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Baladas

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Posts posted by Baladas

  1. List of significant outstanding, and commonly recurring bugs:

     

    1. Already activated ability bug.

     

    http://forums.obsidi...d/#entry1648202

     

    http://forums.obsidi...d/#entry1648187

     

    http://forums.obsidi...even-after-103/

     

    http://forums.obsidi...already +active

     

    http://forums.obsidi...already +active

     

    2. Sanitarium hostility bug.

     

    http://forums.obsidi...g/#entry1648561

     

    http://forums.obsidi...ve#entry1642714

     

    http://forums.obsidi.../?hl=sanitarium

     

    3. Sound cutting from companion dialogue.

     

    http://forums.obsidi...um#entry1654194

     

    http://forums.obsidi...-over-gets-cut/

     

    http://forums.obsidian.net/topic/77895-patch-104-slower-load-times-and-broken-voice-acting/

     

    4. Reckless Assault bug.

     

    http://forums.obsidi...already +active

     

    http://forums.obsidi...already +active

     
    5. Difficulty decreasing bug.
     
     
     
    6. Defenses and afflictions don't stack properly bug

     

    http://forums.obsidi...stack-properly/

     

    http://forums.obsidi...tribute-scores/

     

    7. Status Effect Bug (Especially Blinded)

     

    http://forums.obsidian.net/topic/77907-bug-report-three-of-my-characters-are-permanently-blinded/

     

    http://forums.obsidian.net/topic/76967-some-status-effects-staying-on-permanently/?hl=blinded

     

    http://forums.obsidian.net/topic/76702-bugpermanent-blinded-icon/?hl=blinded

     

    http://forums.obsidian.net/topic/75491-blinded-icon-does-not-disappear/?hl=blinded

     

    http://forums.obsidian.net/topic/73991-bug-permanent-blinded-status-on-main-character/?hl=blinded

     

    http://forums.obsidian.net/topic/73430-perpetually-blinded-after-boss/?hl=blinded

     

    8. Various Quest Bugs

     

    http://forums.obsidian.net/topic/77962-od-nua-dungeonsomeone-can-answer-to-me-plzif-you-dont-want-to-know-about-od-nua-dont-read-this/?hl=quest&do=findComment&comment=1666449

     

    http://forums.obsidian.net/topic/77958-104the-sword-from-the-endless-paths-cannot-be-reforged/?hl=quest

     

    http://forums.obsidian.net/topic/77931-the-changing-of-the-guard-quest-eldrid-wenfeld-isnt-anywhere-to-be-found-help/?hl=quest

     

    http://forums.obsidian.net/topic/72793-major-plot-progression-bug-act-2-the-duc-invitation/page-3?hl=quest&do=findComment&comment=1665822

     

    http://forums.obsidian.net/topic/77855-bug-quests-council-of-stars-and-the-old-queen-and-the-new-king-dont-play-nice-together/?hl=quest

     

    http://forums.obsidian.net/topic/73835-bug-blade-of-the-endless-path-quest-wont-continue/?hl=quest&do=findComment&comment=1662675

     

    http://forums.obsidian.net/topic/76571-whats-up-with-all-the-quest-bugs-game-is-not-playable-like-this/?hl=quest

     

    http://forums.obsidian.net/topic/76017-cant-advance-main-quest-never-far-from-the-queeneven-with-iemod/?hl=quest&do=findComment&comment=1645628

     

    http://forums.obsidian.net/topic/74942-main-quest-line-broken-bronze-beneath-the-lake/?hl=quest&do=findComment&comment=1648413

     

    9. Save & Load time bugs

     

    http://forums.obsidian.net/topic/77203-quick-load-and-load-taking-over-a-minute-game-over-premature/?hl=load

     

    http://forums.obsidian.net/topic/72764-quick-saving-and-loading-times-increased-greatly-after-20-hours/page-8?hl=load&do=findComment&comment=1642515

     

    https://steamcommunity.com/app/291650/discussions/0/618457398967718815/

    • Like 8
  2.  

    Great.

     

    We now have an unofficial bug tracker.

