beta they had tested way more than some others (and more broken games) I have played this year. Perspective is a funny old thing.
  6. In this your first computer game ever? Everything you say in the OP can easily be said about virtually every game developer around. Honestly I read that in basically every game forum I frequent on every main release. So I have no idea how you can single out these guys. By default the games they make are complex RPG of different styles. This game had a huge beta following so we know that it is not like they didnt test, likewise they postpone the launch a few times, so its not liekt hey were just after the money. JUst look at the launch of Assassin Creed Unity, that game was broken on so many different levels. it should have been delayed for ages, but no those bean counters at Ubisoft forced them to launch in order to make sales. in 25 odd years in gaming I cant really think of a bug free or successful launch of a new RPG. Their complexity can only truly be tested when given to the mass market. If you were truly a gamer you should have learned by now buying a game, ANY game on launch week (or month for some) is just inviting trouble. Once again, I find myself asking, how is this company any worse than others and deserve to be singled out. and how come game forums are now longer full of people talkign about games but full of stuff like this post. SHould new games be perfect at launch, sure, is that ever going to happen, nope. I was personally offended by the OP, constructive criticism is fine, but what you wrote was down right rude and disrespectful.
  7. when are people going to learn, sales dont equate quality or success or legacy. its that type of thinking that drive places like Ubisoft and EA and why some of the most memorible games this year have been things like Wastelands2, Divinity:Original Sin, Cities Skyline and this.
  8. why does every gamer think every game should be for them. The DEVS chose their target market, and built the game for them, its up to everyone else to either adjust their gaming habits to suit it or go play something like DA:Inquistion that is so whitebread and safe it lacks any depth trying to walk that tightrope of mass sales/playability. no thanks I for one like the fact that I have to reload over and over.
  9. no thanks I would rather respect their comtribution in making this game possible and gear and money is rather easy to come by as it is... then again I never play an evil aligment
  10. You're not speaking for 99% of the player base. If I weren't reading the forums, I wouldn't even be aware of the bugs. Mainly because I never double-click to assign items and I tend to run with a single quick save, so my reloading is limited. The only bug I've actually noticed during play is the cage cursor issue. Which is annoying, but hardly game breaking. If I wasnt speaking for 99%, then 1 in 100 players would have the bugs. That really doesnt seem to be the case. It doesnt even seem to be 1 in 1000 if you consider that the game sold millions of copies, hence 99.9%. If you haven't experienced any of these bugs, that's cool for you, but it doesn't matter. The thing that matters is that these bugs exist, they ruin the experience for some players (the amount of which none of us can determine) and they should not have been there at release period. Downplaying the issue does not help anyone, nor does throwing around made up numbers and statistics. If everybody just shuts up about these things, how are they supposed to get fixed? there is your flaw in your thinking, you presume they knew about all the bugs going into launch. Sure some of them did but all of them? This is very common for games to launch with glaring obvious bugs, so obvious they werent spotted. This game isnt alone in that. More than likely they didnt have enough feedback or numbers to make those bugs a priority because they werent bothered by them. It goes without saying, you cast a bigger net you are going to catch more fish. This happens time and again on games at launch, once again, hardly unique to this game or company.
  11. sounds like every other game that has come out in recent memory. not sure why you are singleling this game out? however unlike something like Assassins Creed Unity this game was delayed numerous times and actively beta tested for many months. Like all massive RPG the sheer scale and complexity means that not everythign can be caught in beta. So yes on some level one would always expect for the first few weeks a large scale testing of a launched game to be the first port of call. Seriously I can not think of a single RPG that launched without issues and I mean in 20 years worth. You choose to buy a computer game on launch week, trouble is always expected. Even some of the greatest games launched broken. What happens next is whats important.