     

    http://forums.obsidian.net/topic/75997-would-you-consider-opening-a-public-bug-tracker-for-pillars-of-eternity/

     

    https://github.com/PoE-unofficial/Pillars-of-Eternity-bugtracker

     

    However I think that it is important to keep the community informed in the forums too.

     

    I listed the ones above as I thought these are a priority to fix (except looting deselects party, that just bugs me... lol).

     

    If we could keep this thread going and update it with the current bugs.

     

    Thanks.

     

    Do you intend to post links to bugs which you consider important, or do you want to link all the known issues for current version? In either case, perhaps you may want to take an inspiration in Sensuki's thread on his bug reports during Beta:

    https://forums.obsidian.net/topic/71105-my-bug-report-list-updated-for-v480/

     

    For some current known bugs summary, the best would be if somebody from QA can make a pinned thread with official list... 

     

    Hm, I also fear others will throw here bugs without links or even making proper threads for them. Though I don't know what is better, forum is quiet mess anyway:)

     

    Edit on the community bug tracker: Seems that @shmerl is also periodically posting list of new issues opened there in thread you linked.

     

     

    Hey, thanks for posting.

     

    I understand your points.

     

    My preference is that if people keep this thread to known issues that can hamper game play in a significant way ad also provide links to the forum where the same bug is mentioned, as in my OP. 

     

    This will help to consolidate current issues.

     

    I also request that any bugs that are fixed get edited from the list and marked as solved, such as the perma health increase

     

    If someone posts a newly discovered, personal bug, then I would request that people use the guide here:

     

    http://forums.obsidian.net/topic/72439-must-read-how-to-report-an-issue/

     

    Thanks for the help.

  3. Great.

     

    We now have an unofficial bug tracker.

     

    http://forums.obsidian.net/topic/75997-would-you-consider-opening-a-public-bug-tracker-for-pillars-of-eternity/

     

    https://github.com/PoE-unofficial/Pillars-of-Eternity-bugtracker

     

    However I think that it is important to keep the community informed in the forums too.

     

    I listed the ones above as I thought these are a priority to fix (except looting deselects party, that just bugs me... lol).

     

    If we could keep this thread going and update it with the current bugs.

     

    Thanks.

  4. Here are a list of current bugs not addressed in the patch notes for 1.04. Links to the threads are posted where found.


     


    1. Perma health increase.


     


    http://forums.obsidi...already +active


     


    http://forums.obsidi...um#entry1649615


     


    2. Already activated ability bug.


     


    http://forums.obsidi...d/#entry1648202


     


    http://forums.obsidi...d/#entry1648187


     


    http://forums.obsidi...even-after-103/


     


    http://forums.obsidi...already +active


     


    http://forums.obsidi...already +active


     


    3. Sanitarium hostility bug.


     


    http://forums.obsidi...g/#entry1648561


     


    http://forums.obsidi...ve#entry1642714


     


    http://forums.obsidi.../?hl=sanitarium


     


    4. Looting deselects party bug.


     


    Looting deselects party steps to reproduce:


     


    Select all party with backspace, loot a container, then the character looting remains selected and the rest of the party are deselected.


     


    Expected behavior:


     


    Whole party remains selected while looting.


     


     


    5. Sound cutting from companion dialogue.


     


    http://forums.obsidi...um#entry1654194


     


    http://forums.obsidi...-over-gets-cut/


     


    6. Reckless Assault bug.


     


    http://forums.obsidi...already +active


     


    http://forums.obsidi...already +active

    • Like 2
  5. Here are a list of current bugs not addressed in the patch notes for 1.04. Links to the threads are posted where found.


     


    1. Perma health increase.


     


    http://forums.obsidi...already +active


     


    http://forums.obsidi...um#entry1649615


     


    2. Already activated ability bug.


     


    http://forums.obsidi...d/#entry1648202


     


    http://forums.obsidi...d/#entry1648187


     


    http://forums.obsidi...even-after-103/


     


    http://forums.obsidi...already +active


     


    http://forums.obsidi...already +active


     


    3. Sanitarium hostility bug.


     


    http://forums.obsidi...g/#entry1648561


     


    http://forums.obsidi...ve#entry1642714


     


    http://forums.obsidi.../?hl=sanitarium


     


    4. Looting deselects party bug.


     


    Looting deselects party steps to reproduce:


     


    Select all party with backspace, loot a container, then the character looting remains selected and the rest of the party are deselected.