  12. sadly ALL games forums are like this these days, full of people complaining but rarely celebrating the good. I can not think of a single release in the last few years where the forums havent been flooded by unconstructive criticism... everyone else is too busy playing the game. I have had a few crushing bugs so far but they are to be expected in a game of this scope and size, and those who see how brilliant the core structure of this game is are happy to report them and give the devs time. See unlike something like Assassins Creed Unity which was obviously rushed out to meet the needs of backers and company (not the gamers), this game was pushed back quite a few times putting the players first. As with any games of this scope and scale bugs are too be expected and yes even obvious big ones. The one thing we cant criticise this company for is not testing. There is just a point where weather a wide scale troubled launch will help a game troubleshoot.
  13. nope thats exactly why I play this game, exactly why I played all the Baldurs Gate's (etc) right through to Neverwinter and even things like Dragon Age (the original of course), its that complexity and micromanagement that makes those games far more memorable than many others of their kind. Its why things like Dragon Age 2 fail to match a lot of PC gamers interests. It choose to strip away the very things that made us want to play.
  14. In all fantasy games I see names that dont match what I BELIEVE is the setting, yet in all the others except this game that were created by the devs. most of the backers names I have seen so far are no better or worse than the real ones. Fantasy is subjective. Personally I would like to see more real names than the ultra strange using more vowels than english requires.
  15. well, you dont have to read them, they are clearing marked and I have yet see one truly terrible name that completely threw me out of the game. Some of the stories are interesting but others clearly need a good edit. Given it is those people's fath and support that allow this game get as far as it is they deserve their little corner of the world honestly the way people are going on around when I got in game I was expecting to see all these Xbox gamer tag type names, however after like 15 hours I have seen nothing that made me whinch.
  16. just an update for me, it seems to have righted itself and seems to be only an issue (so far) in Valewood, though I am only a few hours in and not too far from the first city.
  17. Please no, I love the original games so much and been playing them since they came out but the one thing I am happy to do without is Encumbrance. Micromanaging storage and bags just kills the roleplay thing for me. Either have it realistic, IE person can only carry like two weapons at the most and what they could fit in a bag, or dont have any limits on it.
  18. I just arrived at the area just north of Gilded Vale and went to fight the few mobs there and notice my chanter (my main) no longer had the scrolling music showing, the staves are stll there and I am still chanting and still gaining points (and its effects are working) but the bars are empty. Sadly I have already copied over an old save before I realised there was a problem, so couldnt revert back to troubleshoot.
  19. I had avoided it for years but have no climbed on board. Not that I didnt want to encourage or support it but just because the market is flooded with so much noise I have just trained myself to ignore most of it until games are due to come out. I like the idea of early access but I like the idea more of paying for and playing full games as an experience.
  20. I really dont understand the romance thing, sure it adds another layer of depth to the game but their absence doesnt upset me. And i saw that as a person who loves complex games like IE and have been playing them forever. I just dont understand why their exclusion is a red flag for so many.
  21. But some stuff in PoE, practically everything centred around backers, isn't just silly, it's flamboyantly breaking the 4th wall. And seriously, **** that ****, it ruins the integrity of the setting, breaks the suspension of disbelief, and comes across as incredibly jarring. Let the backers have their toys and let the ones that don't mind or doesn't care keep it, but the game and the experience should come first, which is why all of that should be optional. but the original Baldur's Gate did that themselves. "Oh, yes omnipresent authority figure?" and "stop touching me" as just too examples of many. Even after all these years those lines still make me laugh. If just depends how they are handled in game.
  22. I certainly hope they went through some sort of censorship or moderation. i dont mind that people got to do this, and in fact those very people helped this game come a long way but I certainly hope there is anything too roleplay breaking. defeats the very purpose of this game... though that said some of my favourite moments in BG are the META ones in which the characters acknowledge they are just part of a computer game.
  23. Yes exactly. You win strawman argument of the year award, and worst analogy ever award as well. I've said what I need to say. My feedback is for Obsidian, not you. I'll wait til somebody mods this garbage out of the game. Won't be responding in this thread after this. I find as soon as anyone uses the word 'strawman' out of the blue, normally negates the very point they are trying to make. Its such an overused and little understand term. I read his remark and though it was over the top it but sum up his point rather comically.
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