     


    Expected behavior:


     


    Whole party remains selected while looting.


     


     


    5. Sound cutting from companion dialogue.


     


    http://forums.obsidi...um#entry1654194


     


    http://forums.obsidi...-over-gets-cut/


     


    6. Reckless Assault bug.


     


    http://forums.obsidi...already +active


     


    http://forums.obsidi...already +active

    • Like 2
  6. Here are a list of current bugs not addressed in the patch notes for 1.04. Links to the threads are posted where found.


     


    1. Perma health increase.


     


    http://forums.obsidian.net/topic/76268-why-do-these-two-characters-have-different-health-scores/?hl=%2Balready+%2Bactive


     


    http://forums.obsidian.net/topic/75484-bug-0526-health-still-perma-increasing/page-2?hl=sanitarium&do=findComment&comment=1649615


     


    2. Already activated ability bug.


     


    http://forums.obsidian.net/topic/75071-into-the-fray-already-activated/?do=findComment&comment=1648202


     


    http://forums.obsidian.net/topic/74833-grimoire-slam-already-activated/?do=findComment&comment=1648187


     


    http://forums.obsidian.net/topic/76266-active-effects-still-sticking-even-after-103/


     


    http://forums.obsidian.net/topic/74659-character-cant-cast-a-spell-says-already-active/?hl=%2Balready+%2Bactive


     


    http://forums.obsidian.net/topic/75252-druid-spirit-form-boost-always-active/?hl=%2Balready+%2Bactive


     


    3. Sanitarium hostility bug.


     


    http://forums.obsidian.net/topic/74075-hostile-sanitarium-bug/?do=findComment&comment=1648561


     


    http://forums.obsidian.net/topic/72139-possible-bug-in-sanitarium/page-5?hl=%2Balready+%2Bactive&do=findComment&comment=1642714


     


    http://forums.obsidian.net/topic/75068-sanitarium-issue/?hl=sanitarium


     


    4. Looting deselects party bug.


     


    Looting deselects party steps to reproduce:


     


    Select all party with backspace, loot a container, then the character looting remains selected and the rest of the party are deselected.


     


    Expected behavior:


     


    Whole party remains selected while looting.


     


     


    5. Sound cutting from companion dialogue.


     


    http://forums.obsidian.net/topic/72428-dialogue-sound-issue-glitch/page-2?hl=sanitarium&do=findComment&comment=1654194


     


    http://forums.obsidian.net/topic/74154-voice-over-gets-cut/


     


    6. Reckless Assault bug.


     


    http://forums.obsidian.net/topic/75266-reckless-assault-rogue-skill-buged/?hl=%2Balready+%2Bactive


     


    http://forums.obsidian.net/topic/75852-rogue-reckless-assault-stacking/?hl=%2Balready+%2Bactive


     


     


     


     

    • Like 2
  7. Bump.

     

    No 3 is now fixed.

     

    So now we only need the following fixed:

     

    1. Perma health increase.

     

    2. Already activated ability bug.

     

    3. Sanitarium hostility bug.

     

    4. Looting deselects party bug.

     

    5. Sound cutting from companion dialogue.

     

     

    Looting deselects party steps to reproduce:

     

    Select all party with backspace, loot a container, then the character looting remains selected and the rest of the party are deselected.

     

    Expected behavior:

     

    Whole party remains selected while looting.

  8. Bump.

     

    No 3 speed issues is now fixed.

     

    So now we only need the following fixed:

     

    1. Perma health increase.

     

    2. Already activated ability bug.

     

    3. Sanitarium hostility bug.

     

    4. Looting deselects party bug.

     

    5. Sound cutting from companion dialogue.

     

     

    Looting deselects party steps to reproduce:

     

    Select all party with backspace, loot a container, then the character looting remains selected and the rest of the party are deselected.

     

    Expected behavior:

     

    Whole party remains selected while looting.

  9. Bump.

     

    No 3 is now fixed.

     

    So now we only need the following fixed:

     

    1. Perma health increase.

     

    2. Already activated ability bug.

     

    3. Sanitarium hostility bug.

     

    4. Looting deselects party bug.

     

    5. Sound cutting from companion dialogue.

     

     

    Looting deselects party steps to reproduce:

     

    Select all party with backspace, loot a container, then the character looting remains selected and the rest of the party are deselected.

     

    Expected behavior:

     

    Whole party remains selected while looting.

    • Like 1
  10. Bump.

     

    No 3 is now fixed.

     

    So now we only need the following fixed:

     

    1. Perma health increase.

     

    2. Already activated ability bug.

     

    3. Sanitarium hostility bug.

     

    4. Looting deselects party bug.

     

    5. Sound cutting from companion dialogue.

     

     

    Looting deselects party steps to reproduce:

     

    Select all party with backspace, loot a container, then the character looting remains selected and the rest of the party are deselected.

     

    Expected behavior:

     

    Whole party remains selected while looting.

  11. Bump.

     

    No 3 is now fixed.

     

    So now we only need the following fixed:

     

    1. Perma health increase.

     

    2. Already activated ability bug.

     

    3. Sanitarium hostility bug.

     

    4. Looting deselects party bug.

     

    5. Sound cutting from companion dialogue.

     

     

    Looting deselects party steps to reproduce:

     

    Select all party with backspace, loot a container, then the character looting remains selected and the rest of the party are deselected.

     

    Expected behavior:

     

    Whole party remains selected while looting.

  12. Bump.

     

    No 3 is now fixed.

     

    So now we only need the following fixed:

     

    1. Perma health increase.

     

    2. Already activated ability bug.

     

    3. Sanitarium hostility bug.

     

    4. Looting deselects party bug.

     

    5. Sound cutting from companion dialogue.

     

     

    Looting deselects party steps to reproduce:

     

    Select all party with backspace, loot a container, then the character looting remains selected and the rest of the party are deselected.

     

    Expected behavior:

     

    Whole party remains selected while looting.

  13. Ill add my list here just so common bugs are brought to the devs attention:

     

    1. Perma health increase.

     

    2. Already activated ability bug.

     

    3. Random move speed character bug.

     

    4. Sanitarium hostility bug.

     

    5. Looting deselects party bug.

     

    Looting deselects party steps to reproduce:

     

    Select all party with backspace, loot a container, then the character looting remains selected and the rest of the party are deselected.

     

    Expected behavior:

     

    Whole party remains selected while looting.

  14. I will not play until the following bugs are addressed:

     

    1. Perma health increase.

     

    2. Already activated ability bug.

     

    3. Random move speed character bug.

     

    4. Sanitarium hostility bug.

     

    5. Looting deselects party bug.

     

     

     

    Looting deselects party steps to reproduce:

     

    Select all party with backspace, loot a container, then the character looting remains selected and the rest of the party are deselected.

     

    Expected behavior:

     

    Whole party remains selected while looting.

     

     

    Windows 8.1 pro 64 bit

    Gforce 765m

    Intel 4700 mq

    DX 11

    • Like 1
  15. I will not play until the following bugs are addressed:

     

    1. Perma health increase.

     

    2. Already activated ability bug.

     

    3. Random move speed character bug.

     

    4. Sanitarium hostility bug.

     

    5. Looting deselects party bug.

     

     

     

    Looting deselects party steps to reproduce:

     

    Select all party with backspace, loot a container, then the character looting remains selected and the rest of the party are deselected.

     

    Expected behavior:

     

    Whole party remains selected while looting.

     

     

    Windows 8.1 pro 64 bit

    Gforce 765m

    Intel 4700 mq

    DX 11

  16. I will not play until the following bugs are addressed:

     

    1. Perma health increase.

     

    2. Already activated ability bug.

     

    3. Random move speed character bug.

     

    4. Sanitarium hostility bug.

     

    5. Looting deselects party bug.

     

     

     

    Looting deselects party steps to reproduce:

     

    Select all party with backspace, loot a container, then the character looting remains selected and the rest of the party are deselected.

     

    Expected behavior:

     

    Whole party remains selected while looting.

     

     

    Windows 8.1 pro 64 bit

    Gforce 765m

    Intel 4700 mq

    DX 11

     

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